mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-04 23:16:41 +00:00
1164 lines
39 KiB
C++
1164 lines
39 KiB
C++
#include <map>
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#include <string>
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#include "resource.h"
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#include "i18n/i18n.h"
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#include "util/text/utf8.h"
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#include "base/NativeApp.h"
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#include "gfx_es2/gpu_features.h"
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#include "Common/Log.h"
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#include "Common/LogManager.h"
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#include "Common/ConsoleListener.h"
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#include "GPU/GLES/TextureScaler.h"
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#include "GPU/GLES/TextureCache.h"
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#include "UI/OnScreenDisplay.h"
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#include "GPU/Common/PostShader.h"
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#include "GPU/GLES/Framebuffer.h"
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#include "Core/Config.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "UI/OnScreenDisplay.h"
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#include "Windows/MainWindowMenu.h"
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#include "Windows/MainWindow.h"
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#include "Windows/W32Util/DialogManager.h"
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#include "Windows/W32Util/ShellUtil.h"
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#include "Windows/W32Util/Misc.h"
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#include "Windows/InputBox.h"
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#include "Windows/main.h"
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#include "Core/HLE/sceUmd.h"
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#include "Core/SaveState.h"
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#include "Core/Core.h"
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extern bool g_TakeScreenshot;
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namespace MainWindow {
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extern HINSTANCE hInst;
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static const int numCPUs = 1; // what?
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extern bool noFocusPause;
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static W32Util::AsyncBrowseDialog *browseDialog;
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static bool browsePauseAfter;
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static std::map<int, std::string> initialMenuKeys;
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static std::vector<std::string> countryCodes;
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static std::vector<std::string> availableShaders;
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LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
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void SetIngameMenuItemStates(HMENU menu, const GlobalUIState state) {
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UINT menuEnable = state == UISTATE_INGAME ? MF_ENABLED : MF_GRAYED;
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UINT umdSwitchEnable = state == UISTATE_INGAME && getUMDReplacePermit() ? MF_ENABLED : MF_GRAYED;
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EnableMenuItem(menu, ID_FILE_SAVESTATEFILE, menuEnable);
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EnableMenuItem(menu, ID_FILE_LOADSTATEFILE, menuEnable);
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EnableMenuItem(menu, ID_FILE_QUICKSAVESTATE, menuEnable);
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EnableMenuItem(menu, ID_FILE_QUICKLOADSTATE, menuEnable);
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EnableMenuItem(menu, ID_TOGGLE_PAUSE, menuEnable);
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EnableMenuItem(menu, ID_EMULATION_STOP, menuEnable);
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EnableMenuItem(menu, ID_EMULATION_RESET, menuEnable);
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EnableMenuItem(menu, ID_EMULATION_SWITCH_UMD, umdSwitchEnable);
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EnableMenuItem(menu, ID_DEBUG_LOADMAPFILE, menuEnable);
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EnableMenuItem(menu, ID_DEBUG_SAVEMAPFILE, menuEnable);
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EnableMenuItem(menu, ID_DEBUG_LOADSYMFILE, menuEnable);
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EnableMenuItem(menu, ID_DEBUG_SAVESYMFILE, menuEnable);
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EnableMenuItem(menu, ID_DEBUG_RESETSYMBOLTABLE, menuEnable);
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EnableMenuItem(menu, ID_DEBUG_EXTRACTFILE, menuEnable);
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}
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// These are used as an offset
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// to determine which menu item to change.
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// Make sure to count(from 0) the separators too, when dealing with submenus!!
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enum MenuItemPosition {
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// Main menus
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MENU_FILE = 0,
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MENU_EMULATION = 1,
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MENU_DEBUG = 2,
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MENU_OPTIONS = 3,
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MENU_HELP = 4,
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// File submenus
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SUBMENU_FILE_SAVESTATE_SLOT = 6,
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// Game Settings submenus
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SUBMENU_CUSTOM_SHADERS = 10,
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SUBMENU_RENDERING_RESOLUTION = 11,
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SUBMENU_WINDOW_SIZE = 12,
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SUBMENU_RENDERING_BACKEND = 13,
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SUBMENU_RENDERING_MODE = 14,
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SUBMENU_FRAME_SKIPPING = 15,
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SUBMENU_TEXTURE_FILTERING = 16,
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SUBMENU_BUFFER_FILTER = 17,
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SUBMENU_TEXTURE_SCALING = 18,
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};
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static std::string GetMenuItemText(HMENU menu, int menuID) {
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MENUITEMINFO menuInfo;
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memset(&menuInfo, 0, sizeof(menuInfo));
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menuInfo.cbSize = sizeof(MENUITEMINFO);
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menuInfo.fMask = MIIM_STRING;
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menuInfo.dwTypeData = 0;
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std::string retVal;
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if (GetMenuItemInfo(menu, menuID, MF_BYCOMMAND, &menuInfo) != FALSE) {
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wchar_t *buffer = new wchar_t[++menuInfo.cch];
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menuInfo.dwTypeData = buffer;
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GetMenuItemInfo(menu, menuID, MF_BYCOMMAND, &menuInfo);
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retVal = ConvertWStringToUTF8(menuInfo.dwTypeData);
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delete[] buffer;
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}
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return retVal;
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}
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const std::string &GetMenuItemInitialText(HMENU menu, const int menuID) {
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if (initialMenuKeys.find(menuID) == initialMenuKeys.end()) {
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initialMenuKeys[menuID] = GetMenuItemText(menu, menuID);
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}
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return initialMenuKeys[menuID];
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}
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void CreateHelpMenu(HMENU menu) {
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I18NCategory *des = GetI18NCategory("DesktopUI");
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const std::wstring help = ConvertUTF8ToWString(des->T("Help"));
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const std::wstring visitMainWebsite = ConvertUTF8ToWString(des->T("www.ppsspp.org"));
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const std::wstring visitForum = ConvertUTF8ToWString(des->T("PPSSPP Forums"));
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const std::wstring buyGold = ConvertUTF8ToWString(des->T("Buy Gold"));
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const std::wstring aboutPPSSPP = ConvertUTF8ToWString(des->T("About PPSSPP..."));
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// Simply remove the old help menu and create a new one.
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RemoveMenu(menu, MENU_HELP, MF_BYPOSITION);
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HMENU helpMenu = CreatePopupMenu();
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InsertMenu(menu, MENU_HELP, MF_POPUP | MF_STRING | MF_BYPOSITION, (UINT_PTR)helpMenu, help.c_str());
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AppendMenu(helpMenu, MF_STRING | MF_BYCOMMAND, ID_HELP_OPENWEBSITE, visitMainWebsite.c_str());
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AppendMenu(helpMenu, MF_STRING | MF_BYCOMMAND, ID_HELP_OPENFORUM, visitForum.c_str());
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// Repeat the process for other languages, if necessary.
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AppendMenu(helpMenu, MF_STRING | MF_BYCOMMAND, ID_HELP_BUYGOLD, buyGold.c_str());
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AppendMenu(helpMenu, MF_SEPARATOR, 0, 0);
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AppendMenu(helpMenu, MF_STRING | MF_BYCOMMAND, ID_HELP_ABOUT, aboutPPSSPP.c_str());
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}
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void UpdateDynamicMenuCheckmarks(HMENU menu) {
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int item = ID_SHADERS_BASE + 1;
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for (size_t i = 0; i < availableShaders.size(); i++)
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CheckMenuItem(menu, item++, ((g_Config.sPostShaderName == availableShaders[i]) ? MF_CHECKED : MF_UNCHECKED));
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}
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void CreateShadersSubmenu(HMENU menu) {
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I18NCategory *des = GetI18NCategory("DesktopUI");
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I18NCategory *ps = GetI18NCategory("PostShaders");
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const std::wstring key = ConvertUTF8ToWString(des->T("Postprocessing Shader"));
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HMENU optionsMenu = GetSubMenu(menu, MENU_OPTIONS);
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HMENU shaderMenu = CreatePopupMenu();
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RemoveMenu(optionsMenu, SUBMENU_CUSTOM_SHADERS, MF_BYPOSITION);
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InsertMenu(optionsMenu, SUBMENU_CUSTOM_SHADERS, MF_POPUP | MF_STRING | MF_BYPOSITION, (UINT_PTR)shaderMenu, key.c_str());
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std::vector<ShaderInfo> info = GetAllPostShaderInfo();
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availableShaders.clear();
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int item = ID_SHADERS_BASE + 1;
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int checkedStatus = -1;
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const char *translatedShaderName = nullptr;
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for (auto i = info.begin(); i != info.end(); ++i) {
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checkedStatus = MF_UNCHECKED;
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availableShaders.push_back(i->section);
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if (g_Config.sPostShaderName == i->section) {
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checkedStatus = MF_CHECKED;
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}
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translatedShaderName = ps->T(i->section.c_str());
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AppendMenu(shaderMenu, MF_STRING | MF_BYPOSITION | checkedStatus, item++, ConvertUTF8ToWString(translatedShaderName).c_str());
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}
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}
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static void _TranslateMenuItem(const HMENU hMenu, const int menuIDOrPosition, const char *key, bool byCommand = false, const std::wstring& accelerator = L"") {
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I18NCategory *des = GetI18NCategory("DesktopUI");
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std::wstring translated = ConvertUTF8ToWString(des->T(key));
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translated.append(accelerator);
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u32 flags = MF_STRING | (byCommand ? MF_BYCOMMAND : MF_BYPOSITION);
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ModifyMenu(hMenu, menuIDOrPosition, flags, menuIDOrPosition, translated.c_str());
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}
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void TranslateMenuItem(HMENU menu, int menuID, const std::wstring& accelerator = L"", const char *key = "") {
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if (key == nullptr || !strcmp(key, ""))
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_TranslateMenuItem(menu, menuID, GetMenuItemInitialText(menu, menuID).c_str(), true, accelerator);
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else
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_TranslateMenuItem(menu, menuID, key, true, accelerator);
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}
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void TranslateMenu(HMENU menu, const char *key, const MenuItemPosition mainMenuPosition, const std::wstring& accelerator = L"") {
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_TranslateMenuItem(menu, mainMenuPosition, key, false, accelerator);
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}
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void TranslateSubMenu(HMENU menu, const char *key, const MenuItemPosition mainMenuItem, const MenuItemPosition subMenuItem, const std::wstring& accelerator = L"") {
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_TranslateMenuItem(GetSubMenu(menu, mainMenuItem), subMenuItem, key, false, accelerator);
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}
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void TranslateMenus(HWND hWnd, HMENU menu) {
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// Menu headers and submenu headers don't have resource IDs,
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// So we have to hardcode strings here, unfortunately.
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TranslateMenu(menu, "File", MENU_FILE);
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TranslateMenu(menu, "Emulation", MENU_EMULATION);
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TranslateMenu(menu, "Debugging", MENU_DEBUG);
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TranslateMenu(menu, "Game Settings", MENU_OPTIONS);
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TranslateMenu(menu, "Help", MENU_HELP);
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CreateShadersSubmenu(menu);
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// File menu
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TranslateMenuItem(menu, ID_FILE_LOAD);
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TranslateMenuItem(menu, ID_FILE_LOAD_DIR);
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TranslateMenuItem(menu, ID_FILE_LOAD_MEMSTICK);
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TranslateMenuItem(menu, ID_FILE_MEMSTICK);
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TranslateSubMenu(menu, "Savestate Slot", MENU_FILE, SUBMENU_FILE_SAVESTATE_SLOT, L"\tF3");
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TranslateMenuItem(menu, ID_FILE_QUICKLOADSTATE, L"\tF4");
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TranslateMenuItem(menu, ID_FILE_QUICKSAVESTATE, L"\tF2");
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TranslateMenuItem(menu, ID_FILE_LOADSTATEFILE);
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TranslateMenuItem(menu, ID_FILE_SAVESTATEFILE);
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TranslateMenuItem(menu, ID_FILE_EXIT, L"\tAlt+F4");
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// Emulation menu
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TranslateMenuItem(menu, ID_TOGGLE_PAUSE, L"\tF8", "Pause");
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TranslateMenuItem(menu, ID_EMULATION_STOP, L"\tCtrl+W");
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TranslateMenuItem(menu, ID_EMULATION_RESET, L"\tCtrl+B");
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TranslateMenuItem(menu, ID_EMULATION_SWITCH_UMD, L"\tCtrl+U", "Switch UMD");
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// Debug menu
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TranslateMenuItem(menu, ID_DEBUG_LOADMAPFILE);
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TranslateMenuItem(menu, ID_DEBUG_SAVEMAPFILE);
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TranslateMenuItem(menu, ID_DEBUG_LOADSYMFILE);
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TranslateMenuItem(menu, ID_DEBUG_SAVESYMFILE);
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TranslateMenuItem(menu, ID_DEBUG_RESETSYMBOLTABLE);
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TranslateMenuItem(menu, ID_DEBUG_DUMPNEXTFRAME);
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TranslateMenuItem(menu, ID_DEBUG_TAKESCREENSHOT, L"\tF12");
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TranslateMenuItem(menu, ID_DEBUG_SHOWDEBUGSTATISTICS);
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TranslateMenuItem(menu, ID_DEBUG_IGNOREILLEGALREADS);
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TranslateMenuItem(menu, ID_DEBUG_RUNONLOAD);
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TranslateMenuItem(menu, ID_DEBUG_DISASSEMBLY, L"\tCtrl+D");
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TranslateMenuItem(menu, ID_DEBUG_GEDEBUGGER, L"\tCtrl+G");
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TranslateMenuItem(menu, ID_DEBUG_EXTRACTFILE);
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TranslateMenuItem(menu, ID_DEBUG_LOG, L"\tCtrl+L");
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TranslateMenuItem(menu, ID_DEBUG_MEMORYVIEW, L"\tCtrl+M");
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// Options menu
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TranslateMenuItem(menu, ID_OPTIONS_LANGUAGE);
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TranslateMenuItem(menu, ID_OPTIONS_TOPMOST);
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TranslateMenuItem(menu, ID_OPTIONS_PAUSE_FOCUS);
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TranslateMenuItem(menu, ID_OPTIONS_IGNOREWINKEY);
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TranslateMenuItem(menu, ID_OPTIONS_MORE_SETTINGS);
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TranslateMenuItem(menu, ID_OPTIONS_CONTROLS);
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TranslateMenuItem(menu, ID_OPTIONS_STRETCHDISPLAY);
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TranslateMenuItem(menu, ID_OPTIONS_FULLSCREEN, L"\tAlt+Return, F11");
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TranslateMenuItem(menu, ID_OPTIONS_VSYNC);
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TranslateSubMenu(menu, "Postprocessing Shader", MENU_OPTIONS, SUBMENU_CUSTOM_SHADERS);
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TranslateSubMenu(menu, "Rendering Resolution", MENU_OPTIONS, SUBMENU_RENDERING_RESOLUTION, L"\tCtrl+1");
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TranslateMenuItem(menu, ID_OPTIONS_SCREENAUTO);
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// Skip rendering resolution 2x-5x..
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TranslateSubMenu(menu, "Window Size", MENU_OPTIONS, SUBMENU_WINDOW_SIZE);
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// Skip window size 1x-4x..
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TranslateSubMenu(menu, "Backend", MENU_OPTIONS, SUBMENU_RENDERING_BACKEND);
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TranslateMenuItem(menu, ID_OPTIONS_DIRECTX);
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TranslateMenuItem(menu, ID_OPTIONS_OPENGL);
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TranslateSubMenu(menu, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE);
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TranslateMenuItem(menu, ID_OPTIONS_NONBUFFEREDRENDERING);
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TranslateMenuItem(menu, ID_OPTIONS_BUFFEREDRENDERING);
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TranslateMenuItem(menu, ID_OPTIONS_READFBOTOMEMORYCPU);
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TranslateMenuItem(menu, ID_OPTIONS_READFBOTOMEMORYGPU);
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TranslateSubMenu(menu, "Frame Skipping", MENU_OPTIONS, SUBMENU_FRAME_SKIPPING, L"\tF7");
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TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_AUTO);
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TranslateMenuItem(menu, ID_OPTIONS_FRAMESKIP_0);
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// Skip frameskipping 1-8..
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TranslateSubMenu(menu, "Texture Filtering", MENU_OPTIONS, SUBMENU_TEXTURE_FILTERING);
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TranslateMenuItem(menu, ID_OPTIONS_TEXTUREFILTERING_AUTO);
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TranslateMenuItem(menu, ID_OPTIONS_NEARESTFILTERING);
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TranslateMenuItem(menu, ID_OPTIONS_LINEARFILTERING);
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TranslateMenuItem(menu, ID_OPTIONS_LINEARFILTERING_CG);
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TranslateSubMenu(menu, "Screen Scaling Filter", MENU_OPTIONS, SUBMENU_BUFFER_FILTER);
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TranslateMenuItem(menu, ID_OPTIONS_BUFLINEARFILTER);
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TranslateMenuItem(menu, ID_OPTIONS_BUFNEARESTFILTER);
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TranslateSubMenu(menu, "Texture Scaling", MENU_OPTIONS, SUBMENU_TEXTURE_SCALING);
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TranslateMenuItem(menu, ID_TEXTURESCALING_OFF);
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// Skip texture scaling 2x-5x...
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TranslateMenuItem(menu, ID_TEXTURESCALING_XBRZ);
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TranslateMenuItem(menu, ID_TEXTURESCALING_HYBRID);
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TranslateMenuItem(menu, ID_TEXTURESCALING_BICUBIC);
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TranslateMenuItem(menu, ID_TEXTURESCALING_HYBRID_BICUBIC);
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TranslateMenuItem(menu, ID_TEXTURESCALING_DEPOSTERIZE);
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TranslateMenuItem(menu, ID_OPTIONS_HARDWARETRANSFORM);
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TranslateMenuItem(menu, ID_OPTIONS_VERTEXCACHE);
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TranslateMenuItem(menu, ID_OPTIONS_SHOWFPS);
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TranslateMenuItem(menu, ID_EMULATION_SOUND);
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TranslateMenuItem(menu, ID_EMULATION_CHEATS, L"\tCtrl+T");
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// Help menu: it's translated in CreateHelpMenu.
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CreateHelpMenu(menu);
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// TODO: Urgh! Why do we need this here?
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// The menu is supposed to enable/disable this stuff directly afterward.
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SetIngameMenuItemStates(menu, GetUIState());
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DrawMenuBar(hWnd);
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UpdateMenus();
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}
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void BrowseAndBoot(std::string defaultPath, bool browseDirectory) {
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static std::wstring filter = L"All supported file types (*.iso *.cso *.pbp *.elf *.prx *.zip)|*.pbp;*.elf;*.iso;*.cso;*.prx;*.zip|PSP ROMs (*.iso *.cso *.pbp *.elf *.prx)|*.pbp;*.elf;*.iso;*.cso;*.prx|Homebrew/Demos installers (*.zip)|*.zip|All files (*.*)|*.*||";
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for (int i = 0; i < (int)filter.length(); i++) {
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if (filter[i] == '|')
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filter[i] = '\0';
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}
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browsePauseAfter = false;
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if (GetUIState() == UISTATE_INGAME) {
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browsePauseAfter = Core_IsStepping();
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if (!browsePauseAfter)
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Core_EnableStepping(true);
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}
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W32Util::MakeTopMost(GetHWND(), false);
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if (browseDirectory) {
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browseDialog = new W32Util::AsyncBrowseDialog(GetHWND(), WM_USER_BROWSE_BOOT_DONE, L"Choose directory");
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} else {
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browseDialog = new W32Util::AsyncBrowseDialog(W32Util::AsyncBrowseDialog::OPEN, GetHWND(), WM_USER_BROWSE_BOOT_DONE, L"LoadFile", ConvertUTF8ToWString(defaultPath), filter, L"*.pbp;*.elf;*.iso;*.cso;");
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}
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}
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void BrowseAndBootDone() {
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std::string filename;
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if (!browseDialog->GetResult(filename)) {
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if (!browsePauseAfter) {
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Core_EnableStepping(false);
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}
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} else {
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if (GetUIState() == UISTATE_INGAME || GetUIState() == UISTATE_PAUSEMENU) {
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Core_EnableStepping(false);
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}
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// TODO: What is this for / what does it fix?
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if (browseDialog->GetType() != W32Util::AsyncBrowseDialog::DIR) {
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// Decode the filename with fullpath.
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char drive[MAX_PATH];
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char dir[MAX_PATH];
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char fname[MAX_PATH];
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char ext[MAX_PATH];
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_splitpath(filename.c_str(), drive, dir, fname, ext);
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filename = std::string(drive) + std::string(dir) + std::string(fname) + std::string(ext);
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}
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filename = ReplaceAll(filename, "\\", "/");
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NativeMessageReceived("boot", filename.c_str());
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}
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W32Util::MakeTopMost(GetHWND(), g_Config.bTopMost);
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delete browseDialog;
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browseDialog = 0;
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}
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static void UmdSwitchAction() {
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std::string fn;
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std::string filter = "PSP ROMs (*.iso *.cso *.pbp *.elf)|*.pbp;*.elf;*.iso;*.cso;*.prx|All files (*.*)|*.*||";
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for (int i = 0; i < (int)filter.length(); i++) {
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if (filter[i] == '|')
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filter[i] = '\0';
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}
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if (W32Util::BrowseForFileName(true, GetHWND(), L"Switch Umd", 0, ConvertUTF8ToWString(filter).c_str(), L"*.pbp;*.elf;*.iso;*.cso;", fn)) {
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fn = ReplaceAll(fn, "\\", "/");
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__UmdReplace(fn);
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}
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}
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static void SaveStateActionFinished(bool result, void *userdata) {
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PostMessage(MainWindow::GetHWND(), WM_USER_SAVESTATE_FINISH, 0, 0);
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}
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// not static
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void setTexScalingMultiplier(int level) {
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g_Config.iTexScalingLevel = level;
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NativeMessageReceived("gpu clear cache", "");
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}
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static void setTexFiltering(int type) {
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g_Config.iTexFiltering = type;
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}
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static void setBufFilter(int type) {
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g_Config.iBufFilter = type;
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|
}
|
|
|
|
static void setTexScalingType(int type) {
|
|
g_Config.iTexScalingType = type;
|
|
NativeMessageReceived("gpu clear cache", "");
|
|
}
|
|
|
|
static void setRenderingMode(int mode) {
|
|
if (mode >= FB_NON_BUFFERED_MODE)
|
|
g_Config.iRenderingMode = mode;
|
|
else {
|
|
if (++g_Config.iRenderingMode > FB_READFBOMEMORY_GPU)
|
|
g_Config.iRenderingMode = FB_NON_BUFFERED_MODE;
|
|
}
|
|
|
|
I18NCategory *gr = GetI18NCategory("Graphics");
|
|
|
|
switch (g_Config.iRenderingMode) {
|
|
case FB_NON_BUFFERED_MODE:
|
|
osm.Show(gr->T("Non-Buffered Rendering"));
|
|
g_Config.bAutoFrameSkip = false;
|
|
break;
|
|
|
|
case FB_BUFFERED_MODE:
|
|
osm.Show(gr->T("Buffered Rendering"));
|
|
break;
|
|
|
|
case FB_READFBOMEMORY_CPU:
|
|
osm.Show(gr->T("Read Framebuffers To Memory (CPU)"));
|
|
break;
|
|
|
|
case FB_READFBOMEMORY_GPU:
|
|
osm.Show(gr->T("Read Framebuffers To Memory (GPU)"));
|
|
break;
|
|
}
|
|
|
|
NativeMessageReceived("gpu resized", "");
|
|
}
|
|
|
|
static void setFpsLimit(int fps) {
|
|
g_Config.iFpsLimit = fps;
|
|
}
|
|
|
|
static void setFrameSkipping(int framesToSkip = -1) {
|
|
if (framesToSkip >= FRAMESKIP_OFF)
|
|
g_Config.iFrameSkip = framesToSkip;
|
|
else {
|
|
if (++g_Config.iFrameSkip > FRAMESKIP_MAX)
|
|
g_Config.iFrameSkip = FRAMESKIP_OFF;
|
|
}
|
|
|
|
I18NCategory *gr = GetI18NCategory("Graphics");
|
|
|
|
std::ostringstream messageStream;
|
|
messageStream << gr->T("Frame Skipping") << ":" << " ";
|
|
|
|
if (g_Config.iFrameSkip == FRAMESKIP_OFF)
|
|
messageStream << gr->T("Off");
|
|
else
|
|
messageStream << g_Config.iFrameSkip;
|
|
|
|
osm.Show(messageStream.str());
|
|
}
|
|
|
|
static void enableCheats(bool cheats) {
|
|
g_Config.bEnableCheats = cheats;
|
|
}
|
|
|
|
|
|
void MainWindowMenu_Process(HWND hWnd, WPARAM wParam) {
|
|
std::string fn;
|
|
|
|
I18NCategory *gr = GetI18NCategory("Graphics");
|
|
|
|
int wmId = LOWORD(wParam);
|
|
int wmEvent = HIWORD(wParam);
|
|
// Parse the menu selections:
|
|
switch (wmId) {
|
|
case ID_FILE_LOAD:
|
|
BrowseAndBoot("");
|
|
break;
|
|
|
|
case ID_FILE_LOAD_DIR:
|
|
BrowseAndBoot("", true);
|
|
break;
|
|
|
|
case ID_FILE_LOAD_MEMSTICK:
|
|
BrowseAndBoot(GetSysDirectory(DIRECTORY_GAME));
|
|
break;
|
|
|
|
case ID_FILE_MEMSTICK:
|
|
ShellExecute(NULL, L"open", ConvertUTF8ToWString(g_Config.memStickDirectory).c_str(), 0, 0, SW_SHOW);
|
|
break;
|
|
|
|
case ID_TOGGLE_PAUSE:
|
|
if (GetUIState() == UISTATE_PAUSEMENU) {
|
|
// Causes hang
|
|
//NativeMessageReceived("run", "");
|
|
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOPGO, 0);
|
|
} else if (Core_IsStepping()) { // It is paused, then continue to run.
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOPGO, 0);
|
|
else
|
|
Core_EnableStepping(false);
|
|
} else {
|
|
if (disasmWindow[0])
|
|
SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOPGO, 0);
|
|
else
|
|
Core_EnableStepping(true);
|
|
}
|
|
noFocusPause = !noFocusPause; // If we pause, override pause on lost focus
|
|
break;
|
|
|
|
case ID_EMULATION_STOP:
|
|
if (Core_IsStepping())
|
|
Core_EnableStepping(false);
|
|
|
|
Core_Stop();
|
|
NativeMessageReceived("stop", "");
|
|
Core_WaitInactive();
|
|
break;
|
|
|
|
case ID_EMULATION_RESET:
|
|
NativeMessageReceived("reset", "");
|
|
Core_EnableStepping(false);
|
|
break;
|
|
|
|
case ID_EMULATION_SWITCH_UMD:
|
|
UmdSwitchAction();
|
|
break;
|
|
|
|
case ID_EMULATION_CHEATS:
|
|
g_Config.bEnableCheats = !g_Config.bEnableCheats;
|
|
osm.ShowOnOff(gr->T("Cheats"), g_Config.bEnableCheats);
|
|
break;
|
|
|
|
case ID_FILE_LOADSTATEFILE:
|
|
if (W32Util::BrowseForFileName(true, hWnd, L"Load state", 0, L"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0", L"ppst", fn)) {
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::Load(fn, SaveStateActionFinished);
|
|
}
|
|
break;
|
|
|
|
case ID_FILE_SAVESTATEFILE:
|
|
if (W32Util::BrowseForFileName(false, hWnd, L"Save state", 0, L"Save States (*.ppst)\0*.ppst\0All files\0*.*\0\0", L"ppst", fn)) {
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::Save(fn, SaveStateActionFinished);
|
|
}
|
|
break;
|
|
|
|
case ID_FILE_SAVESTATE_NEXT_SLOT:
|
|
{
|
|
SaveState::NextSlot();
|
|
break;
|
|
}
|
|
|
|
case ID_FILE_SAVESTATE_NEXT_SLOT_HC:
|
|
{
|
|
if (KeyMap::g_controllerMap[VIRTKEY_NEXT_SLOT].empty())
|
|
{
|
|
SaveState::NextSlot();
|
|
}
|
|
break;
|
|
}
|
|
|
|
case ID_FILE_SAVESTATE_SLOT_1: g_Config.iCurrentStateSlot = 0; break;
|
|
case ID_FILE_SAVESTATE_SLOT_2: g_Config.iCurrentStateSlot = 1; break;
|
|
case ID_FILE_SAVESTATE_SLOT_3: g_Config.iCurrentStateSlot = 2; break;
|
|
case ID_FILE_SAVESTATE_SLOT_4: g_Config.iCurrentStateSlot = 3; break;
|
|
case ID_FILE_SAVESTATE_SLOT_5: g_Config.iCurrentStateSlot = 4; break;
|
|
|
|
case ID_FILE_QUICKLOADSTATE:
|
|
{
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::LoadSlot(PSP_CoreParameter().fileToStart, g_Config.iCurrentStateSlot, SaveStateActionFinished);
|
|
break;
|
|
}
|
|
|
|
case ID_FILE_QUICKLOADSTATE_HC:
|
|
{
|
|
if (KeyMap::g_controllerMap[VIRTKEY_LOAD_STATE].empty())
|
|
{
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::LoadSlot(PSP_CoreParameter().fileToStart, g_Config.iCurrentStateSlot, SaveStateActionFinished);
|
|
}
|
|
break;
|
|
}
|
|
case ID_FILE_QUICKSAVESTATE:
|
|
{
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::SaveSlot(PSP_CoreParameter().fileToStart, g_Config.iCurrentStateSlot, SaveStateActionFinished);
|
|
break;
|
|
}
|
|
|
|
case ID_FILE_QUICKSAVESTATE_HC:
|
|
{
|
|
if (KeyMap::g_controllerMap[VIRTKEY_SAVE_STATE].empty())
|
|
{
|
|
SetCursor(LoadCursor(0, IDC_WAIT));
|
|
SaveState::SaveSlot(PSP_CoreParameter().fileToStart, g_Config.iCurrentStateSlot, SaveStateActionFinished);
|
|
break;
|
|
}
|
|
}
|
|
|
|
case ID_OPTIONS_LANGUAGE:
|
|
NativeMessageReceived("language screen", "");
|
|
break;
|
|
|
|
case ID_OPTIONS_IGNOREWINKEY:
|
|
g_Config.bIgnoreWindowsKey = !g_Config.bIgnoreWindowsKey;
|
|
break;
|
|
|
|
case ID_OPTIONS_SCREENAUTO: SetInternalResolution(RESOLUTION_AUTO); break;
|
|
case ID_OPTIONS_SCREEN1X: SetInternalResolution(RESOLUTION_NATIVE); break;
|
|
case ID_OPTIONS_SCREEN2X: SetInternalResolution(RESOLUTION_2X); break;
|
|
case ID_OPTIONS_SCREEN3X: SetInternalResolution(RESOLUTION_3X); break;
|
|
case ID_OPTIONS_SCREEN4X: SetInternalResolution(RESOLUTION_4X); break;
|
|
case ID_OPTIONS_SCREEN5X: SetInternalResolution(RESOLUTION_5X); break;
|
|
case ID_OPTIONS_SCREEN6X: SetInternalResolution(RESOLUTION_6X); break;
|
|
case ID_OPTIONS_SCREEN7X: SetInternalResolution(RESOLUTION_7X); break;
|
|
case ID_OPTIONS_SCREEN8X: SetInternalResolution(RESOLUTION_8X); break;
|
|
case ID_OPTIONS_SCREEN9X: SetInternalResolution(RESOLUTION_9X); break;
|
|
case ID_OPTIONS_SCREEN10X: SetInternalResolution(RESOLUTION_MAX); break;
|
|
|
|
case ID_OPTIONS_WINDOW1X: SetWindowSize(1); break;
|
|
case ID_OPTIONS_WINDOW2X: SetWindowSize(2); break;
|
|
case ID_OPTIONS_WINDOW3X: SetWindowSize(3); break;
|
|
case ID_OPTIONS_WINDOW4X: SetWindowSize(4); break;
|
|
|
|
case ID_OPTIONS_RESOLUTIONDUMMY:
|
|
{
|
|
SetInternalResolution();
|
|
break;
|
|
}
|
|
|
|
case ID_OPTIONS_VSYNC:
|
|
g_Config.bVSync = !g_Config.bVSync;
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_AUTO:
|
|
g_Config.bAutoFrameSkip = !g_Config.bAutoFrameSkip;
|
|
if (g_Config.bAutoFrameSkip && g_Config.iRenderingMode == FB_NON_BUFFERED_MODE)
|
|
g_Config.iRenderingMode = FB_BUFFERED_MODE;
|
|
break;
|
|
|
|
case ID_TEXTURESCALING_AUTO: setTexScalingMultiplier(TEXSCALING_AUTO); break;
|
|
case ID_TEXTURESCALING_OFF: setTexScalingMultiplier(TEXSCALING_OFF); break;
|
|
case ID_TEXTURESCALING_2X: setTexScalingMultiplier(TEXSCALING_2X); break;
|
|
case ID_TEXTURESCALING_3X: setTexScalingMultiplier(TEXSCALING_3X); break;
|
|
case ID_TEXTURESCALING_4X: setTexScalingMultiplier(TEXSCALING_4X); break;
|
|
case ID_TEXTURESCALING_5X: setTexScalingMultiplier(TEXSCALING_MAX); break;
|
|
|
|
case ID_TEXTURESCALING_XBRZ: setTexScalingType(TextureScaler::XBRZ); break;
|
|
case ID_TEXTURESCALING_HYBRID: setTexScalingType(TextureScaler::HYBRID); break;
|
|
case ID_TEXTURESCALING_BICUBIC: setTexScalingType(TextureScaler::BICUBIC); break;
|
|
case ID_TEXTURESCALING_HYBRID_BICUBIC: setTexScalingType(TextureScaler::HYBRID_BICUBIC); break;
|
|
|
|
case ID_TEXTURESCALING_DEPOSTERIZE:
|
|
g_Config.bTexDeposterize = !g_Config.bTexDeposterize;
|
|
NativeMessageReceived("gpu clear cache", "");
|
|
break;
|
|
|
|
case ID_OPTIONS_DIRECTX:
|
|
g_Config.iTempGPUBackend = GPU_BACKEND_DIRECT3D9;
|
|
g_Config.bRestartRequired = true;
|
|
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
|
break;
|
|
|
|
case ID_OPTIONS_OPENGL:
|
|
g_Config.iTempGPUBackend = GPU_BACKEND_OPENGL;
|
|
g_Config.bRestartRequired = true;
|
|
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
|
break;
|
|
|
|
case ID_OPTIONS_NONBUFFEREDRENDERING: setRenderingMode(FB_NON_BUFFERED_MODE); break;
|
|
case ID_OPTIONS_BUFFEREDRENDERING: setRenderingMode(FB_BUFFERED_MODE); break;
|
|
case ID_OPTIONS_READFBOTOMEMORYCPU: setRenderingMode(FB_READFBOMEMORY_CPU); break;
|
|
case ID_OPTIONS_READFBOTOMEMORYGPU: setRenderingMode(FB_READFBOMEMORY_GPU); break;
|
|
|
|
case ID_DEBUG_SHOWDEBUGSTATISTICS:
|
|
g_Config.bShowDebugStats = !g_Config.bShowDebugStats;
|
|
NativeMessageReceived("clear jit", "");
|
|
break;
|
|
|
|
case ID_OPTIONS_HARDWARETRANSFORM:
|
|
g_Config.bHardwareTransform = !g_Config.bHardwareTransform;
|
|
osm.ShowOnOff(gr->T("Hardware Transform"), g_Config.bHardwareTransform);
|
|
break;
|
|
|
|
case ID_OPTIONS_STRETCHDISPLAY:
|
|
g_Config.bStretchToDisplay = !g_Config.bStretchToDisplay;
|
|
NativeMessageReceived("gpu resized", "");
|
|
break;
|
|
|
|
case ID_OPTIONS_FRAMESKIP_0: setFrameSkipping(FRAMESKIP_OFF); break;
|
|
case ID_OPTIONS_FRAMESKIP_1: setFrameSkipping(FRAMESKIP_1); break;
|
|
case ID_OPTIONS_FRAMESKIP_2: setFrameSkipping(FRAMESKIP_2); break;
|
|
case ID_OPTIONS_FRAMESKIP_3: setFrameSkipping(FRAMESKIP_3); break;
|
|
case ID_OPTIONS_FRAMESKIP_4: setFrameSkipping(FRAMESKIP_4); break;
|
|
case ID_OPTIONS_FRAMESKIP_5: setFrameSkipping(FRAMESKIP_5); break;
|
|
case ID_OPTIONS_FRAMESKIP_6: setFrameSkipping(FRAMESKIP_6); break;
|
|
case ID_OPTIONS_FRAMESKIP_7: setFrameSkipping(FRAMESKIP_7); break;
|
|
case ID_OPTIONS_FRAMESKIP_8: setFrameSkipping(FRAMESKIP_MAX); break;
|
|
|
|
case ID_OPTIONS_FRAMESKIPDUMMY:
|
|
setFrameSkipping();
|
|
break;
|
|
|
|
case ID_FILE_EXIT:
|
|
PostMessage(hWnd, WM_CLOSE, 0, 0);
|
|
break;
|
|
|
|
case ID_DEBUG_RUNONLOAD:
|
|
g_Config.bAutoRun = !g_Config.bAutoRun;
|
|
break;
|
|
|
|
case ID_DEBUG_DUMPNEXTFRAME:
|
|
NativeMessageReceived("gpu dump next frame", "");
|
|
break;
|
|
|
|
case ID_DEBUG_LOADMAPFILE:
|
|
if (W32Util::BrowseForFileName(true, hWnd, L"Load .ppmap", 0, L"Maps\0*.ppmap\0All files\0*.*\0\0", L"ppmap", fn)) {
|
|
g_symbolMap->LoadSymbolMap(fn.c_str());
|
|
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->NotifyMapLoaded();
|
|
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->NotifyMapLoaded();
|
|
}
|
|
break;
|
|
|
|
case ID_DEBUG_SAVEMAPFILE:
|
|
if (W32Util::BrowseForFileName(false, hWnd, L"Save .ppmap", 0, L"Maps\0*.ppmap\0All files\0*.*\0\0", L"ppmap", fn))
|
|
g_symbolMap->SaveSymbolMap(fn.c_str());
|
|
break;
|
|
|
|
case ID_DEBUG_LOADSYMFILE:
|
|
if (W32Util::BrowseForFileName(true, hWnd, L"Load .sym", 0, L"Symbols\0*.sym\0All files\0*.*\0\0", L"sym", fn)) {
|
|
g_symbolMap->LoadNocashSym(fn.c_str());
|
|
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->NotifyMapLoaded();
|
|
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->NotifyMapLoaded();
|
|
}
|
|
break;
|
|
|
|
case ID_DEBUG_SAVESYMFILE:
|
|
if (W32Util::BrowseForFileName(false, hWnd, L"Save .sym", 0, L"Symbols\0*.sym\0All files\0*.*\0\0", L"sym", fn))
|
|
g_symbolMap->SaveNocashSym(fn.c_str());
|
|
break;
|
|
|
|
case ID_DEBUG_RESETSYMBOLTABLE:
|
|
g_symbolMap->Clear();
|
|
|
|
for (int i = 0; i < numCPUs; i++)
|
|
if (disasmWindow[i])
|
|
disasmWindow[i]->NotifyMapLoaded();
|
|
|
|
for (int i = 0; i < numCPUs; i++)
|
|
if (memoryWindow[i])
|
|
memoryWindow[i]->NotifyMapLoaded();
|
|
break;
|
|
|
|
case ID_DEBUG_DISASSEMBLY:
|
|
if (disasmWindow[0])
|
|
disasmWindow[0]->Show(true);
|
|
break;
|
|
|
|
case ID_DEBUG_GEDEBUGGER:
|
|
if (geDebuggerWindow)
|
|
geDebuggerWindow->Show(true);
|
|
break;
|
|
|
|
case ID_DEBUG_MEMORYVIEW:
|
|
if (memoryWindow[0])
|
|
memoryWindow[0]->Show(true);
|
|
break;
|
|
|
|
case ID_DEBUG_EXTRACTFILE:
|
|
{
|
|
std::string filename;
|
|
if (!InputBox_GetString(hInst, hWnd, L"Disc filename", filename, filename)) {
|
|
break;
|
|
}
|
|
|
|
const char *lastSlash = strrchr(filename.c_str(), '/');
|
|
if (lastSlash) {
|
|
fn = lastSlash + 1;
|
|
} else {
|
|
fn = "";
|
|
}
|
|
|
|
PSPFileInfo info = pspFileSystem.GetFileInfo(filename);
|
|
if (!info.exists) {
|
|
MessageBox(hWnd, L"File does not exist.", L"Sorry", 0);
|
|
} else if (info.type == FILETYPE_DIRECTORY) {
|
|
MessageBox(hWnd, L"Cannot extract directories.", L"Sorry", 0);
|
|
} else if (W32Util::BrowseForFileName(false, hWnd, L"Save file as...", 0, L"All files\0*.*\0\0", L"", fn)) {
|
|
FILE *fp = fopen(fn.c_str(), "wb");
|
|
u32 handle = pspFileSystem.OpenFile(filename, FILEACCESS_READ, "");
|
|
u8 buffer[4096];
|
|
while (pspFileSystem.ReadFile(handle, buffer, sizeof(buffer)) > 0) {
|
|
fwrite(buffer, sizeof(buffer), 1, fp);
|
|
}
|
|
pspFileSystem.CloseFile(handle);
|
|
fclose(fp);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case ID_DEBUG_LOG:
|
|
LogManager::GetInstance()->GetConsoleListener()->Show(LogManager::GetInstance()->GetConsoleListener()->Hidden());
|
|
break;
|
|
|
|
case ID_DEBUG_IGNOREILLEGALREADS:
|
|
g_Config.bIgnoreBadMemAccess = !g_Config.bIgnoreBadMemAccess;
|
|
break;
|
|
|
|
case ID_OPTIONS_FULLSCREEN:
|
|
SendToggleFullscreen(!g_Config.bFullScreen);
|
|
break;
|
|
|
|
case ID_OPTIONS_VERTEXCACHE:
|
|
g_Config.bVertexCache = !g_Config.bVertexCache;
|
|
break;
|
|
|
|
case ID_OPTIONS_SHOWFPS:
|
|
g_Config.iShowFPSCounter = !g_Config.iShowFPSCounter;
|
|
break;
|
|
|
|
case ID_OPTIONS_TEXTUREFILTERING_AUTO: setTexFiltering(TEX_FILTER_AUTO); break;
|
|
case ID_OPTIONS_NEARESTFILTERING: setTexFiltering(TEX_FILTER_NEAREST); break;
|
|
case ID_OPTIONS_LINEARFILTERING: setTexFiltering(TEX_FILTER_LINEAR); break;
|
|
case ID_OPTIONS_LINEARFILTERING_CG: setTexFiltering(TEX_FILTER_LINEAR_VIDEO); break;
|
|
|
|
case ID_OPTIONS_BUFLINEARFILTER: setBufFilter(SCALE_LINEAR); break;
|
|
case ID_OPTIONS_BUFNEARESTFILTER: setBufFilter(SCALE_NEAREST); break;
|
|
|
|
case ID_OPTIONS_TOPMOST:
|
|
g_Config.bTopMost = !g_Config.bTopMost;
|
|
W32Util::MakeTopMost(hWnd, g_Config.bTopMost);
|
|
break;
|
|
|
|
case ID_OPTIONS_PAUSE_FOCUS:
|
|
g_Config.bPauseOnLostFocus = !g_Config.bPauseOnLostFocus;
|
|
break;
|
|
|
|
case ID_OPTIONS_CONTROLS:
|
|
NativeMessageReceived("control mapping", "");
|
|
break;
|
|
|
|
case ID_OPTIONS_MORE_SETTINGS:
|
|
NativeMessageReceived("settings", "");
|
|
break;
|
|
|
|
case ID_EMULATION_SOUND:
|
|
g_Config.bEnableSound = !g_Config.bEnableSound;
|
|
if (g_Config.bEnableSound) {
|
|
if (PSP_IsInited() && !IsAudioInitialised())
|
|
Audio_Init();
|
|
}
|
|
break;
|
|
|
|
case ID_HELP_OPENWEBSITE:
|
|
ShellExecute(NULL, L"open", L"http://www.ppsspp.org/", NULL, NULL, SW_SHOWNORMAL);
|
|
break;
|
|
|
|
case ID_HELP_BUYGOLD:
|
|
ShellExecute(NULL, L"open", L"http://central.ppsspp.org/buygold", NULL, NULL, SW_SHOWNORMAL);
|
|
break;
|
|
|
|
case ID_HELP_OPENFORUM:
|
|
ShellExecute(NULL, L"open", L"http://forums.ppsspp.org/", NULL, NULL, SW_SHOWNORMAL);
|
|
break;
|
|
|
|
case ID_HELP_ABOUT:
|
|
DialogManager::EnableAll(FALSE);
|
|
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
|
|
DialogManager::EnableAll(TRUE);
|
|
break;
|
|
|
|
case ID_DEBUG_TAKESCREENSHOT:
|
|
g_TakeScreenshot = true;
|
|
break;
|
|
|
|
default:
|
|
{
|
|
// Handle the dynamic shader switching here.
|
|
// The Menu ID is contained in wParam, so subtract
|
|
// ID_SHADERS_BASE and an additional 1 off it.
|
|
u32 index = (wParam - ID_SHADERS_BASE - 1);
|
|
if (index < availableShaders.size()) {
|
|
g_Config.sPostShaderName = availableShaders[index];
|
|
|
|
NativeMessageReceived("gpu resized", "");
|
|
|
|
break;
|
|
}
|
|
|
|
MessageBox(hWnd, L"Unimplemented", L"Sorry", 0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void UpdateMenus() {
|
|
HMENU menu = GetMenu(GetHWND());
|
|
#define CHECKITEM(item,value) CheckMenuItem(menu,item,MF_BYCOMMAND | ((value) ? MF_CHECKED : MF_UNCHECKED));
|
|
CHECKITEM(ID_DEBUG_IGNOREILLEGALREADS, g_Config.bIgnoreBadMemAccess);
|
|
CHECKITEM(ID_DEBUG_SHOWDEBUGSTATISTICS, g_Config.bShowDebugStats);
|
|
CHECKITEM(ID_OPTIONS_HARDWARETRANSFORM, g_Config.bHardwareTransform);
|
|
CHECKITEM(ID_OPTIONS_STRETCHDISPLAY, g_Config.bStretchToDisplay);
|
|
CHECKITEM(ID_DEBUG_RUNONLOAD, g_Config.bAutoRun);
|
|
CHECKITEM(ID_OPTIONS_VERTEXCACHE, g_Config.bVertexCache);
|
|
CHECKITEM(ID_OPTIONS_SHOWFPS, g_Config.iShowFPSCounter);
|
|
CHECKITEM(ID_OPTIONS_FRAMESKIP_AUTO, g_Config.bAutoFrameSkip);
|
|
CHECKITEM(ID_OPTIONS_FRAMESKIP, g_Config.iFrameSkip != 0);
|
|
CHECKITEM(ID_OPTIONS_VSYNC, g_Config.bVSync);
|
|
CHECKITEM(ID_OPTIONS_TOPMOST, g_Config.bTopMost);
|
|
CHECKITEM(ID_OPTIONS_PAUSE_FOCUS, g_Config.bPauseOnLostFocus);
|
|
CHECKITEM(ID_EMULATION_SOUND, g_Config.bEnableSound);
|
|
CHECKITEM(ID_TEXTURESCALING_DEPOSTERIZE, g_Config.bTexDeposterize);
|
|
CHECKITEM(ID_EMULATION_CHEATS, g_Config.bEnableCheats);
|
|
CHECKITEM(ID_OPTIONS_IGNOREWINKEY, g_Config.bIgnoreWindowsKey);
|
|
|
|
// Disable Vertex Cache when HW T&L is disabled.
|
|
if (!g_Config.bHardwareTransform) {
|
|
EnableMenuItem(menu, ID_OPTIONS_VERTEXCACHE, MF_GRAYED);
|
|
} else {
|
|
EnableMenuItem(menu, ID_OPTIONS_VERTEXCACHE, MF_ENABLED);
|
|
}
|
|
|
|
static const int zoomitems[11] = {
|
|
ID_OPTIONS_SCREENAUTO,
|
|
ID_OPTIONS_SCREEN1X,
|
|
ID_OPTIONS_SCREEN2X,
|
|
ID_OPTIONS_SCREEN3X,
|
|
ID_OPTIONS_SCREEN4X,
|
|
ID_OPTIONS_SCREEN5X,
|
|
ID_OPTIONS_SCREEN6X,
|
|
ID_OPTIONS_SCREEN7X,
|
|
ID_OPTIONS_SCREEN8X,
|
|
ID_OPTIONS_SCREEN9X,
|
|
ID_OPTIONS_SCREEN10X,
|
|
};
|
|
if (g_Config.iInternalResolution < RESOLUTION_AUTO)
|
|
g_Config.iInternalResolution = RESOLUTION_AUTO;
|
|
|
|
else if (g_Config.iInternalResolution > RESOLUTION_MAX)
|
|
g_Config.iInternalResolution = RESOLUTION_MAX;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(zoomitems); i++) {
|
|
CheckMenuItem(menu, zoomitems[i], MF_BYCOMMAND | ((i == g_Config.iInternalResolution) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int windowSizeItems[4] = {
|
|
ID_OPTIONS_WINDOW1X,
|
|
ID_OPTIONS_WINDOW2X,
|
|
ID_OPTIONS_WINDOW3X,
|
|
ID_OPTIONS_WINDOW4X,
|
|
};
|
|
|
|
RECT rc;
|
|
GetClientRect(GetHWND(), &rc);
|
|
|
|
int checkW = g_Config.IsPortrait() ? 272 : 480;
|
|
int checkH = g_Config.IsPortrait() ? 480 : 272;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(windowSizeItems); i++) {
|
|
bool check = (i + 1) * checkW == rc.right - rc.left || (i + 1) * checkH == rc.bottom - rc.top;
|
|
CheckMenuItem(menu, windowSizeItems[i], MF_BYCOMMAND | (check ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int texscalingitems[] = {
|
|
ID_TEXTURESCALING_AUTO,
|
|
ID_TEXTURESCALING_OFF,
|
|
ID_TEXTURESCALING_2X,
|
|
ID_TEXTURESCALING_3X,
|
|
ID_TEXTURESCALING_4X,
|
|
ID_TEXTURESCALING_5X,
|
|
};
|
|
if (g_Config.iTexScalingLevel < TEXSCALING_AUTO)
|
|
g_Config.iTexScalingLevel = TEXSCALING_AUTO;
|
|
|
|
else if (g_Config.iTexScalingLevel > TEXSCALING_MAX)
|
|
g_Config.iTexScalingLevel = TEXSCALING_MAX;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(texscalingitems); i++) {
|
|
CheckMenuItem(menu, texscalingitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingLevel) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
if (!gl_extensions.OES_texture_npot) {
|
|
EnableMenuItem(menu, ID_TEXTURESCALING_3X, MF_GRAYED);
|
|
EnableMenuItem(menu, ID_TEXTURESCALING_5X, MF_GRAYED);
|
|
} else {
|
|
EnableMenuItem(menu, ID_TEXTURESCALING_3X, MF_ENABLED);
|
|
EnableMenuItem(menu, ID_TEXTURESCALING_5X, MF_ENABLED);
|
|
}
|
|
|
|
static const int texscalingtypeitems[] = {
|
|
ID_TEXTURESCALING_XBRZ,
|
|
ID_TEXTURESCALING_HYBRID,
|
|
ID_TEXTURESCALING_BICUBIC,
|
|
ID_TEXTURESCALING_HYBRID_BICUBIC,
|
|
};
|
|
if (g_Config.iTexScalingType < TextureScaler::XBRZ)
|
|
g_Config.iTexScalingType = TextureScaler::XBRZ;
|
|
|
|
else if (g_Config.iTexScalingType > TextureScaler::HYBRID_BICUBIC)
|
|
g_Config.iTexScalingType = TextureScaler::HYBRID_BICUBIC;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(texscalingtypeitems); i++) {
|
|
CheckMenuItem(menu, texscalingtypeitems[i], MF_BYCOMMAND | ((i == g_Config.iTexScalingType) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int texfilteringitems[] = {
|
|
ID_OPTIONS_TEXTUREFILTERING_AUTO,
|
|
ID_OPTIONS_NEARESTFILTERING,
|
|
ID_OPTIONS_LINEARFILTERING,
|
|
ID_OPTIONS_LINEARFILTERING_CG,
|
|
};
|
|
if (g_Config.iTexFiltering < TEX_FILTER_AUTO)
|
|
g_Config.iTexFiltering = TEX_FILTER_AUTO;
|
|
else if (g_Config.iTexFiltering > TEX_FILTER_LINEAR_VIDEO)
|
|
g_Config.iTexFiltering = TEX_FILTER_LINEAR_VIDEO;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(texfilteringitems); i++) {
|
|
CheckMenuItem(menu, texfilteringitems[i], MF_BYCOMMAND | ((i + 1) == g_Config.iTexFiltering ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int bufferfilteritems[] = {
|
|
ID_OPTIONS_BUFLINEARFILTER,
|
|
ID_OPTIONS_BUFNEARESTFILTER,
|
|
};
|
|
if (g_Config.iBufFilter < SCALE_LINEAR)
|
|
g_Config.iBufFilter = SCALE_LINEAR;
|
|
|
|
else if (g_Config.iBufFilter > SCALE_NEAREST)
|
|
g_Config.iBufFilter = SCALE_NEAREST;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(bufferfilteritems); i++) {
|
|
CheckMenuItem(menu, bufferfilteritems[i], MF_BYCOMMAND | ((i + 1) == g_Config.iBufFilter ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int renderingmode[] = {
|
|
ID_OPTIONS_NONBUFFEREDRENDERING,
|
|
ID_OPTIONS_BUFFEREDRENDERING,
|
|
ID_OPTIONS_READFBOTOMEMORYCPU,
|
|
ID_OPTIONS_READFBOTOMEMORYGPU,
|
|
};
|
|
if (g_Config.iRenderingMode < FB_NON_BUFFERED_MODE)
|
|
g_Config.iRenderingMode = FB_NON_BUFFERED_MODE;
|
|
|
|
else if (g_Config.iRenderingMode > FB_READFBOMEMORY_GPU)
|
|
g_Config.iRenderingMode = FB_READFBOMEMORY_GPU;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(renderingmode); i++) {
|
|
CheckMenuItem(menu, renderingmode[i], MF_BYCOMMAND | ((i == g_Config.iRenderingMode) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int frameskipping[] = {
|
|
ID_OPTIONS_FRAMESKIP_0,
|
|
ID_OPTIONS_FRAMESKIP_1,
|
|
ID_OPTIONS_FRAMESKIP_2,
|
|
ID_OPTIONS_FRAMESKIP_3,
|
|
ID_OPTIONS_FRAMESKIP_4,
|
|
ID_OPTIONS_FRAMESKIP_5,
|
|
ID_OPTIONS_FRAMESKIP_6,
|
|
ID_OPTIONS_FRAMESKIP_7,
|
|
ID_OPTIONS_FRAMESKIP_8,
|
|
};
|
|
if (g_Config.iFrameSkip < FRAMESKIP_OFF)
|
|
g_Config.iFrameSkip = FRAMESKIP_OFF;
|
|
|
|
else if (g_Config.iFrameSkip > FRAMESKIP_MAX)
|
|
g_Config.iFrameSkip = FRAMESKIP_MAX;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(frameskipping); i++) {
|
|
CheckMenuItem(menu, frameskipping[i], MF_BYCOMMAND | ((i == g_Config.iFrameSkip) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
static const int savestateSlot[] = {
|
|
ID_FILE_SAVESTATE_SLOT_1,
|
|
ID_FILE_SAVESTATE_SLOT_2,
|
|
ID_FILE_SAVESTATE_SLOT_3,
|
|
ID_FILE_SAVESTATE_SLOT_4,
|
|
ID_FILE_SAVESTATE_SLOT_5,
|
|
};
|
|
|
|
if (g_Config.iCurrentStateSlot < 0)
|
|
g_Config.iCurrentStateSlot = 0;
|
|
|
|
else if (g_Config.iCurrentStateSlot >= SaveState::SAVESTATESLOTS)
|
|
g_Config.iCurrentStateSlot = SaveState::SAVESTATESLOTS - 1;
|
|
|
|
for (int i = 0; i < ARRAY_SIZE(savestateSlot); i++) {
|
|
CheckMenuItem(menu, savestateSlot[i], MF_BYCOMMAND | ((i == g_Config.iCurrentStateSlot) ? MF_CHECKED : MF_UNCHECKED));
|
|
}
|
|
|
|
if (g_Config.iGPUBackend == GPU_BACKEND_DIRECT3D9) {
|
|
EnableMenuItem(menu, ID_OPTIONS_DIRECTX, MF_GRAYED);
|
|
CheckMenuItem(menu, ID_OPTIONS_DIRECTX, MF_CHECKED);
|
|
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
|
} else {
|
|
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_GRAYED);
|
|
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_CHECKED);
|
|
EnableMenuItem(menu, ID_OPTIONS_DIRECTX, MF_ENABLED);
|
|
}
|
|
|
|
UpdateDynamicMenuCheckmarks(menu);
|
|
UpdateCommands();
|
|
}
|
|
|
|
void UpdateCommands() {
|
|
static GlobalUIState lastGlobalUIState = UISTATE_PAUSEMENU;
|
|
static CoreState lastCoreState = CORE_ERROR;
|
|
|
|
if (lastGlobalUIState == GetUIState() && lastCoreState == coreState)
|
|
return;
|
|
|
|
lastCoreState = coreState;
|
|
lastGlobalUIState = GetUIState();
|
|
|
|
HMENU menu = GetMenu(GetHWND());
|
|
|
|
bool isPaused = Core_IsStepping() && GetUIState() == UISTATE_INGAME;
|
|
TranslateMenuItem(menu, ID_TOGGLE_PAUSE, L"\tF8", isPaused ? "Run" : "Pause");
|
|
|
|
SetIngameMenuItemStates(menu, GetUIState());
|
|
EnableMenuItem(menu, ID_DEBUG_LOG, !g_Config.bEnableLogging);
|
|
}
|
|
|
|
// Message handler for about box.
|
|
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_INITDIALOG:
|
|
{
|
|
W32Util::CenterWindow(hDlg);
|
|
HWND versionBox = GetDlgItem(hDlg, IDC_VERSION);
|
|
std::string windowText = "PPSSPP ";
|
|
windowText.append(PPSSPP_GIT_VERSION);
|
|
SetWindowText(versionBox, ConvertUTF8ToWString(windowText).c_str());
|
|
}
|
|
return TRUE;
|
|
|
|
case WM_COMMAND:
|
|
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) {
|
|
EndDialog(hDlg, LOWORD(wParam));
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
return FALSE;
|
|
}
|
|
}
|