ppsspp/Windows
2013-07-26 19:08:24 -04:00
..
Debugger Allow selecting a range of in the debugger. 2013-07-21 01:07:26 -07:00
W32Util Add option to have PPSSPP stay on top of other windows. Fixes #2199 2013-06-10 23:45:12 +02:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
Breakpoints.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
ControlMapping.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
ControlMapping.h Remove some dead code. 2013-07-07 13:43:53 -07:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DinputDevice.cpp Switch to buttons instead of A/B/X/Y for dinput. 2013-07-07 17:05:03 -07:00
DinputDevice.h Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
DlgDynaView.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Windows: Make DirectSound buffer global to allow sound to be played, even if other applications like Steam are brought to the foreground. 2013-06-20 12:50:10 -04:00
DSoundStream.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
EmuThread.cpp Don't show a dialog on quit when EmuThread hangs. 2013-06-30 22:50:58 -07:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Fix git-version-gen.cmd when git.cmd is used. 2013-03-04 14:02:15 -08:00
Globals.cpp Very basic internationalization. Does not work on Android yet due to location of ini files. 2013-04-18 12:06:26 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InputBox.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
InputDevice.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
InputDevice.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp Add some missing keyboard VK constants. 2013-07-07 09:27:18 -07:00
KeyboardDevice.h win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Log.bat Fix for PPSSPP auto logging mode for Windows 64-bit 2013-07-16 06:42:46 +08:00
main.cpp Fix crash on File -> Exit in some cases. 2013-06-29 17:47:09 -07:00
main.h Several fixes to build under stricter C++11 2012-11-21 14:33:50 -03:00
MIPSCompALU.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
MIPSCompBranch.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
OpenGLBase.cpp Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering) 2013-07-07 11:25:18 +02:00
OpenGLBase.h Add VSync option in Windows. Turns itself off when unthrottled. 2013-06-16 23:45:06 +02:00
ppsspp.ico Slightly nicer icons. 2013-06-23 19:53:09 +02:00
ppsspp.rc NewUI fix and add selectable frameskipping/Resolution to winUI 2013-07-26 22:10:03 +08:00
PPSSPP.sln Unbump the version number of the sln file. 2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
PPSSPP.vcxproj.filters Thread list in disassembly window 2013-07-02 23:21:20 +02:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h NewUI fix and add selectable frameskipping/Resolution to winUI 2013-07-26 22:10:03 +08:00
rt_manif.bin Don't force x86 arch in the manifest file. 2013-03-29 01:27:25 -07:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Add initial support for native Visual Studio 2012(and above) compilation. Just upgrade the SLN, and go. 2013-07-25 18:34:55 -04:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsFileSystem.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
WindowsHost.cpp Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
WindowsHost.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
WndMainWindow.cpp Fix typo. 2013-07-26 19:08:24 -04:00
WndMainWindow.h Open directory as disc image 2013-07-23 17:24:33 +02:00
XinputDevice.cpp Really avoid crash if no xinput dll 2013-07-25 23:58:19 +02:00
XinputDevice.h Dynamically load XInput, lets us to map the home button with a trick 2013-07-23 00:12:26 +02:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00

Just open the MSVC project file and build.