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Debugger
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-display disabled breakpoints with separate icon
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2013-07-10 10:56:03 +02:00 |
Dialog
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Fix YES/NO selection color in save dialog
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2013-07-13 22:56:46 +08:00 |
ELF
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improve of prsDecrypt2. support decrypt type 6.
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2013-07-08 12:41:08 +08:00 |
FileSystems
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Remove unused fpointer member.
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2013-07-10 22:30:25 -07:00 |
Font
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
HLE
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Add new booleans to savestate.
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2013-07-15 17:59:29 -04:00 |
HW
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Fix arithmetic warning in mpeg demux.
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2013-07-07 20:31:05 -07:00 |
MIPS
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Improve performance of ScanForFunctions().
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2013-07-06 16:58:17 -07:00 |
Util
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Text spacing adjustments.
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2013-06-15 21:20:18 +08:00 |
CMakeLists.txt
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Add dummy sceCcc
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2013-06-30 20:21:56 +08:00 |
Config.cpp
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Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true.
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2013-07-10 15:39:52 -04:00 |
Config.h
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Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
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2013-07-10 14:22:22 -04:00 |
Core.cpp
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Allow Core_WaitInactive() when already inactive.
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2013-06-30 22:47:39 -07:00 |
Core.h
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Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
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2013-06-15 13:06:43 +08:00 |
Core.vcxproj
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Add dummy sceCcc
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2013-06-30 20:21:56 +08:00 |
Core.vcxproj.filters
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Add dummy sceCcc
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2013-06-30 20:21:56 +08:00 |
CoreParameter.h
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
CoreTiming.cpp
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CoreTiming.h
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Buildfixes.
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2013-06-02 13:26:39 +10:00 |
CPU.cpp
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CPU.h
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CwCheat.cpp
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
CwCheat.h
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Rewrite .ini files to match cheat.db
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2013-06-16 17:59:59 -05:00 |
HDRemaster.cpp
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Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
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2013-06-26 16:02:52 -04:00 |
HDRemaster.h
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Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
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2013-07-15 23:25:13 -04:00 |
Host.cpp
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Host.h
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Buildfixes.
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2013-06-02 13:26:39 +10:00 |
Loaders.cpp
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Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems
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2013-06-22 18:51:06 +02:00 |
Loaders.h
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Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner.
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2013-06-08 17:52:51 +02:00 |
MemMap.cpp
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Merge pull request #2697 from thedax/hdRemasterSupport
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2013-07-08 00:47:38 -07:00 |
MemMap.h
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Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
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2013-07-07 03:07:51 -04:00 |
MemMapFunctions.cpp
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Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable.
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2013-06-26 16:02:53 -04:00 |
PSPLoaders.cpp
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Add Another patcher
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2013-07-13 06:46:30 +08:00 |
PSPLoaders.h
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Fix more style issues, and abstract most of the init code from MemMap.cpp.
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2013-06-26 16:02:52 -04:00 |
PSPMixer.cpp
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PSPMixer.h
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Reporting.cpp
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Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear.
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2013-06-29 20:06:34 -07:00 |
Reporting.h
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SaveState.cpp
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
SaveState.h
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System.cpp
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Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
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2013-07-07 03:07:51 -04:00 |
System.h
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Keep EmuThread running on game shutdown.
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2013-06-18 00:33:22 -07:00 |