ppsspp/base/buffer.cpp
2013-03-02 13:40:07 -08:00

159 lines
3.3 KiB
C++

#include "base/buffer.h"
#include <stdarg.h>
#include <stdlib.h>
#include <algorithm>
#ifdef _WIN32
#include <winsock2.h>
#undef min
#undef max
#else
#include <sys/socket.h>
#include <unistd.h>
#endif
#include "base/logging.h"
#include "file/fd_util.h"
Buffer::Buffer() { }
Buffer::~Buffer() { }
char *Buffer::Append(ssize_t length) {
size_t old_size = data_.size();
data_.resize(old_size + length);
return &data_[0] + old_size;
}
void Buffer::Append(const std::string &str) {
char *ptr = Append(str.size());
memcpy(ptr, str.data(), str.size());
}
void Buffer::Append(const char *str) {
size_t len = strlen(str);
char *dest = Append(len);
memcpy(dest, str, len);
}
void Buffer::AppendValue(int value) {
char buf[16];
// This is slow.
sprintf(buf, "%i", value);
Append(buf);
}
void Buffer::Take(size_t length, std::string *dest) {
CHECK_LE(length, data_.size());
dest->resize(length);
memcpy(&(*dest)[0], &data_[0], length);
data_.erase(data_.begin(), data_.begin() + length);
}
int Buffer::TakeLineCRLF(std::string *dest) {
int after_next_line = OffsetToAfterNextCRLF();
if (after_next_line < 0)
return after_next_line;
else {
Take(after_next_line - 2, dest);
Skip(2); // Skip the CRLF
return after_next_line - 2;
}
}
void Buffer::Skip(size_t length) {
data_.erase(data_.begin(), data_.begin() + length);
}
int Buffer::SkipLineCRLF() {
int after_next_line = OffsetToAfterNextCRLF();
if (after_next_line < 0)
return after_next_line;
else {
Skip(after_next_line);
return after_next_line - 2;
}
}
int Buffer::OffsetToAfterNextCRLF() {
for (size_t i = 0; i < data_.size() - 1; i++) {
if (data_[i] == '\r' && data_[i + 1] == '\n') {
return i + 2;
}
}
return -1;
}
void Buffer::Printf(const char *fmt, ...) {
char buffer[512];
va_list vl;
va_start(vl, fmt);
ssize_t retval = vsnprintf(buffer, sizeof(buffer), fmt, vl);
if (retval >= (ssize_t)sizeof(buffer)) {
// Output was truncated. TODO: Do something.
FLOG("Buffer::Printf truncated output");
}
CHECK_GE(retval, 0);
va_end(vl);
char *ptr = Append(retval);
CHECK(ptr);
memcpy(ptr, buffer, retval);
}
bool Buffer::Flush(int fd) {
// Look into using send() directly.
bool success = (ssize_t)data_.size() == fd_util::WriteLine(fd, &data_[0], data_.size());
if (success) {
data_.resize(0);
}
return success;
}
bool Buffer::FlushSocket(uintptr_t sock) {
for (size_t pos = 0, end = data_.size(); pos < end; ) {
int sent = send(sock, &data_[pos], end - pos, 0);
if (sent < 0) {
ELOG("FlushSocket failed");
return false;
}
pos += sent;
// Buffer full, don't spin.
if (sent == 0) {
#ifdef _WIN32
Sleep(1);
#else
sleep(1);
#endif
}
}
data_.resize(0);
return true;
}
void Buffer::ReadAll(int fd) {
char buf[1024];
int retval;
while ((retval = recv(fd, buf, sizeof(buf), 0)) > 0) {
char *p = Append((size_t)retval);
memcpy(p, buf, retval);
}
}
void Buffer::Read(int fd, size_t sz) {
char buf[1024];
int retval;
while ((retval = recv(fd, buf, std::min(sz, sizeof(buf)), 0)) > 0) {
char *p = Append((size_t)retval);
memcpy(p, buf, retval);
sz -= retval;
if (sz == 0)
break;
}
}
void Buffer::PeekAll(std::string *dest) {
dest->resize(data_.size());
memcpy(&(*dest)[0], &data_[0], data_.size());
}