ppsspp/headless
2015-11-03 23:22:09 +01:00
..
Compare.cpp Fix bad cleanup change, thanks to tapcio for pointing it out in 07b17560f 2015-07-28 01:09:48 +02:00
Compare.h Change to pass some arguments by reference 2015-03-01 16:49:00 +01:00
Headless.cpp Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
headless.txt Make headless take arguments like a standard cli. 2012-11-24 21:59:38 -08:00
Headless.vcxproj Add some missing _ARCH_32 and _ARCH_64 definitions to MSVC project files. 2015-09-23 19:30:14 +02:00
Headless.vcxproj.filters Make debug build nearly warning free in MSVC 2015 2015-09-17 22:02:15 +02:00
StubHost.h Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
WindowsHeadlessHost.cpp Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
WindowsHeadlessHost.h D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
WindowsHeadlessHostDx9.cpp Move fbo.cpp/h from native into PPSSPP 2015-09-06 13:13:37 +02:00
WindowsHeadlessHostDx9.h D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00