ppsspp/Windows
2014-06-06 11:52:36 +03:00
..
Debugger Don't try to read breakpoint info after exit. 2014-05-31 10:03:01 -07:00
GEDebugger Make sure not to break when GE debugger closed. 2014-05-15 22:45:51 -07:00
W32Util Clean up double creation of memory debugger. 2014-02-14 21:17:36 -08:00
aboutbox.rc
bitmap1.bmp
Breakpoints.h
build-x64.cmd MSBuild scripts: Enable parallel build and in effect, fix x64. 2014-05-08 17:26:22 -04:00
build-x86.cmd MSBuild scripts: Enable parallel build and in effect, fix x64. 2014-05-08 17:26:22 -04:00
ControlMapping.cpp
ControlMapping.h
debugger.txt
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Merge pull request #6212 from thedax/win32-buildfix 2014-06-02 23:42:58 +02:00
DinputDevice.h Merge pull request #6212 from thedax/win32-buildfix 2014-06-02 23:42:58 +02:00
DlgDynaView.cpp
DlgDynaView.h
DSoundStream.cpp
DSoundStream.h
EmuThread.cpp Fix renaming a function from disassembly. 2014-02-11 07:45:13 -08:00
EmuThread.h
git-version-gen.cmd
Globals.cpp
icon1.ico
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp
InputBox.h
InputDevice.cpp Poll controllers on a separate thread on Windows. 2014-03-23 23:46:10 -07:00
InputDevice.h Poll controllers on a separate thread on Windows. 2014-03-23 23:46:10 -07:00
KeyboardDevice.cpp Windows: Fix Delete keymap 2014-05-26 03:10:22 +08:00
KeyboardDevice.h windows: Move rawinput stuff into its own file. 2014-01-19 11:59:11 -08:00
main.cpp Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
main.h
MIPSCompALU.h
MIPSCompBranch.h
OpenGLBase.cpp Fix GL context creation on Windows. Was creating 3.1 contexts on new nVidia drivers. 2014-04-01 11:03:36 +02:00
OpenGLBase.h
ppsspp.ico
ppsspp.rc Add some defines to separate hardcoded shortcuts from the mapped ones 2014-06-06 11:52:35 +03:00
PPSSPP.sln -Update VS 2013 2014-02-17 15:45:29 +01:00
PPSSPP.vcxproj Add a tab to show vertex values to the GE debugger. 2014-02-08 22:03:29 -08:00
PPSSPP.vcxproj.filters Add a tab to show vertex values to the GE debugger. 2014-02-08 22:03:29 -08:00
pspmode.png
RawInput.cpp Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu. 2014-04-26 01:00:45 -04:00
RawInput.h windows: Ignore key/mouse input while menu focused. 2014-01-20 00:57:20 -08:00
README.TXT
resource.h Add some defines to separate hardcoded shortcuts from the mapped ones 2014-06-06 11:52:35 +03:00
rt_manif.bin
stdafx.cpp
stdafx.h
stop1.ico
TouchInputHandler.cpp Buildfix for 32-bit x86, arg. 2014-03-17 21:52:45 -07:00
TouchInputHandler.h Enable touch support by default 2014-01-23 20:16:38 +01:00
version.rc Update version to 0.9.8 2014-03-22 11:58:53 +01:00
WindowsHost.cpp One more warning fix. 2014-06-01 18:53:35 -04:00
WindowsHost.h Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
WndMainWindow.cpp Control mapper now overrides default shortcuts for saved states related commands 2014-06-06 11:52:36 +03:00
WndMainWindow.h Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
XinputDevice.cpp Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented. 2014-05-19 23:31:11 +02:00
XinputDevice.h
XPTheme.h

Just open the MSVC project file and build.