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__sceAudio.cpp
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Remove unused Thread.{cpp,h}
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2013-11-13 02:50:46 +10:00 |
__sceAudio.h
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Revert "Merge pull request #4021 from bollu/master"
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2013-10-07 20:26:10 +02:00 |
FunctionWrappers.h
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Implements a bunch of adhoc functions
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2013-10-29 21:39:45 +00:00 |
HLE.cpp
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Oops, avoid a crash on a bad HLE func.
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2013-11-04 08:03:50 -08:00 |
HLE.h
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Fast path CallSyscall where possible.
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2013-11-04 07:59:37 -08:00 |
HLETables.cpp
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Add a bunch of empty adhoc functions
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2013-09-07 01:53:51 +02:00 |
HLETables.h
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KernelWaitHelpers.h
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Refactor waiting thread removal.
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2013-09-09 00:22:00 -07:00 |
proAdhoc.cpp
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Add option to disable networking, tries to replicate the old error codes.
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2013-12-04 11:07:52 +01:00 |
proAdhoc.h
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Parse mac addresses in one place.
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2013-11-28 12:38:45 +01:00 |
sceAtrac.cpp
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Warn fix, cleanup, update buttons.svg
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2013-12-12 12:08:36 +01:00 |
sceAtrac.h
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sceAudio.cpp
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Minor logging improvements in sceAudio.
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2013-11-25 01:02:59 -08:00 |
sceAudio.h
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sceAudiocodec.cpp
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Let's actually use the log category mechanism. A first step.
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2013-09-07 21:19:21 +02:00 |
sceAudiocodec.h
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sceCcc.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceCcc.h
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Listen to sceCccSetErrorChar*(), not used yet.
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2013-07-20 21:51:22 -07:00 |
sceChnnlsv.cpp
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceChnnlsv.h
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceCtrl.cpp
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Ignore the current button state in savestates.
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2013-11-19 18:33:17 -08:00 |
sceCtrl.h
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sceDeflt.cpp
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sceDeflt.h
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sceDisplay.cpp
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Fix some vblank callback wait problems.
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2013-12-05 23:26:59 -08:00 |
sceDisplay.h
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Add "u_time" uniform to postprocessing shaders.
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2013-12-02 17:24:55 +01:00 |
sceDmac.cpp
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Fix vtimer uid param type, add algorithm include.
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2013-10-22 07:46:33 -07:00 |
sceDmac.h
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Mostly implement sceDmacTryMemcpy().
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2013-09-29 16:56:11 -07:00 |
sceFont.cpp
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Kill the "packagedFont" hack, correctly fixed now.
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2013-12-10 23:19:25 -08:00 |
sceFont.h
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sceGameUpdate.cpp
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More log categories, use them (and existing ones). Improve log config.
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2013-09-07 22:02:55 +02:00 |
sceGameUpdate.h
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sceGe.cpp
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Fix some sign comparison warnings.
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2013-10-05 11:13:41 -07:00 |
sceGe.h
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Support save/restore of context on list run/finish.
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2013-09-20 09:51:44 -07:00 |
sceHeap.cpp
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Cleanup errors in sceHeapFreeHeapMemory().
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2013-10-13 19:20:04 -07:00 |
sceHeap.h
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Fix bugs and Clean up.
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2013-10-02 06:07:02 +08:00 |
sceHprm.cpp
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Debug level reduction
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2013-11-20 14:55:35 +01:00 |
sceHprm.h
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sceHttp.cpp
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Avoid some shadowing warnings.
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2013-10-05 11:13:39 -07:00 |
sceHttp.h
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sceImpose.cpp
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Rewrite most of the translation stuff to be cleaner.
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2013-09-16 18:45:09 -04:00 |
sceImpose.h
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sceIo.cpp
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Add ZIP icon in games browser.
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2013-12-11 15:12:03 +01:00 |
sceIo.h
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Fix #3706, custom save dialog dates.
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2013-09-10 02:09:18 -07:00 |
sceJpeg.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceJpeg.h
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sceKernel.cpp
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernel.h
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Assorted log spam reductions.
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2013-12-04 17:43:00 +01:00 |
sceKernelAlarm.cpp
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Use the us based time for rtc/etc.
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2013-10-24 01:10:09 -07:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelEventFlag.h
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Remove bad param from sceKernelPollEventFlag().
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2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMbx.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
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Assorted log spam reductions.
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2013-12-04 17:43:00 +01:00 |
sceKernelMemory.h
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelModule.cpp
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Return much more correct values for module info.
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2013-12-09 00:45:54 -08:00 |
sceKernelModule.h
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Add ThreadManForKernel and ModuleForKernel
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2013-08-25 10:48:32 +08:00 |
sceKernelMsgPipe.cpp
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Fix a potential null pointer.
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2013-10-05 11:13:40 -07:00 |
sceKernelMsgPipe.h
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Correct sceKernelReferMsgPipeStatus().
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2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMutex.h
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Implement sceKernelCancelMutex().
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2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelThread.h
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelTime.cpp
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Improvements to timer hack.
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2013-11-20 12:55:56 +10:00 |
sceKernelTime.h
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sceKernelVTimer.cpp
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Use CoreTiming::GetGlobalTimeUs() for vtimers.
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2013-10-24 01:10:46 -07:00 |
sceKernelVTimer.h
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Fix vtimer uid param type, add algorithm include.
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2013-10-22 07:46:33 -07:00 |
sceMd5.cpp
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMd5.h
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMp3.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceMp3.h
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Savestate and shutdown sceMp3 properly.
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2013-10-24 20:07:07 -07:00 |
sceMp4.cpp
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Add missing sceAac NID
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2013-09-23 15:55:53 +02:00 |
sceMp4.h
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sceMpeg.cpp
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Ignore bad video decode addresses.
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2013-12-11 08:21:01 -08:00 |
sceMpeg.h
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endian fro sceMpeg
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2013-08-16 09:18:18 +02:00 |
sceNet.cpp
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Fix bug where networking option wasn't saved to the ini file, and default to false. If it's on by default, Peace Walker and other games are broken for now.
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2013-12-04 17:28:20 -05:00 |
sceNet.h
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sceNetAdhoc.cpp
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Fix a bunch of styling issues in sceNetAdhoc.cpp, and fix Coldbird's name (it's not "colorbird").
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2013-12-05 14:44:41 -05:00 |
sceNetAdhoc.h
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More functions and support for games that use the netdiag
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2013-10-29 21:39:45 +00:00 |
sceNp.cpp
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Fix wrong logging.
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2013-12-12 13:16:08 +08:00 |
sceNp.h
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sceOpenPSID.cpp
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sceOpenPSID.h
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sceP3da.cpp
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Delay as sas core for p3da
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2013-09-26 18:44:52 +08:00 |
sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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Remove unused local variable to fix a warning.
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2013-10-14 11:44:52 -04:00 |
scePauth.h
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scePower.cpp
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Make the model option ini-only.
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2013-11-28 14:37:10 -05:00 |
scePower.h
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scePsmf.cpp
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Ignore bad video decode addresses.
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2013-12-11 08:21:01 -08:00 |
scePsmf.h
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scePspNpDrm_user.cpp
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Add SceNpDrmOpen to the table so it can be logged properly.
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2013-08-14 09:23:58 -04:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Simplify sceRtcTickAddMonths() and write if valid.
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2013-12-13 21:58:25 -08:00 |
sceRtc.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceSas.cpp
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Add comment with link to important github thread about sceSas threading
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2013-11-09 02:05:28 +01:00 |
sceSas.h
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sceSsl.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceSsl.h
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sceUmd.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceUmd.h
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
sceUsb.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceUsb.h
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sceUtility.cpp
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Stop reporting system param reads.
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2013-12-08 01:10:24 -08:00 |
sceUtility.h
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Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
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2013-09-25 21:06:58 -04:00 |
sceVaudio.cpp
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Correct some syscall names.
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2013-12-02 23:40:16 -08:00 |
sceVaudio.h
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