mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-26 01:40:24 +00:00
190 lines
5.0 KiB
C++
190 lines
5.0 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include "../HLE/sceKernel.h"
|
|
#include "../System.h"
|
|
|
|
enum SceUtilitySavedataType
|
|
{
|
|
SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD = 0,
|
|
SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE = 1,
|
|
SCE_UTILITY_SAVEDATA_TYPE_LOAD = 2,
|
|
SCE_UTILITY_SAVEDATA_TYPE_SAVE = 3,
|
|
SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD = 4,
|
|
SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE = 5,
|
|
SCE_UTILITY_SAVEDATA_TYPE_DELETE = 6,
|
|
SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE = 7,
|
|
SCE_UTILITY_SAVEDATA_TYPE_SIZES = 8,
|
|
SCE_UTILITY_SAVEDATA_TYPE_LIST = 11,
|
|
SCE_UTILITY_SAVEDATA_TYPE_FILES = 12,
|
|
SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE = 13,
|
|
SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE = 15,
|
|
SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE = 17,
|
|
SCE_UTILITY_SAVEDATA_TYPE_GETSIZE = 22
|
|
} ;
|
|
|
|
// title, savedataTitle, detail: parts of the unencrypted SFO
|
|
// data, it contains what the VSH and standard load screen shows
|
|
struct PspUtilitySavedataSFOParam
|
|
{
|
|
char title[0x80];
|
|
char savedataTitle[0x80];
|
|
char detail[0x400];
|
|
unsigned char parentalLevel;
|
|
unsigned char unknown[3];
|
|
};
|
|
|
|
struct PspUtilitySavedataFileData {
|
|
int buf;
|
|
SceSize bufSize; // Size of the buffer pointed to by buf
|
|
SceSize size; // Actual file size to write / was read
|
|
int unknown;
|
|
};
|
|
|
|
// Structure to hold the parameters for the sceUtilitySavedataInitStart function.
|
|
struct SceUtilitySavedataParam
|
|
{
|
|
SceSize size; // Size of the structure
|
|
|
|
int language;
|
|
|
|
int buttonSwap;
|
|
|
|
int unknown[4];
|
|
int result;
|
|
int unknown2[4];
|
|
|
|
int mode; // 0 to load, 1 to save
|
|
int bind;
|
|
|
|
int overwriteMode; // use 0x10 ?
|
|
|
|
/** gameName: name used from the game for saves, equal for all saves */
|
|
char gameName[13];
|
|
char unused[3];
|
|
/** saveName: name of the particular save, normally a number */
|
|
char saveName[20];
|
|
int saveNameList;
|
|
/** fileName: name of the data file of the game for example DATA.BIN */
|
|
char fileName[13];
|
|
char unused2[3];
|
|
|
|
/** pointer to a buffer that will contain data file unencrypted data */
|
|
u32 dataBuf; // Initially void*, but void* in 64bit system take 8 bytes.
|
|
/** size of allocated space to dataBuf */
|
|
SceSize dataBufSize;
|
|
SceSize dataSize; // Size of the actual save data
|
|
|
|
PspUtilitySavedataSFOParam sfoParam;
|
|
|
|
PspUtilitySavedataFileData icon0FileData;
|
|
PspUtilitySavedataFileData icon1FileData;
|
|
PspUtilitySavedataFileData pic1FileData;
|
|
PspUtilitySavedataFileData snd0FileData;
|
|
|
|
int newData;
|
|
int focus;
|
|
int abortStatus;
|
|
|
|
// Function SCE_UTILITY_SAVEDATA_TYPE_SIZES
|
|
u32 msFree;
|
|
u32 msData;
|
|
u32 utilityData;
|
|
|
|
char key[16];
|
|
|
|
int secureVersion;
|
|
int multiStatus;
|
|
|
|
// Function 11 LIST
|
|
u32 idListAddr;
|
|
|
|
// Function 12 FILES
|
|
u32 fileListAddr;
|
|
|
|
// Function 22 GETSIZES
|
|
u32 sizeAddr;
|
|
|
|
};
|
|
|
|
// Non native, this one we can reorganize as we like
|
|
struct SaveFileInfo
|
|
{
|
|
s64 size;
|
|
std::string saveName;
|
|
int idx;
|
|
|
|
char title[128];
|
|
char saveTitle[128];
|
|
char saveDetail[1024];
|
|
|
|
tm modif_time;
|
|
|
|
u32 textureData;
|
|
int textureWidth;
|
|
int textureHeight;
|
|
};
|
|
|
|
class SavedataParam
|
|
{
|
|
public:
|
|
SavedataParam();
|
|
|
|
static void Init();
|
|
std::string GetSaveFilePath(SceUtilitySavedataParam* param, int saveId = -1);
|
|
std::string GetSaveDirName(SceUtilitySavedataParam* param, int saveId = -1);
|
|
std::string GetSaveDir(SceUtilitySavedataParam* param, int saveId = -1);
|
|
bool Delete(SceUtilitySavedataParam* param, int saveId = -1);
|
|
bool Save(SceUtilitySavedataParam* param, int saveId = -1);
|
|
bool Load(SceUtilitySavedataParam* param, int saveId = -1);
|
|
bool GetSizes(SceUtilitySavedataParam* param);
|
|
bool GetList(SceUtilitySavedataParam* param);
|
|
bool GetFilesList(SceUtilitySavedataParam* param);
|
|
bool GetSize(SceUtilitySavedataParam* param);
|
|
|
|
std::string GetGameName(SceUtilitySavedataParam* param);
|
|
std::string GetSaveName(SceUtilitySavedataParam* param);
|
|
std::string GetFileName(SceUtilitySavedataParam* param);
|
|
|
|
static std::string GetSpaceText(int size);
|
|
|
|
int SetPspParam(SceUtilitySavedataParam* param);
|
|
SceUtilitySavedataParam* GetPspParam();
|
|
|
|
int GetFilenameCount();
|
|
const SaveFileInfo& GetFileInfo(int idx);
|
|
std::string GetFilename(int idx);
|
|
|
|
int GetSelectedSave();
|
|
void SetSelectedSave(int idx);
|
|
|
|
void DoState(PointerWrap &p);
|
|
|
|
private:
|
|
void Clear();
|
|
bool CreatePNGIcon(u8* pngData, int pngSize, SaveFileInfo& info);
|
|
void SetFileInfo(int idx, PSPFileInfo &info, std::string saveName);
|
|
|
|
SceUtilitySavedataParam* pspParam;
|
|
int selectedSave;
|
|
SaveFileInfo* saveDataList;
|
|
int saveDataListCount;
|
|
int saveNameListDataCount;
|
|
};
|