A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or in #ppsspp on freenode (IRC) or just send pull requests / issues. For discussion use the forums on ppsspp.org.
Go to file
2014-01-22 01:24:41 -08:00
android Re-enable screen rotation on Android. 2014-01-21 10:22:06 +01:00
assets Prevent replacing an acosf variant. 2013-12-28 19:05:53 -08:00
Blackberry Bump version numbers for 0.9.6 release. 2013-12-11 15:54:15 -05:00
Common Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
Core Properly savestate loaded modules. 2014-01-22 01:06:59 -08:00
dx9sdk@da9d3d62e7 Add a micro version of the DX SDK as submodule, to keep the buildbot running. 2013-09-15 16:15:12 +02:00
ext GPU disasm: Show opcodes. Also disable some warnings and update submodules. 2014-01-15 17:00:20 +01:00
ffmpeg@2e462e2c1a Qt: Fixes and cleanup to qmake files. 2013-11-24 13:24:16 +10:00
flash0/font Let's try W-MS' latest converted JPN font. If it's good we'll keep it, if not I'll just revert. 2013-08-25 01:08:59 +02:00
GPU Keep a map of temporary buffers for self renders. 2014-01-20 07:54:40 -08:00
headless Merge pull request #4750 from unknownbrackets/ui-tweaks 2013-12-16 06:08:05 -08:00
ios Assorted log spam reductions. 2013-12-04 17:43:00 +01:00
lang@47b6e77310 GPU disasm: Show opcodes. Also disable some warnings and update submodules. 2014-01-15 17:00:20 +01:00
native@08157613d5 Update native with unknown's unicode fix 2014-01-21 20:03:55 +01:00
pspautotests@9e9cf266b6 Update submodules 2013-12-12 12:19:34 +01:00
Qt Merge pull request #5000 from amirzaim/patch-6 2014-01-09 04:33:29 -08:00
redist@9d7d3ec5a0 Add InnoSetup script to make a basic installer. 2013-10-15 11:55:02 +02:00
SDL initialize values correctly for older compilers 2013-11-24 06:32:19 +01:00
source_assets Warn fix, cleanup, update buttons.svg 2013-12-12 12:08:36 +01:00
Tools/SaveTool Fixed two other memory leaks I missed. 2013-01-25 15:07:36 -05:00
UI Disable scaling to odd multiples when unsupported. 2014-01-19 21:14:21 -08:00
unittest Reference g_Config in unittest to resolve cycle. 2014-01-10 21:32:08 -08:00
Windows Minor tweak, no need for this check anymore. 2014-01-22 01:24:41 -08:00
.gitignore Update gitignore, lang, native 2013-10-07 21:17:49 +02:00
.gitmodules Add InnoSetup script to make a basic installer. 2013-10-15 11:55:02 +02:00
.travis.yml Turn b.sh in to a centralised CMake builder for Native(Linux/BSD), Android, iOS and Blackberry. 2013-12-08 23:18:06 +10:00
atlasscript_lowmem.txt Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
atlasscript.txt Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
b.sh Blackberry: Improve packaging. 2013-12-09 14:43:20 +10:00
build_ppgeatlas.sh Make more menu screen items translatable. 2013-05-25 11:23:14 +08:00
buildatlas.sh reintroduce lowmem texture atlas for the qt build 2013-11-18 02:57:46 +01:00
chinese.txt Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need. 2013-11-01 12:31:06 +01:00
CMakeLists.txt Don't build unittest by default, it doesn't link on some platforms. 2014-01-11 12:18:57 +01:00
git-version.cmake Fix typo breaking git-version.cpp gen in cmake. 2013-03-17 23:45:41 -07:00
Globals.h Improve swap usage in MIPS. ARMv6 can use REV/REV16. Intepreter can use existing swap functions. 2013-11-06 01:20:35 +10:00
korean.txt Update korean.txt 2013-09-27 00:38:21 +09:00
LICENSE.TXT Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
notinstalled.txt Add InnoSetup script to make a basic installer. 2013-10-15 11:55:02 +02:00
ppge_atlasscript.txt FIX unintelligible sequence of decimal characters on savedialog. 2013-05-02 00:14:41 +09:00
ppsspp.iss Fixes to the InnoSetup script 2013-10-17 12:14:00 +02:00
README.md Small correction 2013-12-12 13:15:03 +01:00
test.py Add -m (for match) switch to test.py. 2013-12-13 13:56:48 -08:00

PPSSPP - a fast and portable PSP emulator

Created by Henrik Rydgård Additional code by many contributors, see the Credits screen

Originally released under the GPL 2.0 (and later) in November 2012

Official website: http://www.ppsspp.org/

No BIOS file required to play, PPSSPP is in many ways a "HLE" emulator.

To contribute, see the development page.

For the latest source code, see our github page.

For build instructions and other development tutorials, see the wiki.

What's new in 0.9.6

  • Large general speed improvements and assorted bug fixes
  • "Software Skinning" option which speeds up many games with animated 3D characters (but may slow down a few, like Monster Hunter games - experiment with turning it off)
  • Various fixes around stencil/alpha, reducing glow problems in Wipeout and Gods Eater Burst.
  • Timing improvements making more games run at the correct FPS, also fixing some audio issues
  • More debugger features
  • Option for four-way touch dpad, avoiding diagonal dpad issues
  • Better looking and individually resizable touch controls
  • Add ability to switch UMD in multi-disc games (works for most)
  • Emulate PSP-2000 rather than the 1000 model by default. Not much different in practice.
  • Automatic install of games from ZIP files, like demos and many homebrew.
  • VERY basic ad-hoc online play support, to be improved in future versions. See below.
  • Software renderer improvements

What's new in 0.9.5

  • Many, many emulation fixes:
    • bezier/spline curve support, fixing LocoRoco and others
    • stencil clear emulation, fixing Final Fantasy IV text
  • Performance improvements in some games
  • Post-processing shaders like FXAA, scanlines, vignette
  • More solid save states (we will try to keep them working from now on. Save states only upgrade forward, not backward to older versions though).
  • Change render resolution independently of window size
  • Massive debugger improvements
  • Win32 menu bar is now translatable
  • Multiple UI bugs were fixed, and the UI instantly changes when a new language is selected
  • Win32: Ability to store PPSSPP's config files and memory stick files in places other than the same directory
  • Android-x86 support
  • Unofficial port for modified Xbox 360 consoles
  • Atrac3+ plugin no longer required. Symbian now supports Atrac3+ audio.
  • Symbian audio and ffmpeg is now threaded for more consistent media processing.
  • Haptic feedback support for mobile devices.
  • Accurate system information for mobile devices.
  • Qt audio has been fixed.
  • Analog controller support for Blackberry.

ADHOC SUPPORT (by Igor Calabria)

This is based on coldbird's code: http://code.google.com/p/aemu/ All credit goes to him!

Status

Code is a bit of a mess and it's not fully functional yet, I still need to implement some functions and add a upnp lib(really important for people with routers).

I did test it with some games(emulator <-> real psp with the server running locally) and it's looking good:

  • Worms Open Warfare: Ran just fine, I was able to play a whole match without problems
  • Monster Hunter Freedom Unite: Runs fine too. Gathering Hall and embarking on quests works
  • Dissidia Duodecim 012: Doesn't work. It requires some functions that I haven't implemented yet. Also, it uses a port < 1000 and thats reserved for admin apps on linux, running the emu as sudo "solves" it, but it's far from ideal.
  • Pacman World Rally: Works too.

Update (Kyhel) :