ppsspp/Windows/WindowsHost.cpp
2013-07-29 13:06:01 +02:00

258 lines
6.3 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Core/Core.h"
#include "Core/Config.h"
#include "Core/CoreParameter.h"
#include "Core/System.h"
#include "EmuThread.h"
#include "DSoundStream.h"
#include "WindowsHost.h"
#include "WndMainWindow.h"
#include "OpenGLBase.h"
#include "Windows/Debugger/DebuggerShared.h"
#include "Windows/Debugger/Debugger_Disasm.h"
#include "Windows/Debugger/Debugger_MemoryDlg.h"
#include "Windows/DinputDevice.h"
#include "Windows/XinputDevice.h"
#include "Windows/KeyboardDevice.h"
#include "Core/Debugger/SymbolMap.h"
#include "Common/StringUtils.h"
#include "file/file_util.h"
#include "main.h"
static PMixer *curMixer;
int MyMix(short *buffer, int numSamples, int bits, int rate, int channels)
{
if (curMixer && !Core_IsStepping())
return curMixer->Mix(buffer, numSamples);
else
{
memset(buffer,0,numSamples*sizeof(short)*2);
return numSamples;
}
}
static BOOL PostDialogMessage(Dialog *dialog, UINT message, WPARAM wParam = 0, LPARAM lParam = 0)
{
return PostMessage(dialog->GetDlgHandle(), message, wParam, lParam);
}
WindowsHost::WindowsHost(HWND mainWindow, HWND displayWindow)
{
mainWindow_ = mainWindow;
displayWindow_ = displayWindow;
#define PUSH_BACK(Cls) do { list.push_back(std::shared_ptr<InputDevice>(new Cls())); } while (0)
input.push_back(std::shared_ptr<InputDevice>(new XinputDevice()));
input.push_back(std::shared_ptr<InputDevice>(new DinputDevice()));
keyboard = std::shared_ptr<KeyboardDevice>(new KeyboardDevice());
input.push_back(keyboard);
SetConsolePosition();
}
bool WindowsHost::InitGL(std::string *error_message)
{
return GL_Init(MainWindow::GetDisplayHWND(), error_message);
}
void WindowsHost::ShutdownGL()
{
GL_Shutdown();
}
void WindowsHost::SetWindowTitle(const char *message)
{
std::string title = std::string("PPSSPP ") + PPSSPP_GIT_VERSION + " - " + message;
int size = MultiByteToWideChar(CP_UTF8, 0, title.c_str(), (int) title.size(), NULL, 0);
if (size > 0)
{
// VC++6.0 any more?
wchar_t *utf16_title = new(std::nothrow) wchar_t[size + 1];
if (utf16_title)
size = MultiByteToWideChar(CP_UTF8, 0, title.c_str(), (int) title.size(), utf16_title, size);
else
size = 0;
if (size > 0)
{
utf16_title[size] = 0;
// Don't use SetWindowTextW because it will internally use DefWindowProcA.
DefWindowProcW(mainWindow_, WM_SETTEXT, 0, (LPARAM) utf16_title);
delete[] utf16_title;
}
}
// Something went wrong, fall back to using the local codepage.
if (size <= 0)
SetWindowTextA(mainWindow_, title.c_str());
}
void WindowsHost::InitSound(PMixer *mixer)
{
curMixer = mixer;
DSound::DSound_StartSound(MainWindow::GetHWND(), MyMix);
}
void WindowsHost::UpdateSound()
{
DSound::DSound_UpdateSound();
}
void WindowsHost::ShutdownSound()
{
DSound::DSound_StopSound();
if (curMixer != NULL)
delete curMixer;
curMixer = 0;
}
void WindowsHost::UpdateUI()
{
MainWindow::Update();
}
void WindowsHost::UpdateMemView()
{
for (int i=0; i<numCPUs; i++)
if (memoryWindow[i])
PostDialogMessage(memoryWindow[i], WM_DEB_UPDATE);
}
void WindowsHost::UpdateDisassembly()
{
for (int i=0; i<numCPUs; i++)
if (disasmWindow[i])
PostDialogMessage(disasmWindow[i], WM_DEB_UPDATE);
}
void WindowsHost::SetDebugMode(bool mode)
{
for (int i = 0; i < numCPUs; i++)
{
if (disasmWindow[i])
PostDialogMessage(disasmWindow[i], WM_DEB_SETDEBUGLPARAM, 0, (LPARAM)mode);
}
}
extern BOOL g_bFullScreen;
void WindowsHost::PollControllers(InputState &input_state)
{
bool doPad = true;
for (auto iter = this->input.begin(); iter != this->input.end(); iter++)
{
auto device = *iter;
if (!doPad && device->IsPad())
continue;
if (device->UpdateState(input_state) == InputDevice::UPDATESTATE_SKIP_PAD)
doPad = false;
}
}
void WindowsHost::BootDone()
{
symbolMap.SortSymbols();
SendMessage(MainWindow::GetHWND(), WM_USER+1, 0,0);
SetDebugMode(!g_Config.bAutoRun);
Core_EnableStepping(!g_Config.bAutoRun);
}
static std::string SymbolMapFilename(const char *currentFilename, char* ext)
{
FileInfo info;
std::string result = currentFilename;
// can't fail, definitely exists if it gets this far
getFileInfo(currentFilename, &info);
if (info.isDirectory)
{
#ifdef _WIN32
char* slash = "\\";
#else
char* slash = "/";
#endif
if (!endsWith(result,slash))
result += slash;
return result + ".ppsspp-symbols" + ext;
} else {
size_t dot = result.rfind('.');
if (dot == result.npos)
return result + ext;
result.replace(dot, result.npos, ext);
return result;
}
}
bool WindowsHost::AttemptLoadSymbolMap()
{
bool result1 = symbolMap.LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart.c_str(),".map").c_str());
bool result2 = symbolMap.LoadNocashSym(SymbolMapFilename(PSP_CoreParameter().fileToStart.c_str(),".sym").c_str());
return result1 || result2;
}
void WindowsHost::SaveSymbolMap()
{
symbolMap.SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart.c_str(),".map").c_str());
}
void WindowsHost::AddSymbol(std::string name, u32 addr, u32 size, int type=0)
{
symbolMap.AddSymbol(name.c_str(), addr, size, (SymbolType)type);
}
bool WindowsHost::IsDebuggingEnabled()
{
#ifdef _DEBUG
return true;
#else
return false;
#endif
}
void WindowsHost::SetConsolePosition()
{
HWND console = GetConsoleWindow();
if (console != NULL && g_Config.iConsoleWindowX != -1 && g_Config.iConsoleWindowY != -1)
SetWindowPos(console, NULL, g_Config.iConsoleWindowX, g_Config.iConsoleWindowY, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
void WindowsHost::UpdateConsolePosition()
{
RECT rc;
HWND console = GetConsoleWindow();
if (console != NULL && GetWindowRect(console, &rc))
{
g_Config.iConsoleWindowX = rc.left;
g_Config.iConsoleWindowY = rc.top;
}
}