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![Henrik Rydgard](/assets/img/avatar_default.png)
This turns it into a very viable option for many games. You do lose some FX but it can as a result even be used as a workaround for the massive glow in Wipeout...
First, build the C++ static library: > cd android > ./ab.sh Start Eclipse, import the android directory as an existing project Build and run. If you modify the C++ code, you need to rebuild the static library, of course. To get Eclipse to understand that you have in fact changed something if you haven't also changed any Java code, just add a space character to PPSSPPActivity.java, or right click the project and choose Refresh, and then relaunch the app on the device. A real Android device is strongly recommended for testing. Don't trust the emulator.