ppsspp/Windows/GPU
2016-03-20 19:31:02 +01:00
..
D3D9Context.cpp d3d9: Enable GPU info in D3D9 reporting. 2016-02-13 09:51:09 -08:00
D3D9Context.h Assorted fixes and cleanups. 2016-03-06 11:46:41 -08:00
WindowsGLContext.cpp Don't attempt pause while stepping. 2016-01-17 15:47:44 -08:00
WindowsGLContext.h Some cleanup around input_state 2016-01-01 14:40:18 +01:00
WindowsGraphicsContext.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp Replace ugly workaround with VK_LAYER_LUNARG_unique_objects which prevents handle reuse. 2016-03-20 19:31:02 +01:00
WindowsVulkanContext.h Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp 2016-03-20 19:30:11 +01:00