ppsspp/ext/native
2017-12-04 09:49:44 +01:00
..
base Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled. 2017-11-29 18:53:52 +01:00
data
ext mingw patches 2017-08-31 22:15:05 +02:00
file More mingw patches 2017-08-29 22:24:20 +02:00
gfx Android: Just like on Windows, prompt to restart when changing graphics backend. 2017-05-31 11:12:11 +02:00
gfx_es2 Global: Silence some unused declaration warnings. 2017-12-03 19:22:03 -08:00
i18n Windows: Make UI update significantly cheaper. 2017-04-04 20:33:22 -07:00
image Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
input Also memset. 2017-05-04 08:57:06 +02:00
json
math It builds! With some shortcuts, of course. 2017-10-26 10:56:59 +02:00
net More mingw patches 2017-08-29 22:24:20 +02:00
profiler Move the VulkanRenderManager stuff to thin3d, fits in better there. 2017-10-26 10:56:59 +02:00
thin3d Merge pull request #10249 from unknownbrackets/minor 2017-12-04 09:49:44 +01:00
thread Vulkan: Remove duplicate depalShaderCache, fix a number of instances where we didn't use the deleter properly. 2017-11-09 17:25:37 +01:00
tools Minor script updates 2017-03-18 16:33:16 +01:00
ui Global: Silence some unused declaration warnings. 2017-12-03 19:22:03 -08:00
util UI: Wrap text properly with explicit newlines. 2017-12-02 14:38:59 -08:00
.gitignore
Android.mk Warning fixes, CMakeLists.txt/Android.mk fixes 2017-10-26 10:57:00 +02:00
LICENSE.TXT
native.vcxproj Share the conversion code between vulkan and D3D, fixing the missing format thing. 2017-10-29 14:42:51 +01:00
native.vcxproj.filters Share the conversion code between vulkan and D3D, fixing the missing format thing. 2017-10-29 14:42:51 +01:00