ppsspp/CMakeLists.txt
2012-12-01 16:28:38 +01:00

869 lines
22 KiB
CMake

# vim:noexpandtab:
cmake_minimum_required(VERSION 2.8.8)
project(PPSSPP)
if(ANDROID)
if(ARMEABI OR ARMEABI_V7A)
set(ARM ON)
endif()
endif()
if (IOS)
if (${IOS_PLATFORM} STREQUAL "OS")
set(ARM ON)
endif()
endif()
if(BLACKBERRY)
set(ARM ON)
endif()
if (ARM)
set(USING_GLES2 ON)
else() # Assume x86
set(X86 ON)
endif()
if(ANDROID OR BLACKBERRY OR IOS)
set(HEADLESS OFF)
elseif(NOT DEFINED HEADLESS)
set(HEADLESS ON)
endif()
# User-editable options (go into CMakeCache.txt)
option(ARM "Set to ON if targeting an ARM processor" ${ARM})
option(X86 "Set to ON if targeting an X86 processor" ${X86})
option(ANDROID "Set to ON if targeting an Android device" ${ANDROID})
option(BLACKBERRY "Set to ON if targeting a Blackberry device" ${BLACKBERRY})
option(IOS "Set to ON if targeting an iOS device" ${IOS})
option(USING_GLES2 "Set to ON if target device uses OpenGL ES 2.0" ${USING_GLES2})
option(HEADLESS "Set to OFF to not generate the PPSSPPHeadless target" ${HEADLESS})
if(ANDROID)
if(NOT ANDROID_ABI)
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory."
"Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE"
"=${CMAKE_SOURCE_DIR}/android/android.toolchain.cmake\"")
endif()
set(CoreLibName ppsspp_jni)
set(CoreLinkType SHARED)
elseif(IOS)
if (NOT IOS_PLATFORM)
message(FATAL_ERROR "CMAKE_TOOLCHAIN_FILE was not set!\n"
"Delete the CMakeCache.txt file and CMakeFiles directory."
"Rerun ${CMAKE_COMMAND} with \"-DCMAKE_TOOLCHAIN_FILE"
"=${CMAKE_SOURCE_DIR}/ios/ios.toolchain.cmake\"")
endif()
set(CoreLibName Core)
set(CoreLinkType STATIC)
else()
set(CoreLibName Core)
set(CoreLinkType STATIC)
endif()
#find_package(Qt5Widgets)
if(USING_GLES2)
set(OPENGL_LIBRARIES GLESv2)
else()
include(FindOpenGL REQUIRED)
endif()
include(FindSDL)
include(FindThreads)
if(APPLE)
find_library(COCOA_LIBRARY Cocoa)
endif()
# Needed for Globals.h
include_directories("${CMAKE_SOURCE_DIR}")
if(BLACKBERRY)
add_definitions(-DBLACKBERRY)
if(BLACKBERRY VERSION_GREATER 10)
add_definitions(-DBLACKBERRY10)
endif()
endif()
if(ANDROID)
add_definitions(-DANDROID)
endif()
if(IOS)
add_definitions(-DIOS)
endif()
if(ARM)
add_definitions(-DARM)
endif()
if (USING_GLES2)
add_definitions(-DUSING_GLES2)
endif()
if(NOT MSVC)
# Disable some warnings
add_definitions(-Wno-multichar)
add_definitions(-fno-strict-aliasing)
if(NOT APPLE)
add_definitions(-Wno-psabi)
add_definitions(-D_XOPEN_SOURCE=600 -D_XOPEN_SOURCE_EXTENDED -D__BSD_VISIBLE=1)
add_definitions(-D_LARGEFILE64_SOURCE=1 -D_FILE_OFFSET_BITS=64)
endif()
if(BLACKBERRY)
add_definitions(-D_QNX_SOURCE=1 -D_C99=1)
endif()
if(X86)
# enable sse2 code generation
add_definitions(-msse2)
endif()
if(CMAKE_COMPILER_IS_GNUCXX AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.7.0)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif()
else()
# Disable warnings about MS-specific _s variants of libc functions
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
if(ANDROID)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/android/libs/${ANDROID_ABI}")
endif()
# This sets up the MSVC project dirs according to the physical project dirs
macro(setup_target_project TargetName ProjectDir)
get_property(TargetSources TARGET "${TargetName}" PROPERTY SOURCES)
foreach(Source ${TargetSources})
# Figure out the file's path relative to the ProjectDir
# NOTE: &#$@ double-quoted regexps
string(REGEX REPLACE "${ProjectDir}" "" RelativePath "${Source}")
string(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "^[\\\\/]" "" RelativePath "${RelativePath}")
string(REGEX REPLACE "/" "\\\\\\\\" RelativePath "${RelativePath}")
# put the source file in a source_group equivalent to the relative path
source_group("${RelativePath}" FILES ${Source})
endforeach()
endmacro()
# Commented-out files are files that don't compile
# and were disabled in the original MSVC project anyway
set(CommonExtra)
if(ARM)
set(CommonExtra ${CommonExtra}
Common/ArmABI.h
Common/ArmABI.cpp
Common/ArmEmitter.h
Common/ArmEmitter.cpp
Common/ThunkARM.cpp)
elseif(X86)
set(CommonExtra ${CommonExtra}
Common/ABI.cpp
Common/ABI.h
Common/CPUDetect.cpp
Common/CPUDetect.h
Common/MathUtil.cpp
Common/MathUtil.h
Common/Thunk.cpp
Common/Thunk.h
Common/x64Analyzer.cpp
Common/x64Analyzer.h
Common/x64Emitter.cpp
Common/x64Emitter.h)
endif()
if(WIN32)
set(CommonExtra ${CommonExtra}
Common/stdafx.cpp
Common/stdafx.h)
endif()
add_library(Common STATIC
${CommonExtra}
Common/Action.cpp
Common/Action.h
Common/ColorUtil.cpp
Common/ColorUtil.h
Common/ConsoleListener.cpp
Common/ConsoleListener.h
Common/Crypto/aes_cbc.cpp
Common/Crypto/aes_core.cpp
Common/Crypto/bn.cpp
Common/Crypto/ec.cpp
Common/Crypto/md5.cpp
Common/Crypto/md5.h
Common/Crypto/sha1.cpp
Common/Crypto/sha1.h
Common/ExtendedTrace.cpp
Common/ExtendedTrace.h
Common/FPURoundModeGeneric.cpp
# Common/FPURoundModeX86.cpp
Common/FileSearch.cpp
Common/FileSearch.h
Common/FileUtil.cpp
Common/FileUtil.h
Common/Hash.cpp
Common/Hash.h
Common/IniFile.cpp
Common/IniFile.h
Common/LogManager.cpp
Common/LogManager.h
Common/MemArena.cpp
Common/MemArena.h
Common/MemoryUtil.cpp
Common/MemoryUtil.h
Common/Misc.cpp
Common/MsgHandler.cpp
Common/MsgHandler.h
Common/StringUtil.cpp
Common/StringUtil.h
Common/Thread.cpp
Common/Thread.h
Common/Timer.cpp
Common/Timer.h
Common/Version.cpp)
include_directories(Common)
setup_target_project(Common Common)
if(WIN32)
target_link_libraries(Common winmm)
endif()
add_library(zlib STATIC
ext/zlib/adler32.c
ext/zlib/compress.c
ext/zlib/crc32.c
ext/zlib/crc32.h
ext/zlib/deflate.c
ext/zlib/deflate.h
ext/zlib/gzclose.c
ext/zlib/gzguts.h
ext/zlib/gzlib.c
ext/zlib/gzread.c
ext/zlib/gzwrite.c
ext/zlib/infback.c
ext/zlib/inffast.c
ext/zlib/inffast.h
ext/zlib/inffixed.h
ext/zlib/inflate.c
ext/zlib/inflate.h
ext/zlib/inftrees.c
ext/zlib/inftrees.h
ext/zlib/make_vms.com
ext/zlib/trees.c
ext/zlib/trees.h
ext/zlib/uncompr.c
ext/zlib/zconf.h
ext/zlib/zlib.h
ext/zlib/zutil.c
ext/zlib/zutil.h
)
include_directories(ext/zlib)
add_library(etcpack STATIC
native/ext/etcpack/etcdec.cpp
native/ext/etcpack/etcdec.h
native/ext/etcpack/etcpack.cpp
native/ext/etcpack/etcpack.h
native/ext/etcpack/image.cpp
native/ext/etcpack/image.h)
include_directories(native/ext/etcpack)
if(NOT USING_GLES2)
include_directories(${OPENGL_INCLUDE_DIR})
add_definitions(-DGLEW_STATIC)
add_library(glew STATIC
native/ext/glew/GL/glew.h
native/ext/glew/GL/glxew.h
native/ext/glew/GL/wglew.h
native/ext/glew/glew.c)
target_link_libraries(glew ${OPENGL_LIBRARIES})
include_directories(native/ext/glew)
set(GLEW_LIBRARIES glew)
endif()
add_library(sha1 STATIC
native/ext/sha1/sha1.cpp
native/ext/sha1/sha1.h)
include_directories(native/ext/sha1)
add_library(stb_image STATIC
native/ext/stb_image/stb_image.c
native/ext/stb_image/stb_image.h)
include_directories(native/ext/stb_image)
add_library(stb_vorbis STATIC
native/ext/stb_vorbis/stb_vorbis.c
native/ext/stb_vorbis/stb_vorbis.h)
include_directories(native/ext/stb_vorbis)
if(ANDROID)
add_library(libzip STATIC
native/ext/libzip/zip.h
native/ext/libzip/mkstemp.c
native/ext/libzip/zip_add.c
native/ext/libzip/zip_add_dir.c
native/ext/libzip/zip_close.c
native/ext/libzip/zip_delete.c
native/ext/libzip/zip_dirent.c
native/ext/libzip/zip_entry_free.c
native/ext/libzip/zip_entry_new.c
native/ext/libzip/zip_err_str.c
native/ext/libzip/zip_error.c
native/ext/libzip/zip_error_clear.c
native/ext/libzip/zip_error_get.c
native/ext/libzip/zip_error_get_sys_type.c
native/ext/libzip/zip_error_strerror.c
native/ext/libzip/zip_error_to_str.c
native/ext/libzip/zip_fclose.c
native/ext/libzip/zip_file_error_clear.c
native/ext/libzip/zip_file_error_get.c
native/ext/libzip/zip_file_get_offset.c
native/ext/libzip/zip_file_strerror.c
native/ext/libzip/zip_filerange_crc.c
native/ext/libzip/zip_fopen.c
native/ext/libzip/zip_fopen_index.c
native/ext/libzip/zip_fread.c
native/ext/libzip/zip_free.c
native/ext/libzip/zip_get_archive_comment.c
native/ext/libzip/zip_get_archive_flag.c
native/ext/libzip/zip_get_file_comment.c
native/ext/libzip/zip_get_name.c
native/ext/libzip/zip_get_num_files.c
native/ext/libzip/zip_memdup.c
native/ext/libzip/zip_name_locate.c
native/ext/libzip/zip_new.c
native/ext/libzip/zip_open.c
native/ext/libzip/zip_rename.c
native/ext/libzip/zip_replace.c
native/ext/libzip/zip_set_archive_comment.c
native/ext/libzip/zip_set_archive_flag.c
native/ext/libzip/zip_set_file_comment.c
native/ext/libzip/zip_set_name.c
native/ext/libzip/zip_source_buffer.c
native/ext/libzip/zip_source_file.c
native/ext/libzip/zip_source_filep.c
native/ext/libzip/zip_source_free.c
native/ext/libzip/zip_source_function.c
native/ext/libzip/zip_source_zip.c
native/ext/libzip/zip_stat.c
native/ext/libzip/zip_stat_index.c
native/ext/libzip/zip_stat_init.c
native/ext/libzip/zip_strerror.c
native/ext/libzip/zip_unchange.c
native/ext/libzip/zip_unchange_all.c
native/ext/libzip/zip_unchange_archive.c
native/ext/libzip/zip_unchange_data.c)
target_link_libraries(libzip zlib)
include_directories(native/ext/libzip)
set(LIBZIP libzip)
endif()
set(nativeExtra)
if(ANDROID)
set(nativeExtra ${nativeExtra}
native/base/NativeApp.h
native/android/app-android.cpp
native/android/native_audio.cpp
native/android/native_audio.h)
add_library(native_audio SHARED
native/android/native-audio-so.cpp
native/android/native-audio-so.h)
target_link_libraries(native_audio OpenSLES)
endif()
if(BLACKBERRY)
set(nativeExtra ${nativeExtra}
native/base/BlackberryMain.cpp)
endif()
if(X86)
set(nativeExtra ${nativeExtra}
native/base/backtrace.cpp
native/base/backtrace.h)
endif()
add_library(native STATIC
${nativeExtra}
native/audio/mixer.cpp
native/audio/mixer.h
native/audio/wav_read.cpp
native/audio/wav_read.h
native/base/basictypes.h
native/base/buffer.cpp
native/base/buffer.h
native/base/color.h
native/base/colorutil.cpp
native/base/colorutil.h
native/base/display.cpp
native/base/display.h
native/base/error_context.cpp
native/base/error_context.h
native/base/fastlist.h
native/base/fastlist_test.cpp
native/base/linked_ptr.h
native/base/logging.h
native/base/mutex.h
# native/base/PCMain.cpp
native/base/scoped_ptr.h
native/base/stats.h
native/base/stringutil.cpp
native/base/stringutil.h
native/base/threadutil.cpp
native/base/threadutil.h
native/base/timeutil.cpp
native/base/timeutil.h
native/file/chunk_file.cpp
native/file/chunk_file.h
native/file/dialog.cpp
native/file/dialog.h
native/file/easy_file.cpp
native/file/easy_file.h
native/file/fd_util.cpp
native/file/fd_util.h
native/file/file_util.cpp
native/file/file_util.h
native/file/vfs.h
native/file/zip_read.cpp
native/file/zip_read.h
native/gfx/gl_debug_log.cpp
native/gfx/gl_debug_log.h
native/gfx/gl_lost_manager.cpp
native/gfx/gl_lost_manager.h
native/gfx/texture.cpp
native/gfx/texture.h
native/gfx/texture_atlas.cpp
native/gfx/texture_atlas.h
# native/gfx/texture_dx11.cpp
native/gfx/texture_gen.cpp
native/gfx/texture_gen.h
native/gfx_es2/draw_buffer.cpp
native/gfx_es2/draw_buffer.h
native/gfx_es2/fbo.cpp
native/gfx_es2/fbo.h
native/gfx_es2/gl_state.cpp
native/gfx_es2/gl_state.h
native/gfx_es2/glsl_program.cpp
native/gfx_es2/glsl_program.h
native/gfx_es2/vertex_format.cpp
native/gfx_es2/vertex_format.h
native/image/png_load.cpp
native/image/png_load.h
native/image/zim_load.cpp
native/image/zim_load.h
native/image/zim_save.cpp
native/image/zim_save.h
native/input/gesture_detector.cpp
native/input/gesture_detector.h
native/input/input_state.h
native/json/json_writer.cpp
native/json/json_writer.h
native/math/compression.h
native/math/curves.cpp
native/math/curves.h
native/math/lin/aabb.cpp
native/math/lin/aabb.h
native/math/lin/matrix4x4.cpp
native/math/lin/matrix4x4.h
native/math/lin/plane.cpp
native/math/lin/plane.h
native/math/lin/quat.cpp
native/math/lin/quat.h
native/math/lin/ray.h
native/math/lin/vec3.cpp
native/math/lin/vec3.h
native/math/math_util.cpp
native/math/math_util.h
native/midi/midi_input.cpp
native/midi/midi_input.h
native/net/http_client.cpp
native/net/http_client.h
native/net/resolve.cpp
native/net/resolve.h
native/profiler/profiler.cpp
native/profiler/profiler.h
native/ui/screen.cpp
native/ui/screen.h
native/ui/ui.cpp
native/ui/ui.h
native/ui/virtual_input.cpp
native/ui/virtual_input.h
native/util/bits/bits.cpp
native/util/bits/bits.h
native/util/bits/hamming.h
native/util/bits/varint.cpp
native/util/bits/varint.h
native/util/hash/hash.cpp
native/util/hash/hash.h
native/util/random/perlin.cpp
native/util/random/perlin.h
native/util/random/rng.h
native/ext/rapidxml/rapidxml.hpp
native/ext/rapidxml/rapidxml_iterators.hpp
native/ext/rapidxml/rapidxml_print.hpp
native/ext/rapidxml/rapidxml_utils.hpp)
include_directories(native)
# rapidxml is headers only so we can't make a lib specific for it
include_directories(native/ext/rapidxml)
target_link_libraries(native ${LIBZIP} etcpack sha1 stb_image stb_vorbis #vjson
zlib ${GLEW_LIBRARIES})
if(ANDROID)
target_link_libraries(native log)
endif()
setup_target_project(native native)
if(WIN32)
target_link_libraries(native ws2_32 winmm)
endif()
add_library(kirk STATIC
ext/libkirk/AES.c
ext/libkirk/AES.h
ext/libkirk/SHA1.c
ext/libkirk/SHA1.h
ext/libkirk/bn.c
ext/libkirk/ec.c
ext/libkirk/kirk_engine.c
ext/libkirk/kirk_engine.h)
include_directories(ext/libkirk)
set(CoreExtra)
if(ARM)
set(CoreExtra ${CoreExtra}
Core/MIPS/ARM/Asm.cpp
Core/MIPS/ARM/Asm.h
Core/MIPS/ARM/CompALU.cpp
Core/MIPS/ARM/CompBranch.cpp
Core/MIPS/ARM/CompFPU.cpp
Core/MIPS/ARM/CompLoadStore.cpp
Core/MIPS/ARM/CompVFPU.cpp
Core/MIPS/ARM/Jit.cpp
Core/MIPS/ARM/Jit.h
Core/MIPS/ARM/JitCache.cpp
Core/MIPS/ARM/JitCache.h
Core/MIPS/ARM/RegCache.cpp
Core/MIPS/ARM/RegCache.h)
elseif(X86)
set(CoreExtra ${CoreExtra}
Core/MIPS/x86/Asm.cpp
Core/MIPS/x86/Asm.h
Core/MIPS/x86/CompALU.cpp
Core/MIPS/x86/CompBranch.cpp
Core/MIPS/x86/CompFPU.cpp
Core/MIPS/x86/CompLoadStore.cpp
Core/MIPS/x86/CompVFPU.cpp
Core/MIPS/x86/Jit.cpp
Core/MIPS/x86/Jit.h
Core/MIPS/x86/JitCache.cpp
Core/MIPS/x86/JitCache.h
Core/MIPS/x86/RegCache.cpp
Core/MIPS/x86/RegCache.h)
endif()
# 'ppsspp_jni' on ANDROID, 'Core' everywhere else
# SHARED on ANDROID, STATIC everywhere else
add_library(${CoreLibName} ${CoreLinkType}
${CoreExtra}
Core/CPU.cpp
Core/CPU.h
Core/Config.cpp
Core/Config.h
Core/Core.cpp
Core/Core.h
Core/CoreParameter.h
Core/CoreTiming.cpp
Core/CoreTiming.h
Core/Debugger/Breakpoints.cpp
Core/Debugger/Breakpoints.h
Core/Debugger/DebugInterface.h
Core/Debugger/SymbolMap.cpp
Core/Debugger/SymbolMap.h
Core/ELF/ElfReader.cpp
Core/ELF/ElfReader.h
Core/ELF/ElfTypes.h
Core/ELF/PrxDecrypter.cpp
Core/ELF/PrxDecrypter.h
Core/ELF/ParamSFO.cpp
Core/ELF/ParamSFO.h
Core/FileSystems/BlockDevices.cpp
Core/FileSystems/BlockDevices.h
Core/FileSystems/DirectoryFileSystem.cpp
Core/FileSystems/DirectoryFileSystem.h
Core/FileSystems/FileSystem.h
Core/FileSystems/ISOFileSystem.cpp
Core/FileSystems/ISOFileSystem.h
Core/FileSystems/MetaFileSystem.cpp
Core/FileSystems/MetaFileSystem.h
Core/HLE/FunctionWrappers.h
Core/HLE/HLE.cpp
Core/HLE/HLE.h
Core/HLE/HLETables.cpp
Core/HLE/HLETables.h
Core/HLE/__sceAudio.cpp
Core/HLE/__sceAudio.h
Core/HLE/sceAtrac.cpp
Core/HLE/sceAtrac.h
Core/HLE/sceAudio.cpp
Core/HLE/sceAudio.h
Core/HLE/sceCtrl.cpp
Core/HLE/sceCtrl.h
Core/HLE/sceDisplay.cpp
Core/HLE/sceDisplay.h
Core/HLE/sceDmac.cpp
Core/HLE/sceDmac.h
Core/HLE/sceGe.cpp
Core/HLE/sceGe.h
Core/HLE/sceFont.cpp
Core/HLE/sceFont.h
Core/HLE/sceHprm.cpp
Core/HLE/sceHprm.h
Core/HLE/sceHttp.cpp
Core/HLE/sceHttp.h
Core/HLE/sceImpose.cpp
Core/HLE/sceImpose.h
Core/HLE/sceIo.cpp
Core/HLE/sceIo.h
Core/HLE/sceKernel.cpp
Core/HLE/sceKernel.h
Core/HLE/sceKernelAlarm.cpp
Core/HLE/sceKernelAlarm.h
Core/HLE/sceKernelEventFlag.cpp
Core/HLE/sceKernelEventFlag.h
Core/HLE/sceKernelInterrupt.cpp
Core/HLE/sceKernelInterrupt.h
Core/HLE/sceKernelMbx.cpp
Core/HLE/sceKernelMbx.h
Core/HLE/sceKernelMemory.cpp
Core/HLE/sceKernelMemory.h
Core/HLE/sceKernelModule.cpp
Core/HLE/sceKernelModule.h
Core/HLE/sceKernelMsgPipe.cpp
Core/HLE/sceKernelMsgPipe.h
Core/HLE/sceKernelMutex.cpp
Core/HLE/sceKernelMutex.h
Core/HLE/sceKernelSemaphore.cpp
Core/HLE/sceKernelSemaphore.h
Core/HLE/sceKernelThread.cpp
Core/HLE/sceKernelThread.h
Core/HLE/sceKernelTime.cpp
Core/HLE/sceKernelTime.h
Core/HLE/sceKernelVTimer.cpp
Core/HLE/sceKernelVTimer.h
Core/HLE/sceMpeg.cpp
Core/HLE/sceMpeg.h
Core/HLE/sceNet.cpp
Core/HLE/sceNet.h
Core/HLE/scePower.cpp
Core/HLE/scePower.h
Core/HLE/scePsmf.cpp
Core/HLE/scePsmf.h
Core/HLE/sceRtc.cpp
Core/HLE/sceRtc.h
Core/HLE/sceSas.cpp
Core/HLE/sceSas.h
Core/HLE/sceUmd.cpp
Core/HLE/sceUmd.h
Core/HLE/sceUtility.cpp
Core/HLE/sceUtility.h
Core/HW/MemoryStick.cpp
Core/HW/MemoryStick.h
Core/Host.cpp
Core/Host.h
Core/Loaders.cpp
Core/Loaders.h
Core/MIPS/JitCommon/JitCommon.cpp
Core/MIPS/JitCommon/JitCommon.h
Core/MIPS/MIPS.cpp
Core/MIPS/MIPS.h
Core/MIPS/MIPSAnalyst.cpp
Core/MIPS/MIPSAnalyst.h
Core/MIPS/MIPSCodeUtils.cpp
Core/MIPS/MIPSCodeUtils.h
Core/MIPS/MIPSDebugInterface.cpp
Core/MIPS/MIPSDebugInterface.h
Core/MIPS/MIPSDis.cpp
Core/MIPS/MIPSDis.h
Core/MIPS/MIPSDisVFPU.cpp
Core/MIPS/MIPSDisVFPU.h
Core/MIPS/MIPSInt.cpp
Core/MIPS/MIPSInt.h
Core/MIPS/MIPSIntVFPU.cpp
Core/MIPS/MIPSIntVFPU.h
Core/MIPS/MIPSTables.cpp
Core/MIPS/MIPSTables.h
Core/MIPS/MIPSVFPUUtils.cpp
Core/MIPS/MIPSVFPUUtils.h
Core/MemMap.cpp
Core/MemMap.h
Core/MemMapFunctions.cpp
Core/PSPLoaders.cpp
Core/PSPLoaders.h
Core/PSPMixer.cpp
Core/PSPMixer.h
Core/System.cpp
Core/System.h
Core/Util/BlockAllocator.cpp
Core/Util/BlockAllocator.h
Core/Util/PPGeDraw.cpp
Core/Util/PPGeDraw.h
Core/Util/Pool.h
Core/Util/ppge_atlas.cpp
Core/Util/ppge_atlas.h
$<TARGET_OBJECTS:GPU>
Globals.h)
target_link_libraries(${CoreLibName} Common native kirk
${GLEW_LIBRARIES} ${OPENGL_LIBRARIES})
setup_target_project(${CoreLibName} Core)
add_library(GPU OBJECT
GPU/GLES/DisplayListInterpreter.cpp
GPU/GLES/DisplayListInterpreter.h
GPU/GLES/FragmentShaderGenerator.cpp
GPU/GLES/FragmentShaderGenerator.h
GPU/GLES/Framebuffer.cpp
GPU/GLES/Framebuffer.h
GPU/GLES/ShaderManager.cpp
GPU/GLES/ShaderManager.h
GPU/GLES/StateMapping.cpp
GPU/GLES/StateMapping.h
GPU/GLES/TextureCache.cpp
GPU/GLES/TextureCache.h
GPU/GLES/TransformPipeline.cpp
GPU/GLES/TransformPipeline.h
GPU/GLES/VertexDecoder.cpp
GPU/GLES/VertexDecoder.h
GPU/GLES/VertexShaderGenerator.cpp
GPU/GLES/VertexShaderGenerator.h
GPU/GPUInterface.h
GPU/GPUState.cpp
GPU/GPUState.h
GPU/Math3D.cpp
GPU/Math3D.h
# GPU/Null/NullDisplayListInterpreter.cpp
# GPU/Null/NullDisplayListInterpreter.h
GPU/Null/NullGpu.cpp
GPU/Null/NullGpu.h
GPU/ge_constants.h)
setup_target_project(GPU GPU)
if(WIN32)
add_executable(PPSSPPWindows WIN32
Windows/Breakpoints.h
Windows/DSoundStream.cpp
Windows/DSoundStream.h
Windows/Debugger/CPURegsInterface.h
Windows/Debugger/CtrlDisAsmView.cpp
Windows/Debugger/CtrlDisAsmView.h
Windows/Debugger/CtrlMemView.cpp
Windows/Debugger/CtrlMemView.h
Windows/Debugger/CtrlRegisterList.cpp
Windows/Debugger/CtrlRegisterList.h
Windows/Debugger/Debugger.h
Windows/Debugger/Debugger_Disasm.cpp
Windows/Debugger/Debugger_Disasm.h
Windows/Debugger/Debugger_MemoryDlg.cpp
Windows/Debugger/Debugger_MemoryDlg.h
Windows/Debugger/Debugger_Misc.cpp
Windows/Debugger/Debugger_Misc.h
# Windows/Debugger/Debugger_Profiler.cpp
# Windows/Debugger/Debugger_Profiler.h
Windows/Debugger/Debugger_SymbolMap.h
Windows/Debugger/Debugger_VFPUDlg.cpp
Windows/Debugger/Debugger_VFPUDlg.h
Windows/Debugger/SimpleELF.h
# Windows/DlgDynaView.cpp
# Windows/DlgDynaView.h
Windows/EmuThread.cpp
Windows/EmuThread.h
Windows/Globals.cpp
Windows/InputBox.cpp
Windows/InputBox.h
Windows/InputDevice.cpp
Windows/InputDevice.h
Windows/KeyboardDevice.cpp
Windows/KeyboardDevice.h
Windows/MIPSCompALU.h
Windows/MIPSCompBranch.h
Windows/OpenGLBase.cpp
Windows/OpenGLBase.h
Windows/W32Util/DialogManager.cpp
Windows/W32Util/DialogManager.h
Windows/W32Util/Misc.cpp
Windows/W32Util/Misc.h
Windows/W32Util/PropertySheet.cpp
Windows/W32Util/PropertySheet.h
Windows/W32Util/ShellUtil.cpp
Windows/W32Util/ShellUtil.h
Windows/W32Util/XPTheme.h
Windows/WindowsFileSystem.h
Windows/WindowsHost.cpp
Windows/WindowsHost.h
Windows/WndMainWindow.cpp
Windows/WndMainWindow.h
Windows/XPTheme.h
Windows/XinputDevice.cpp
Windows/XinputDevice.h
Windows/main.cpp
Windows/main.h
Windows/ppsspp.rc
Windows/resource.h
Windows/stdafx.cpp
Windows/stdafx.h)
target_link_libraries(PPSSPPWindows ${CoreLibName}
kernel32 user32 gdi32 shell32 comctl32 dsound xinput)
setup_target_project(PPSSPPWindows Windows)
endif()
if(HEADLESS)
add_executable(PPSSPPHeadless headless/Headless.cpp)
target_link_libraries(PPSSPPHeadless ${CoreLibName}
${COCOA_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
setup_target_project(PPSSPPHeadless headless)
endif()
if(SDL_FOUND)
include_directories(${SDL_INCLUDE_DIR})
set(NativeAppSource
android/jni/NativeApp.cpp
android/jni/EmuScreen.cpp
android/jni/MenuScreens.cpp
android/jni/GamepadEmu.cpp
android/jni/UIShader.cpp
android/jni/ui_atlas.cpp)
set(AndroidAssets
android/assets/ui_atlas.zim
android/assets/ppge_atlas.zim)
set(LinkCommon ${CoreLibName}
${SDL_LIBRARY} ${CMAKE_THREAD_LIBS_INIT})
if(BLACKBERRY)
add_executable(PPSSPPBlackberry native/base/BlackberryMain.cpp ${NativeAppSource})
target_link_libraries(PPSSPPBlackberry ${LinkCommon} bps screen socket EGL GLESv2)
elseif(ANDROID)
# no target
elseif(IOS)
# no target
else()
set(SDL_Main native/base/PCMain.cpp)
if(APPLE)
set(SDL_Main ${SDL_Main}
SDL/SDLMain.h
SDL/SDLMain.mm)
set(LinkCommon ${LinkCommon} ${COCOA_LIBRARY})
endif()
add_executable(PPSSPPSDL ${SDL_Main} ${NativeAppSource})
target_link_libraries(PPSSPPSDL ${LinkCommon})
endif()
file(INSTALL ${AndroidAssets} DESTINATION assets)
endif()
#include(CPack)