ppsspp/UI
The Dax c7bdeb3084 Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
On Win32, call InitSysDirectories before the emuthread starts just to be safe.
2013-10-15 03:41:10 -04:00
..
ControlMappingScreen.cpp Don't push the second srcreen. 2013-09-25 01:37:25 +08:00
ControlMappingScreen.h Receive language change message in another screen 2013-09-14 11:52:59 +02:00
CwCheatScreen.cpp Allow Win32 to store its saves, config files, etc., elsewhere. 2013-10-13 16:45:59 -04:00
CwCheatScreen.h Fix Mem Leak and other small fixes. 2013-10-02 17:37:39 -05:00
DevScreens.cpp Use 'Cores' instead of 'Threads' for ARM. 2013-10-15 15:28:19 +10:00
DevScreens.h Use EXT_blend_minmax when available. Minor tweaks. 2013-09-30 10:12:10 +02:00
EmuScreen.cpp Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
EmuScreen.h Add optional "DevMenu" in-game button for quick access to things like log settings 2013-09-07 20:54:51 +02:00
GameInfoCache.cpp Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory. 2013-10-15 03:41:10 -04:00
GameInfoCache.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GamepadEmu.cpp Add basic haptic feedback to on-screen touch buttons. 2013-10-10 16:44:57 +02:00
GamepadEmu.h Add basic haptic feedback to on-screen touch buttons. 2013-10-10 16:44:57 +02:00
GameScreen.cpp Set saveDataSize and installDataSize to 0 if deleted savedata. 2013-10-09 19:34:36 +08:00
GameScreen.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GameSettingsScreen.cpp Allow "Run Tests" on iOS with alternate location. 2013-10-14 00:53:13 -07:00
GameSettingsScreen.h Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
MainScreen.cpp Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory. 2013-10-15 03:41:10 -04:00
MainScreen.h Don't crash if the pause screen is closed quickly. 2013-09-15 14:58:49 -07:00
MiscScreens.cpp added my name (bollu) to credits 2013-10-15 12:59:53 +05:30
MiscScreens.h Add generic "PostShader" functionality, replacing FXAA (it's one of them). 2013-10-12 02:05:55 +02:00
NativeApp.cpp Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory. 2013-10-15 03:41:10 -04:00
OnScreenDisplay.cpp Don't crash on post-shader compile errors. 2013-10-13 12:06:55 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp Another one 2013-09-03 16:48:02 +02:00
PluginScreen.h Misc UI stuff, back button should now work as expected. 2013-08-17 23:50:15 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas_lowmem.cpp Add Russian to LowMem. Modify script to automatically build lowmem atlas at same time. 2013-08-21 12:30:13 +10:00
ui_atlas.cpp UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
ui_atlas.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
UI.vcxproj Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
UI.vcxproj.filters Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
UIShader.cpp Add glstate.colorLogicOp.disable(); to UIShader 2013-08-24 00:55:53 +08:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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