ppsspp/Core
2017-02-20 15:15:04 +01:00
..
Debugger Remove a function that didn't make a lot of sense. 2017-01-26 09:50:16 +01:00
Dialog android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
ELF blackberry: Remove! 2016-10-11 17:40:32 +02:00
FileLoaders Get rid of "AutoInit", instead always keep the network initialized. 2017-02-14 13:12:02 +01:00
FileSystems Implement sceIoCreate flag O_EXCL. Should fix #9322 2017-02-19 10:05:17 +01:00
Font Font: Draw nothing for chars before first glyph. 2016-08-27 09:41:01 -07:00
HLE Fix a bad memory leak in sceMpeg 2017-02-20 11:12:39 +01:00
HW Fix a bad memory leak in sceMpeg 2017-02-20 11:12:39 +01:00
MIPS Minor code formatting in x86 Jit 2017-02-04 14:34:39 +01:00
Util ARM64Emitter: Implement instructions to move data to/from SP 2017-01-26 14:23:42 +01:00
AVIDump.cpp Fix some build errors. 2016-10-10 22:01:20 -07:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Add support compat to fake mipmap hacks. 2017-02-15 01:02:51 +09:00
Compatibility.h Add support compat to fake mipmap hacks. 2017-02-15 01:02:51 +09:00
Config.cpp Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
Config.h Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
Core.cpp Minor fix 2017-01-17 19:02:47 +07:00
Core.h Improve smallwindow detection, code cleanup. 2017-01-17 17:21:00 +07:00
Core.vcxproj cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
Core.vcxproj.filters Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd. 2016-10-09 12:40:40 +02:00
CoreParameter.h Guess what? More renaming 2016-12-27 11:59:06 +01:00
CoreTiming.cpp Clean up various files 2016-09-03 19:23:17 -04:00
CoreTiming.h Clean up various files 2016-09-03 19:23:17 -04:00
CwCheat.cpp Fix comments after code lines and avoid UI crash from empty comments 2016-10-24 04:37:49 +02:00
CwCheat.h Ooops;3, remove leftover 2016-06-21 06:29:26 +02:00
HDRemaster.cpp Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha 2016-06-14 15:42:54 +08:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
Host.h Avoid directly calling osm from Core/GPU code. 2016-05-27 22:05:30 -07:00
Loaders.cpp Consistently resolve PBP paths, use /s in recent. 2016-06-26 20:33:25 -07:00
Loaders.h Add uncached flag for file loader reads. 2016-07-04 12:07:15 -07:00
MemMap.cpp ARM64Emitter: Implement instructions to move data to/from SP 2017-01-26 14:23:42 +01:00
MemMap.h By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT... 2017-01-25 18:35:09 +01:00
MemMapFunctions.cpp Additional fixes and buildfixes 2016-05-08 22:23:51 +02:00
MemMapHelpers.h Fix some GCC compiler warnings about potentially uninitialized variables (compilers are getting too clever..) 2015-06-14 11:32:13 +02:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp Fix the issue where the first argument to homebrew umd0:/EBOOT.PBP instead of their actual location on the memory stick. Fixes #9326 2017-02-19 10:27:26 +01:00
PSPLoaders.h Use MEMSIZE SFO param to detect 64MB homebrew. 2015-12-23 15:16:48 -08:00
Reporting.cpp Get rid of "AutoInit", instead always keep the network initialized. 2017-02-14 13:12:02 +01:00
Reporting.h Show feedback when the compatibility is submitted. 2016-07-04 12:12:40 -07:00
SaveState.cpp Merge pull request #9016 from unknownbrackets/screenshot 2016-09-29 11:16:59 +02:00
SaveState.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
Screenshot.cpp Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
Screenshot.h Cleanup display vs. output screenshot terminology. 2016-09-25 16:35:43 -07:00
System.cpp Fix directory creation. On Android, also create a .nomedia file in PPSSPP_STATE to avoid it showing up in galleries and stuff. 2017-02-20 15:15:04 +01:00
System.h Clean up various files 2016-09-03 19:23:17 -04:00
TextureReplacer.cpp Fixed Inconsistent texture filtering in Disgaea 2 #4235 2016-12-16 22:53:55 +02:00
TextureReplacer.h symbian: Remove! 2016-10-11 18:49:08 +02:00
ThreadEventQueue.h Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
WaveFile.cpp Fix Symbian Builds 2016-09-04 12:52:14 -04:00
WaveFile.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00