ppsspp/GPU
2013-02-05 18:02:10 +01:00
..
GLES Also don't convert 16-bit bone weights to float. Fixes a bug from the last similar change. 2013-02-05 18:02:10 +01:00
Null Interrupt handler reorganization for easier GE interrupt support 2013-02-04 03:10:01 +01:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
ge_constants.h Some misc GE constant renames / disasm 2013-02-02 13:40:26 +01:00
GeDisasm.cpp Get rid of unused iterators. 2013-02-04 08:49:58 -05:00
GeDisasm.h Don't log display lists, instead dump them on demand. 2012-12-27 23:38:55 +01:00
GPU.vcxproj Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPU.vcxproj.filters Move display list management to common GPU class 2012-12-29 03:11:35 +01:00
GPUCommon.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
GPUCommon.h Interrupt handler reorganization for easier GE interrupt support 2013-02-04 03:10:01 +01:00
GPUInterface.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
GPUState.cpp I think I finally understood how origin-relative GE jumps are supposed to work. 2013-02-02 13:38:34 +01:00
GPUState.h Fix error in vertex shader compiler - no uniform called u_matambient 2013-02-04 23:33:14 +01:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00