mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-23 16:19:44 +00:00
408 lines
11 KiB
C++
408 lines
11 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include "base/display.h"
|
|
#include "base/colorutil.h"
|
|
#include "base/timeutil.h"
|
|
#include "gfx_es2/draw_buffer.h"
|
|
#include "gfx_es2/gl_state.h"
|
|
#include "file/vfs.h"
|
|
#include "math/curves.h"
|
|
#include "i18n/i18n.h"
|
|
#include "ui/ui_context.h"
|
|
#include "ui/view.h"
|
|
#include "ui/viewgroup.h"
|
|
#include "UI/MiscScreens.h"
|
|
#include "UI/MenuScreens.h"
|
|
#include "UI/EmuScreen.h"
|
|
#include "UI/MainScreen.h"
|
|
#include "Core/Config.h"
|
|
#include "Core/System.h"
|
|
#include "Core/HLE/sceUtility.h"
|
|
|
|
#include "ui_atlas.h"
|
|
|
|
void DrawBackground(float alpha);
|
|
|
|
void UIScreenWithBackground::DrawBackground(UIContext &dc) {
|
|
::DrawBackground(1.0f);
|
|
dc.Flush();
|
|
}
|
|
|
|
void UIDialogScreenWithBackground::DrawBackground(UIContext &dc) {
|
|
::DrawBackground(1.0f);
|
|
dc.Flush();
|
|
}
|
|
|
|
void PromptScreen::CreateViews() {
|
|
// Information in the top left.
|
|
// Back button to the bottom left.
|
|
// Scrolling action menu to the right.
|
|
using namespace UI;
|
|
|
|
Margins actionMenuMargins(0, 100, 15, 0);
|
|
|
|
root_ = new LinearLayout(ORIENT_HORIZONTAL);
|
|
|
|
ViewGroup *leftColumn = new AnchorLayout(new LinearLayoutParams(1.0f));
|
|
root_->Add(leftColumn);
|
|
|
|
leftColumn->Add(new TextView(message_, ALIGN_LEFT, 1.0f, new AnchorLayoutParams(10, 10, NONE, NONE)));
|
|
|
|
ViewGroup *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
|
|
root_->Add(rightColumnItems);
|
|
rightColumnItems->Add(new Choice(yesButtonText_))->OnClick.Handle(this, &PromptScreen::OnYes);
|
|
if (noButtonText_ != "")
|
|
rightColumnItems->Add(new Choice(noButtonText_))->OnClick.Handle(this, &PromptScreen::OnNo);
|
|
}
|
|
|
|
UI::EventReturn PromptScreen::OnYes(UI::EventParams &e) {
|
|
callback_(true);
|
|
screenManager()->finishDialog(this, DR_OK);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
UI::EventReturn PromptScreen::OnNo(UI::EventParams &e) {
|
|
callback_(false);
|
|
screenManager()->finishDialog(this, DR_CANCEL);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
NewLanguageScreen::NewLanguageScreen() : ListPopupScreen("Language") {
|
|
// Disable annoying encoding warning
|
|
#ifdef _MSC_VER
|
|
#pragma warning(disable:4566)
|
|
#endif
|
|
langValuesMapping = GetLangValuesMapping();
|
|
|
|
#ifdef ANDROID
|
|
VFSGetFileListing("assets/lang", &langs_, "ini");
|
|
#else
|
|
VFSGetFileListing("lang", &langs_, "ini");
|
|
#endif
|
|
std::vector<std::string> listing;
|
|
int selected = -1;
|
|
for (size_t i = 0; i < langs_.size(); i++) {
|
|
// Skip README
|
|
if (langs_[i].name.find("README") != std::string::npos) {
|
|
continue;
|
|
}
|
|
|
|
std::string code;
|
|
size_t dot = langs_[i].name.find('.');
|
|
if (dot != std::string::npos)
|
|
code = langs_[i].name.substr(0, dot);
|
|
|
|
std::string buttonTitle = langs_[i].name;
|
|
|
|
if (!code.empty()) {
|
|
if (langValuesMapping.find(code) == langValuesMapping.end()) {
|
|
// No title found, show locale code
|
|
buttonTitle = code;
|
|
} else {
|
|
buttonTitle = langValuesMapping[code].first;
|
|
}
|
|
}
|
|
if (g_Config.languageIni == code)
|
|
selected = (int)i;
|
|
listing.push_back(buttonTitle);
|
|
}
|
|
|
|
adaptor_ = UI::StringVectorListAdaptor(listing, selected);
|
|
}
|
|
|
|
void NewLanguageScreen::OnCompleted(DialogResult result) {
|
|
if (result != DR_OK)
|
|
return;
|
|
std::string oldLang = g_Config.languageIni;
|
|
|
|
std::string iniFile = langs_[listView_->GetSelected()].name;
|
|
|
|
size_t dot = iniFile.find('.');
|
|
std::string code;
|
|
if (dot != std::string::npos)
|
|
code = iniFile.substr(0, dot);
|
|
|
|
if (code.empty())
|
|
return;
|
|
|
|
g_Config.languageIni = code;
|
|
|
|
if (i18nrepo.LoadIni(g_Config.languageIni)) {
|
|
// Dunno what else to do here.
|
|
if (langValuesMapping.find(code) == langValuesMapping.end()) {
|
|
// Fallback to English
|
|
g_Config.ilanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
|
|
} else {
|
|
g_Config.ilanguage = langValuesMapping[code].second;
|
|
}
|
|
} else {
|
|
g_Config.languageIni = oldLang;
|
|
}
|
|
}
|
|
|
|
void LogoScreen::Next() {
|
|
if (bootFilename_.size()) {
|
|
screenManager()->switchScreen(new EmuScreen(bootFilename_));
|
|
} else {
|
|
screenManager()->switchScreen(new MainScreen());
|
|
}
|
|
}
|
|
|
|
void LogoScreen::update(InputState &input_state) {
|
|
UIScreen::update(input_state);
|
|
frames_++;
|
|
if (frames_ > 180 || input_state.pointer_down[0]) {
|
|
Next();
|
|
}
|
|
}
|
|
|
|
void LogoScreen::sendMessage(const char *message, const char *value) {
|
|
if (!strcmp(message, "boot")) {
|
|
screenManager()->switchScreen(new EmuScreen(value));
|
|
}
|
|
}
|
|
|
|
void LogoScreen::key(const KeyInput &key) {
|
|
if (key.deviceId != DEVICE_ID_MOUSE) {
|
|
Next();
|
|
}
|
|
}
|
|
|
|
void LogoScreen::render() {
|
|
UIScreen::render();
|
|
|
|
UIContext &dc = *screenManager()->getUIContext();
|
|
|
|
dc.Begin();
|
|
float t = (float)frames_ / 60.0f;
|
|
|
|
float alpha = t;
|
|
if (t > 1.0f) alpha = 1.0f;
|
|
float alphaText = alpha;
|
|
if (t > 2.0f) alphaText = 3.0f - t;
|
|
|
|
::DrawBackground(alpha);
|
|
|
|
I18NCategory *c = GetI18NCategory("PSPCredits");
|
|
char temp[256];
|
|
sprintf(temp, "%s Henrik Rydgård", c->T("created", "Created by"));
|
|
|
|
dc.Draw()->SetFontScale(1.5f, 1.5f);
|
|
dc.Draw()->DrawTextShadow(UBUNTU48, "PPSSPP", dp_xres / 2, dp_yres / 2 - 30, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
|
|
dc.Draw()->SetFontScale(1.0f, 1.0f);
|
|
dc.Draw()->DrawTextShadow(UBUNTU24, temp, dp_xres / 2, dp_yres / 2 + 40, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
|
|
dc.Draw()->DrawTextShadow(UBUNTU24, c->T("license", "Free Software under GPL 2.0"), dp_xres / 2, dp_yres / 2 + 70, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
|
|
dc.Draw()->DrawTextShadow(UBUNTU24, "www.ppsspp.org", dp_xres / 2, dp_yres / 2 + 130, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
|
|
if (bootFilename_.size()) {
|
|
ui_draw2d.DrawTextShadow(UBUNTU24, bootFilename_.c_str(), dp_xres / 2, dp_yres / 2 + 180, colorAlpha(0xFFFFFFFF, alphaText), ALIGN_CENTER);
|
|
}
|
|
|
|
dc.End();
|
|
dc.Flush();
|
|
}
|
|
|
|
void SystemInfoScreen::CreateViews() {
|
|
// NOTE: Do not translate this section. It will change a lot and will be impossible to keep up.
|
|
|
|
using namespace UI;
|
|
root_ = new ScrollView(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT));
|
|
|
|
LinearLayout *scroll = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
root_->Add(scroll);
|
|
|
|
scroll->Add(new PopupHeader("System Information"));
|
|
|
|
scroll->Add(new InfoItem("System Name", System_GetName()));
|
|
|
|
scroll->Add(new ItemHeader("OpenGL ES 2.0 Extensions"));
|
|
std::vector<std::string> exts;
|
|
SplitString(g_all_gl_extensions, ' ', exts);
|
|
for (size_t i = 0; i < exts.size(); i++) {
|
|
scroll->Add(new TextView(exts[i]));
|
|
}
|
|
|
|
scroll->Add(new ItemHeader("EGL Extensions"));
|
|
exts.clear();
|
|
SplitString(g_all_egl_extensions, ' ', exts);
|
|
for (size_t i = 0; i < exts.size(); i++) {
|
|
scroll->Add(new TextView(exts[i]));
|
|
}
|
|
}
|
|
|
|
|
|
void CreditsScreen::CreateViews() {
|
|
using namespace UI;
|
|
root_ = new AnchorLayout(new LayoutParams(FILL_PARENT, FILL_PARENT));
|
|
root_->Add(new Button("OK", new AnchorLayoutParams(200, 50, NONE, NONE, 10, 10, false)))->OnClick.Handle(this, &CreditsScreen::OnOK);
|
|
}
|
|
|
|
UI::EventReturn CreditsScreen::OnOK(UI::EventParams &e) {
|
|
screenManager()->finishDialog(this, DR_OK);
|
|
return UI::EVENT_DONE;
|
|
}
|
|
|
|
void CreditsScreen::update(InputState &input_state) {
|
|
UIScreen::update(input_state);
|
|
globalUIState = UISTATE_MENU;
|
|
if (input_state.pad_buttons_down & PAD_BUTTON_BACK) {
|
|
screenManager()->finishDialog(this, DR_OK);
|
|
}
|
|
frames_++;
|
|
}
|
|
|
|
void CreditsScreen::render() {
|
|
UIScreen::render();
|
|
|
|
I18NCategory *c = GetI18NCategory("PSPCredits");
|
|
|
|
const char * credits[] = {
|
|
"PPSSPP",
|
|
"",
|
|
c->T("title", "A fast and portable PSP emulator"),
|
|
"",
|
|
"",
|
|
c->T("created", "Created by"),
|
|
"Henrik Rydgård",
|
|
"(aka hrydgard, ector)",
|
|
"",
|
|
"",
|
|
c->T("contributors", "Contributors:"),
|
|
"unknownbrackets",
|
|
"oioitff",
|
|
"xsacha",
|
|
"raven02",
|
|
"tpunix",
|
|
"orphis",
|
|
"sum2012",
|
|
"mikusp",
|
|
"aquanull",
|
|
"The Dax",
|
|
"tmaul",
|
|
"artart78",
|
|
"ced2911",
|
|
"soywiz",
|
|
"kovensky",
|
|
"xele",
|
|
"chaserhjk",
|
|
"evilcorn",
|
|
"daniel dressler",
|
|
"makotech222",
|
|
"CPkmn",
|
|
"mgaver",
|
|
"jeid3",
|
|
"cinaera/BeaR",
|
|
"jtraynham",
|
|
"Kingcom",
|
|
"aquanull",
|
|
"arnastia",
|
|
"lioncash",
|
|
"JulianoAmaralChaves",
|
|
"",
|
|
"",
|
|
c->T("specialthanks", "Special thanks to:"),
|
|
"Keith Galocy at nVidia (hw, advice)",
|
|
"Orphis (build server)",
|
|
"",
|
|
"",
|
|
c->T("written", "Written in C++ for speed and portability"),
|
|
"",
|
|
"",
|
|
c->T("tools", "Free tools used:"),
|
|
#ifdef ANDROID
|
|
"Android SDK + NDK",
|
|
#elif defined(BLACKBERRY)
|
|
"Blackberry NDK",
|
|
#endif
|
|
#if defined(USING_QT_UI)
|
|
"Qt",
|
|
#else
|
|
"SDL",
|
|
#endif
|
|
"CMake",
|
|
"freetype2",
|
|
"zlib",
|
|
"PSP SDK",
|
|
"",
|
|
"",
|
|
c->T("website", "Check out the website:"),
|
|
"www.ppsspp.org",
|
|
c->T("list", "compatibility lists, forums, and development info"),
|
|
"",
|
|
"",
|
|
c->T("check", "Also check out Dolphin, the best Wii/GC emu around:"),
|
|
"http://www.dolphin-emu.org",
|
|
"",
|
|
"",
|
|
c->T("info1", "PPSSPP is intended for educational purposes only."),
|
|
"",
|
|
c->T("info2", "Please make sure that you own the rights to any games"),
|
|
c->T("info3", "you play by owning the UMD or by buying the digital"),
|
|
c->T("info4", "download from the PSN store on your real PSP."),
|
|
"",
|
|
"",
|
|
c->T("info5", "PSP is a trademark by Sony, Inc."),
|
|
};
|
|
|
|
// TODO: This is kinda ugly, done on every frame...
|
|
char temp[256];
|
|
sprintf(temp, "PPSSPP %s", PPSSPP_GIT_VERSION);
|
|
credits[0] = (const char *)temp;
|
|
|
|
UIContext &dc = *screenManager()->getUIContext();
|
|
dc.Begin();
|
|
|
|
const int numItems = ARRAY_SIZE(credits);
|
|
int itemHeight = 36;
|
|
int totalHeight = numItems * itemHeight + dp_yres + 200;
|
|
int y = dp_yres - (frames_ % totalHeight);
|
|
for (int i = 0; i < numItems; i++) {
|
|
float alpha = linearInOut(y+32, 64, dp_yres - 192, 64);
|
|
if (alpha > 0.0f) {
|
|
dc.Draw()->SetFontScale(ease(alpha), ease(alpha));
|
|
dc.Draw()->DrawText(UBUNTU24, credits[i], dp_xres/2, y, whiteAlpha(alpha), ALIGN_HCENTER);
|
|
dc.Draw()->SetFontScale(1.0f, 1.0f);
|
|
}
|
|
y += itemHeight;
|
|
}
|
|
/*
|
|
I18NCategory *g = GetI18NCategory("General");
|
|
|
|
if (UIButton(GEN_ID, Pos(dp_xres - 10, dp_yres - 10), 200, 0, g->T("Back"), ALIGN_BOTTOMRIGHT)) {
|
|
screenManager()->finishDialog(this, DR_OK);
|
|
}
|
|
|
|
#ifdef ANDROID
|
|
#ifndef GOLD
|
|
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
|
|
LaunchBrowser("market://details?id=org.ppsspp.ppssppgold");
|
|
}
|
|
#endif
|
|
#else
|
|
#ifndef GOLD
|
|
if (UIButton(GEN_ID, Pos(10, dp_yres - 10), 300, 0, g->T("Buy PPSSPP Gold"), ALIGN_BOTTOMLEFT)) {
|
|
LaunchBrowser("http://central.ppsspp.org/buygold");
|
|
}
|
|
#endif
|
|
#endif
|
|
UIEnd();
|
|
*/
|
|
|
|
dc.End();
|
|
dc.Flush();
|
|
}
|