ppsspp/Core/Config.cpp
Unknown W. Brackets 8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00

205 lines
7.3 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Config.h"
#include "IniFile.h"
#include "HLE/sceUtility.h"
Config g_Config;
#define MAX_RECENT 4
Config::Config()
{
}
Config::~Config()
{
}
void Config::Load(const char *iniFileName)
{
iniFilename_ = iniFileName;
INFO_LOG(LOADER, "Loading config: %s", iniFileName);
bSaveSettings = true;
IniFile iniFile;
if (!iniFile.Load(iniFileName)) {
ERROR_LOG(LOADER, "Failed to read %s. Setting config to default.", iniFileName);
// Continue anyway to initialize the config.
}
IniFile::Section *general = iniFile.GetOrCreateSection("General");
bSpeedLimit = false;
general->Get("FirstRun", &bFirstRun, true);
general->Get("AutoLoadLast", &bAutoLoadLast, false);
general->Get("AutoRun", &bAutoRun, true);
general->Get("Browse", &bBrowse, false);
general->Get("ConfirmOnQuit", &bConfirmOnQuit, false);
general->Get("IgnoreBadMemAccess", &bIgnoreBadMemAccess, true);
general->Get("CurrentDirectory", &currentDirectory, "");
general->Get("ShowDebuggerOnLoad", &bShowDebuggerOnLoad, false);
// "default" means let emulator decide, "" means disable.
general->Get("ReportHost", &sReportHost, "default");
general->Get("Recent", recentIsos);
general->Get("WindowX", &iWindowX, 40);
general->Get("WindowY", &iWindowY, 100);
general->Get("AutoSaveSymbolMap", &bAutoSaveSymbolMap, false);
if (recentIsos.size() > MAX_RECENT)
recentIsos.resize(MAX_RECENT);
IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
cpu->Get("Jit", &bJit, true);
//FastMemory Default set back to True when solve UNIMPL _sceAtracGetContextAddress making game crash
cpu->Get("FastMemory", &bFastMemory, false);
IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
graphics->Get("ShowFPSCounter", &bShowFPSCounter, false);
graphics->Get("DisplayFramebuffer", &bDisplayFramebuffer, false);
#ifdef _WIN32
graphics->Get("WindowZoom", &iWindowZoom, 2);
#else
graphics->Get("WindowZoom", &iWindowZoom, 1);
#endif
graphics->Get("BufferedRendering", &bBufferedRendering, true);
graphics->Get("HardwareTransform", &bHardwareTransform, true);
graphics->Get("LinearFiltering", &bLinearFiltering, false);
graphics->Get("SSAA", &SSAntiAliasing, 0);
graphics->Get("VBO", &bUseVBO, false);
graphics->Get("FrameSkip", &iFrameSkip, 0);
graphics->Get("UseMediaEngine", &bUseMediaEngine, true);
#ifdef USING_GLES2
graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 0);
#else
graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 8);
#endif
graphics->Get("VertexCache", &bVertexCache, true);
graphics->Get("FullScreen", &bFullScreen, false);
graphics->Get("StretchToDisplay", &bStretchToDisplay, false);
graphics->Get("TrueColor", &bTrueColor, true);
IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
sound->Get("Enable", &bEnableSound, true);
IniFile::Section *control = iniFile.GetOrCreateSection("Control");
control->Get("ShowStick", &bShowAnalogStick, false);
control->Get("ShowTouchControls", &bShowTouchControls,
#ifdef USING_GLES2
true);
#else
false);
#endif
control->Get("LargeControls", &bLargeControls, false);
control->Get("KeyMapping",iMappingMap);
control->Get("AccelerometerToAnalogHoriz", &bAccelerometerToAnalogHoriz, false);
IniFile::Section *pspConfig = iniFile.GetOrCreateSection("SystemParam");
pspConfig->Get("Language", &ilanguage, PSP_SYSTEMPARAM_LANGUAGE_ENGLISH);
pspConfig->Get("TimeFormat", &itimeformat, PSP_SYSTEMPARAM_TIME_FORMAT_24HR);
pspConfig->Get("EncryptSave", &bEncryptSave, true);
// Ephemeral settings
bDrawWireframe = false;
}
void Config::Save()
{
if (iniFilename_.size() && g_Config.bSaveSettings) {
IniFile iniFile;
if (!iniFile.Load(iniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't read ini %s", iniFilename_.c_str());
}
IniFile::Section *general = iniFile.GetOrCreateSection("General");
general->Set("FirstRun", bFirstRun);
general->Set("AutoLoadLast", bAutoLoadLast);
general->Set("AutoRun", bAutoRun);
general->Set("Browse", bBrowse);
general->Set("ConfirmOnQuit", bConfirmOnQuit);
general->Set("IgnoreBadMemAccess", bIgnoreBadMemAccess);
general->Set("CurrentDirectory", currentDirectory);
general->Set("ShowDebuggerOnLoad", bShowDebuggerOnLoad);
general->Set("ReportHost", sReportHost);
general->Set("Recent", recentIsos);
general->Set("WindowX", iWindowX);
general->Set("WindowY", iWindowY);
general->Set("AutoSaveSymbolMap", bAutoSaveSymbolMap);
IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
cpu->Set("Jit", bJit);
cpu->Set("FastMemory", bFastMemory);
IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
graphics->Set("ShowFPSCounter", bShowFPSCounter);
graphics->Set("DisplayFramebuffer", bDisplayFramebuffer);
graphics->Set("WindowZoom", iWindowZoom);
graphics->Set("BufferedRendering", bBufferedRendering);
graphics->Set("HardwareTransform", bHardwareTransform);
graphics->Set("LinearFiltering", bLinearFiltering);
graphics->Set("SSAA", SSAntiAliasing);
graphics->Set("VBO", bUseVBO);
graphics->Set("FrameSkip", iFrameSkip);
graphics->Set("UseMediaEngine", bUseMediaEngine);
graphics->Set("AnisotropyLevel", iAnisotropyLevel);
graphics->Set("VertexCache", bVertexCache);
graphics->Set("FullScreen", bFullScreen);
graphics->Set("StretchToDisplay", bStretchToDisplay);
graphics->Set("TrueColor", bTrueColor);
IniFile::Section *sound = iniFile.GetOrCreateSection("Sound");
sound->Set("Enable", bEnableSound);
IniFile::Section *control = iniFile.GetOrCreateSection("Control");
control->Set("ShowStick", bShowAnalogStick);
control->Set("ShowTouchControls", bShowTouchControls);
control->Set("LargeControls", bLargeControls);
control->Set("KeyMapping",iMappingMap);
control->Set("AccelerometerToAnalogHoriz", bAccelerometerToAnalogHoriz);
IniFile::Section *pspConfig = iniFile.GetOrCreateSection("SystemParam");
pspConfig->Set("Language", ilanguage);
pspConfig->Set("TimeFormat", itimeformat);
pspConfig->Set("EncryptSave", bEncryptSave);
if (!iniFile.Save(iniFilename_.c_str())) {
ERROR_LOG(LOADER, "Error saving config - can't write ini %s", iniFilename_.c_str());
return;
}
INFO_LOG(LOADER, "Config saved: %s", iniFilename_.c_str());
} else {
INFO_LOG(LOADER, "Not saving config");
}
}
void Config::AddRecent(const std::string &file) {
for (auto str = recentIsos.begin(); str != recentIsos.end(); str++) {
if (*str == file) {
recentIsos.erase(str);
recentIsos.insert(recentIsos.begin(), file);
if (recentIsos.size() > MAX_RECENT)
recentIsos.resize(MAX_RECENT);
return;
}
}
recentIsos.insert(recentIsos.begin(), file);
if (recentIsos.size() > MAX_RECENT)
recentIsos.resize(MAX_RECENT);
}