mirror of
https://github.com/libretro/ppsspp.git
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318 lines
11 KiB
C++
318 lines
11 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include "gfx_es2/gl_state.h"
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#include "i18n/i18n.h"
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#include "ui/ui_context.h"
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#include "ui/view.h"
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#include "ui/viewgroup.h"
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#include "ui/ui.h"
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#include "UI/MiscScreens.h"
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#include "UI/DevScreens.h"
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#include "UI/GameSettingsScreen.h"
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#include "Common/LogManager.h"
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#include "Core/Config.h"
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#include "Core/MIPS/MIPSTables.h"
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "ext/disarm.h"
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#include "Common/CPUDetect.h"
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void DevMenu::CreatePopupContents(UI::ViewGroup *parent) {
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using namespace UI;
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parent->Add(new Choice("Log Channels"))->OnClick.Handle(this, &DevMenu::OnLogConfig);
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parent->Add(new Choice("Developer Tools"))->OnClick.Handle(this, &DevMenu::OnDeveloperTools);
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parent->Add(new Choice("Jit Compare"))->OnClick.Handle(this, &DevMenu::OnJitCompare);
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}
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UI::EventReturn DevMenu::OnLogConfig(UI::EventParams &e) {
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screenManager()->push(new LogConfigScreen());
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return UI::EVENT_DONE;
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}
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UI::EventReturn DevMenu::OnDeveloperTools(UI::EventParams &e) {
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screenManager()->push(new DeveloperToolsScreen());
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return UI::EVENT_DONE;
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}
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UI::EventReturn DevMenu::OnJitCompare(UI::EventParams &e) {
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screenManager()->push(new JitCompareScreen());
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return UI::EVENT_DONE;
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}
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void DevMenu::dialogFinished(const Screen *dialog, DialogResult result) {
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// Close when a subscreen got closed.
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// TODO: a bug in screenmanager causes this not to work here.
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// screenManager()->finishDialog(this, DR_OK);
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}
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// It's not so critical to translate everything here, most of this is developers only.
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void LogConfigScreen::CreateViews() {
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using namespace UI;
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I18NCategory *d = GetI18NCategory("Dialog");
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root_ = new ScrollView(ORIENT_VERTICAL);
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LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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vert->SetSpacing(0);
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LinearLayout *topbar = new LinearLayout(ORIENT_HORIZONTAL);
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topbar->Add(new Choice("Back"))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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topbar->Add(new Choice("Toggle All"))->OnClick.Handle(this, &LogConfigScreen::OnToggleAll);
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vert->Add(topbar);
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vert->Add(new ItemHeader("Log Channels"));
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static const char *logLevelList[] = {
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"Notice",
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"Error",
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"Warn",
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"Info",
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"Debug",
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"Verb."
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};
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LogManager *logMan = LogManager::GetInstance();
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int cellSize = 400;
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UI::GridLayoutSettings gridsettings(cellSize, 64, 5);
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gridsettings.fillCells = true;
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GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
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for (int i = 0; i < LogManager::GetNumChannels(); i++) {
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LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
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LogChannel *chan = logMan->GetLogChannel(type);
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LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(cellSize - 50, WRAP_CONTENT));
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row->SetSpacing(0);
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row->Add(new CheckBox(&chan->enable_, "", "", new LinearLayoutParams(50, WRAP_CONTENT)));
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row->Add(new PopupMultiChoice(&chan->level_, chan->GetFullName(), logLevelList, 1, 6, 0, screenManager(), new LinearLayoutParams(1.0)));
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grid->Add(row);
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}
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}
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UI::EventReturn LogConfigScreen::OnToggleAll(UI::EventParams &e) {
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LogManager *logMan = LogManager::GetInstance();
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for (int i = 0; i < LogManager::GetNumChannels(); i++) {
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LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
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LogChannel *chan = logMan->GetLogChannel(type);
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chan->enable_ = !chan->enable_;
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}
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return UI::EVENT_DONE;
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}
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void SystemInfoScreen::CreateViews() {
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// NOTE: Do not translate this section. It will change a lot and will be impossible to keep up.
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I18NCategory *d = GetI18NCategory("Dialog");
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using namespace UI;
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root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
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ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
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root_->Add(leftColumn);
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root_->Add(new Choice(d->T("Back"), "", false, new AnchorLayoutParams(225, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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TabHolder *tabHolder = new TabHolder(ORIENT_VERTICAL, 225, new AnchorLayoutParams(10, 0, 10, 0, false));
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root_->Add(tabHolder);
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ViewGroup *deviceSpecsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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LinearLayout *deviceSpecs = new LinearLayout(ORIENT_VERTICAL);
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deviceSpecs->SetSpacing(0);
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deviceSpecsScroll->Add(deviceSpecs);
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tabHolder->AddTab("Device Info", deviceSpecsScroll);
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deviceSpecs->Add(new ItemHeader("System Information"));
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deviceSpecs->Add(new InfoItem("Name", System_GetProperty(SYSPROP_NAME)));
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deviceSpecs->Add(new InfoItem("Lang/Region", System_GetProperty(SYSPROP_LANGREGION)));
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deviceSpecs->Add(new ItemHeader("CPU Information"));
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deviceSpecs->Add(new InfoItem("Name", cpu_info.brand_string));
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deviceSpecs->Add(new InfoItem("Threads", StringFromInt(cpu_info.num_cores)));
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deviceSpecs->Add(new ItemHeader("GPU Information"));
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deviceSpecs->Add(new InfoItem("Vendor", (char *)glGetString(GL_VENDOR)));
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deviceSpecs->Add(new InfoItem("Model", (char *)glGetString(GL_RENDERER)));
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deviceSpecs->Add(new ItemHeader("OpenGL Information"));
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deviceSpecs->Add(new InfoItem("Version Supported", (char *)glGetString(GL_VERSION)));
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deviceSpecs->Add(new InfoItem("GLSL Version", (char *)glGetString(GL_SHADING_LANGUAGE_VERSION)));
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ViewGroup *oglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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LinearLayout *oglExtensions = new LinearLayout(ORIENT_VERTICAL);
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oglExtensions->SetSpacing(0);
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oglExtensionsScroll->Add(oglExtensions);
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tabHolder->AddTab("OGL Extensions", oglExtensionsScroll);
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#ifndef USING_GLES2
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oglExtensions->Add(new ItemHeader("OpenGL Extensions"));
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#else
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if (gl_extensions.GLES3)
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oglExtensions->Add(new ItemHeader("OpenGL ES 3.0 Extensions"));
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else
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oglExtensions->Add(new ItemHeader("OpenGL ES 2.0 Extensions"));
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#endif
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std::vector<std::string> exts;
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SplitString(g_all_gl_extensions, ' ', exts);
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std::sort(exts.begin(), exts.end());
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for (size_t i = 0; i < exts.size(); i++) {
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oglExtensions->Add(new TextView(exts[i]));
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}
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ViewGroup *eglExtensionsScroll = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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LinearLayout *eglExtensions = new LinearLayout(ORIENT_VERTICAL);
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eglExtensions->SetSpacing(0);
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eglExtensionsScroll->Add(eglExtensions);
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tabHolder->AddTab("EGL Extensions", eglExtensionsScroll);
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eglExtensions->Add(new ItemHeader("EGL Extensions"));
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exts.clear();
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SplitString(g_all_egl_extensions, ' ', exts);
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std::sort(exts.begin(), exts.end());
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for (size_t i = 0; i < exts.size(); i++) {
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eglExtensions->Add(new TextView(exts[i]));
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}
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}
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// Three panes: Block chooser, MIPS view, ARM/x86 view
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void JitCompareScreen::CreateViews() {
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I18NCategory *d = GetI18NCategory("Dialog");
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using namespace UI;
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root_ = new LinearLayout(ORIENT_HORIZONTAL);
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ScrollView *leftColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)));
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LinearLayout *leftColumn = leftColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
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ScrollView *midColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
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LinearLayout *midColumn = midColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
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leftDisasm_ = midColumn->Add(new LinearLayout(ORIENT_VERTICAL));
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leftDisasm_->SetSpacing(0.0f);
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ScrollView *rightColumnScroll = root_->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(2.0f)));
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LinearLayout *rightColumn = rightColumnScroll->Add(new LinearLayout(ORIENT_VERTICAL));
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rightDisasm_ = rightColumn->Add(new LinearLayout(ORIENT_VERTICAL));
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rightDisasm_->SetSpacing(0.0f);
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leftColumn->Add(new Choice("Current"))->OnClick.Handle(this, &JitCompareScreen::OnCurrentBlock);
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leftColumn->Add(new Choice("Random"))->OnClick.Handle(this, &JitCompareScreen::OnRandomBlock);
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leftColumn->Add(new Choice(d->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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blockName_ = leftColumn->Add(new TextView("no block"));
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}
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#ifdef ARM
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std::vector<std::string> DisassembleArm2(const u8 *data, int size) {
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std::vector<std::string> lines;
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char temp[256];
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for (int i = 0; i < size; i += 4) {
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const u32 *codePtr = (const u32 *)(data + i);
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u32 inst = codePtr[0];
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u32 next = (i < size - 4) ? codePtr[1] : 0;
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// MAGIC SPECIAL CASE for MOVW/MOVT readability!
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if ((inst & 0x0FF00000) == 0x03000000 && (next & 0x0FF00000) == 0x03400000) {
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u32 low = ((inst & 0x000F0000) >> 4) | (inst & 0x0FFF);
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u32 hi = ((next & 0x000F0000) >> 4) | (next & 0x0FFF);
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int reg0 = (inst & 0x0000F000) >> 12;
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int reg1 = (next & 0x0000F000) >> 12;
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if (reg0 == reg1) {
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sprintf(temp, "MOV32 %s, %04x%04x", ArmRegName(reg0), hi, low);
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// sprintf(temp, "%08x MOV32? %s, %04x%04x", (u32)inst, ArmRegName(reg0), hi, low);
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lines.push_back(temp);
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i += 4;
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continue;
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}
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}
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ArmDis((u32)(intptr_t)codePtr, inst, temp, false);
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std::string buf = temp;
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lines.push_back(buf);
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}
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return lines;
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}
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#endif
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void JitCompareScreen::UpdateDisasm() {
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leftDisasm_->Clear();
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rightDisasm_->Clear();
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using namespace UI;
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if (currentBlock_ == -1) {
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leftDisasm_->Add(new TextView("No block"));
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rightDisasm_->Add(new TextView("No block"));
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return;
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}
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JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
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JitBlock *block = blockCache->GetBlock(currentBlock_);
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char temp[256];
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sprintf(temp, "%i/%i\n%08x", currentBlock_, blockCache->GetNumBlocks(), block->originalAddress);
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blockName_->SetText(temp);
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// Alright. First generate the MIPS disassembly.
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for (u32 addr = block->originalAddress; addr <= block->originalAddress + block->originalSize * 4; addr += 4) {
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char temp[256];
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MIPSDisAsm(Memory::Read_Instruction(addr), addr, temp, true);
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std::string mipsDis = temp;
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leftDisasm_->Add(new TextView(mipsDis));
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}
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#if defined(ARM)
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std::vector<std::string> targetDis = DisassembleArm2(block->normalEntry, block->codeSize);
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for (size_t i = 0; i < targetDis.size(); i++) {
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rightDisasm_->Add(new TextView(targetDis[i]));
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}
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#else
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rightDisasm_->Add(new TextView("No x86 disassembler available"));
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#endif
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}
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UI::EventReturn JitCompareScreen::OnRandomBlock(UI::EventParams &e) {
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JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
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int numBlocks = blockCache->GetNumBlocks();
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if (numBlocks > 0) {
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currentBlock_ = rand() % numBlocks;
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}
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UpdateDisasm();
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return UI::EVENT_DONE;
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}
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UI::EventReturn JitCompareScreen::OnCurrentBlock(UI::EventParams &e) {
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JitBlockCache *blockCache = MIPSComp::jit->GetBlockCache();
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std::vector<int> blockNum;
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blockCache->GetBlockNumbersFromAddress(currentMIPS->pc, &blockNum);
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if (blockNum.size() > 0) {
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currentBlock_ = blockNum[0];
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} else {
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currentBlock_ = -1;
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}
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UpdateDisasm();
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return UI::EVENT_DONE;
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}
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