ppsspp/GPU
Henrik Rydgard c55578367f Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
Will later replace with a multiselect of different sizes, or something more advanced
like multitouch drag & zoom of the screen to get it exactly where you want it.
2014-01-16 00:22:39 +01:00
..
Common Fix a code alignment warning. 2014-01-10 22:21:31 -08:00
Debugger
Directx9 Cleanup differences in DirectX9 texcache code. 2014-01-01 15:49:10 -08:00
GLES Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen. 2014-01-16 00:22:39 +01:00
Null
Software Double colors only when texturing, and after test. 2014-01-12 11:45:29 -08:00
CMakeLists.txt
ge_constants.h
GeDisasm.cpp GPU disasm: Show opcodes. Also disable some warnings and update submodules. 2014-01-15 17:00:20 +01:00
GeDisasm.h
GPU.vcxproj GPU disasm: Show opcodes. Also disable some warnings and update submodules. 2014-01-15 17:00:20 +01:00
GPU.vcxproj.filters Adjust some project filters. 2013-12-14 22:36:41 -08:00
GPUCommon.cpp Add a static method for creating PSPPointers. 2013-12-16 23:50:52 -08:00
GPUCommon.h
GPUInterface.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
GPUState.cpp
GPUState.h Add gstate.isSkinningEnabled() 2013-12-16 20:42:45 +08:00
GPUXbox.vcxproj
GPUXbox.vcxproj.filters
Math3D.cpp softgpu: Implement vertex preview. 2013-12-29 13:45:10 -08:00
Math3D.h softgpu: Implement vertex preview. 2013-12-29 13:45:10 -08:00