ppsspp/UI
Henrik Rydgard 8b05e7abf0 Adjust the audio speed on non-60hz Android devices to compensate.
Greatly improves audio stability on Nexus S.

Fixes #6677 .
2015-01-14 00:45:12 +01:00
..
BackgroundAudio.cpp Handle disk full more properly in sceIoWrite(). 2014-11-02 10:55:27 -08:00
BackgroundAudio.h Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen". 2014-06-22 17:02:04 +02:00
ControlMappingScreen.cpp Make "Back" button translatable on the analogs testing screen 2015-01-04 02:01:05 +01:00
ControlMappingScreen.h Show the last key event on the analogs testing screen 2015-01-03 17:59:43 +01:00
CwCheatScreen.cpp Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
CwCheatScreen.h Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
DevScreens.cpp Adjust the audio speed on non-60hz Android devices to compensate. 2015-01-14 00:45:12 +01:00
DevScreens.h Add a basic debug console UI to the devmenu that shows some log scrollback and has a little command line. 2015-01-05 01:25:23 +01:00
EmuScreen.cpp Fix #6898 - buttons could disappear in non-buffered rendering 2015-01-04 18:00:59 +01:00
EmuScreen.h De-duplicate updates to axis mapped keys. 2014-07-20 12:52:11 +02:00
GameInfoCache.cpp Revert "Untested attempt at fixing the iOS build (see #6972)" 2014-12-05 19:46:56 -05:00
GameInfoCache.h First attempt at save state UI with screenshot thumbnails in the pause screen 2014-12-31 15:34:51 +01:00
GamepadEmu.cpp Make Settings look much better in Portrait mode 2014-07-22 10:37:20 +02:00
GamepadEmu.h Remove more bad uses of dp_xres. Fix a data flow issue 2014-02-10 15:55:21 +01:00
GameScreen.cpp Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown 2014-12-19 14:56:36 +01:00
GameScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
GameSettingsScreen.cpp Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use. 2015-01-11 18:06:42 +01:00
GameSettingsScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
HostTypes.h Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
MainScreen.h Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
MiscScreens.cpp R/B was swapped in the clear color. Also updates native with consistency fix. 2015-01-01 11:26:23 +01:00
MiscScreens.h Mac buildfix 2014-08-23 14:24:24 +02:00
NativeApp.cpp Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
OnScreenDisplay.cpp Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer. 2014-12-31 20:43:28 +01:00
OnScreenDisplay.h Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer. 2014-12-31 20:43:28 +01:00
PauseScreen.cpp Update native with better Moga version detection. Show moga version in System information on Android. 2015-01-01 13:35:31 +01:00
PauseScreen.h Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ReportScreen.cpp merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
ReportScreen.h merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
Store.cpp Update native 2014-03-10 23:21:21 +01:00
Store.h Store: Handle zip files with external URLs and deep paths inside. 2013-12-05 12:48:09 +01:00
TiltAnalogSettingsScreen.cpp Make a string translatable in tilt settings dialog 2014-03-20 00:29:34 +01:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
TiltEventProcessor.h moved tilt logic to separate unit and enabled tilt to control multiple input types 2013-11-11 17:22:04 +05:30
TouchControlLayoutScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp merged upstream changes 2013-10-27 11:48:59 +05:30
TouchControlVisibilityScreen.h merged upstream changes 2013-10-27 11:48:59 +05:30
ui_atlas.cpp add an indicator to games when they have game settings 2014-12-16 00:15:36 +01:00
ui_atlas.h add an indicator to games when they have game settings 2014-12-16 00:15:36 +01:00
UI.vcxproj Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00
UI.vcxproj.filters Move GamePauseScreen into its own file 2014-12-22 10:48:17 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
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UI.vcxproj.filters
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