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ppsspp
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ppsspp
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Windows
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Diogo Franco (Kovensky)
cd93e49584
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
..
Debugger
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2012-11-01 16:19:01 +01:00
W32Util
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2012-11-01 16:19:01 +01:00
bitmap1.bmp
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2012-11-01 16:19:01 +01:00
Breakpoints.h
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2012-11-01 16:19:01 +01:00
DlgDynaView.cpp
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2012-11-01 16:19:01 +01:00
DlgDynaView.h
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2012-11-01 16:19:01 +01:00
DSoundStream.cpp
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2012-11-01 16:19:01 +01:00
DSoundStream.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
EmuThread.cpp
glViewport calls need to be in pixel coordinates.
2012-11-20 16:48:24 +01:00
EmuThread.h
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2012-11-01 16:19:01 +01:00
Globals.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
icon1.ico
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2012-11-01 16:19:01 +01:00
InputBox.cpp
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2012-11-01 16:19:01 +01:00
InputBox.h
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2012-11-01 16:19:01 +01:00
InputDevice.cpp
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
InputDevice.h
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
KeyboardDevice.cpp
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
KeyboardDevice.h
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
main.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
main.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
MIPSCompALU.h
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2012-11-01 16:19:01 +01:00
MIPSCompBranch.h
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2012-11-01 16:19:01 +01:00
OpenGLBase.cpp
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
OpenGLBase.h
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
Potemkin.txt
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2012-11-01 16:19:01 +01:00
ppsspp.ico
v0.3
2012-11-20 11:54:51 +01:00
ppsspp.rc
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
PPSSPP.sln
Fixes and optimizations to vertex decoding and lighting.
2012-11-16 15:16:14 +01:00
PPSSPP.vcxproj
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
PPSSPP.vcxproj.filters
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
README.TXT
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2012-11-01 16:19:01 +01:00
resource.h
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
rt_manif.bin
Add a missing file that gitignore caught
2012-11-04 21:06:39 +01:00
stdafx.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stdafx.h
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stop1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
WindowsFileSystem.h
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2012-11-01 16:19:01 +01:00
WindowsHost.cpp
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
WindowsHost.h
Add a class for keyboard input
2012-11-12 17:49:40 +00:00
WndMainWindow.cpp
0.31 in the UI
2012-11-20 22:41:24 +01:00
WndMainWindow.h
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
XinputDevice.cpp
Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00
XinputDevice.h
Xinput input support
2012-11-12 17:40:01 +00:00
XPTheme.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
README.TXT
Just open the MSVC project file and build.