mirror of
https://github.com/libretro/ppsspp.git
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250 lines
7.6 KiB
C++
250 lines
7.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <string>
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#include "Core/Dialog/PSPDialog.h"
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#include "Core/MemMap.h"
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#include "Common/CommonTypes.h"
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/**
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* Enumeration for input language
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*/
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enum SceUtilityOskInputLanguage
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{
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PSP_UTILITY_OSK_LANGUAGE_DEFAULT = 0x00,
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PSP_UTILITY_OSK_LANGUAGE_JAPANESE = 0x01,
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PSP_UTILITY_OSK_LANGUAGE_ENGLISH = 0x02,
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PSP_UTILITY_OSK_LANGUAGE_FRENCH = 0x03,
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PSP_UTILITY_OSK_LANGUAGE_SPANISH = 0x04,
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PSP_UTILITY_OSK_LANGUAGE_GERMAN = 0x05,
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PSP_UTILITY_OSK_LANGUAGE_ITALIAN = 0x06,
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PSP_UTILITY_OSK_LANGUAGE_DUTCH = 0x07,
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PSP_UTILITY_OSK_LANGUAGE_PORTUGESE = 0x08,
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PSP_UTILITY_OSK_LANGUAGE_RUSSIAN = 0x09,
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PSP_UTILITY_OSK_LANGUAGE_KOREAN = 0x0a
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};
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/**
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* Enumeration for OSK internal state
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*/
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enum SceUtilityOskState
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{
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PSP_UTILITY_OSK_DIALOG_NONE = 0, /**< No OSK is currently active */
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PSP_UTILITY_OSK_DIALOG_INITING = 1, /**< The OSK is currently being initialized */
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PSP_UTILITY_OSK_DIALOG_INITED = 2, /**< The OSK is initialised */
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PSP_UTILITY_OSK_DIALOG_VISIBLE = 3, /**< The OSK is visible and ready for use */
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PSP_UTILITY_OSK_DIALOG_QUIT = 4, /**< The OSK has been cancelled and should be shut down */
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PSP_UTILITY_OSK_DIALOG_FINISHED = 5 /**< The OSK has successfully shut down */
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};
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/**
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* Enumeration for OSK field results
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*/
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enum SceUtilityOskResult
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{
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PSP_UTILITY_OSK_RESULT_UNCHANGED = 0,
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PSP_UTILITY_OSK_RESULT_CANCELLED = 1,
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PSP_UTILITY_OSK_RESULT_CHANGED = 2
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};
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/**
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* Enumeration for input types (these are limited by initial choice of language)
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*/
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enum SceUtilityOskInputType
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{
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PSP_UTILITY_OSK_INPUTTYPE_ALL = 0x00000000,
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PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT = 0x00000001,
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PSP_UTILITY_OSK_INPUTTYPE_LATIN_SYMBOL = 0x00000002,
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PSP_UTILITY_OSK_INPUTTYPE_LATIN_LOWERCASE = 0x00000004,
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PSP_UTILITY_OSK_INPUTTYPE_LATIN_UPPERCASE = 0x00000008,
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_DIGIT = 0x00000100,
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_SYMBOL = 0x00000200,
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_LOWERCASE = 0x00000400,
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_UPPERCASE = 0x00000800,
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// http://en.wikipedia.org/wiki/Hiragana
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_HIRAGANA = 0x00001000,
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// http://en.wikipedia.org/wiki/Katakana
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// Half-width Katakana
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_HALF_KATAKANA = 0x00002000,
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_KATAKANA = 0x00004000,
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// http://en.wikipedia.org/wiki/Kanji
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_KANJI = 0x00008000,
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PSP_UTILITY_OSK_INPUTTYPE_RUSSIAN_LOWERCASE = 0x00010000,
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PSP_UTILITY_OSK_INPUTTYPE_RUSSIAN_UPPERCASE = 0x00020000,
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PSP_UTILITY_OSK_INPUTTYPE_KOREAN = 0x00040000,
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PSP_UTILITY_OSK_INPUTTYPE_URL = 0x00080000
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};
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#if COMMON_LITTLE_ENDIAN
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typedef SceUtilityOskState SceUtilityOskState_le;
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typedef SceUtilityOskInputLanguage SceUtilityOskInputLanguage_le;
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typedef SceUtilityOskResult SceUtilityOskResult_le;
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#else
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typedef swap_struct_t<SceUtilityOskState, swap_32_t<SceUtilityOskState> > SceUtilityOskState_le;
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typedef swap_struct_t<SceUtilityOskInputLanguage, swap_32_t<SceUtilityOskInputLanguage> > SceUtilityOskInputLanguage_le;
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typedef swap_struct_t<SceUtilityOskResult, swap_32_t<SceUtilityOskResult> > SceUtilityOskResult_le;
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#endif
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/**
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* OSK Field data
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*/
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struct SceUtilityOskData
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{
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/** Unknown. Pass 0. */
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s32_le unk_00;
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/** Unknown. Pass 0. */
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s32_le unk_04;
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/** One of ::SceUtilityOskInputLanguage */
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SceUtilityOskInputLanguage_le language;
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/** Unknown. Pass 0. */
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s32_le unk_12;
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/** One or more of ::SceUtilityOskInputType (types that are selectable by pressing SELECT) */
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s32_le inputtype;
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/** Number of lines */
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s32_le lines;
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/** Unknown. Pass 0. */
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s32_le unk_24;
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/** Description text */
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PSPPointer<u16_le> desc;
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/** Initial text */
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PSPPointer<u16_le> intext;
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// Length, in unsigned shorts, including the terminator.
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u32_le outtextlength;
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/** Pointer to the output text */
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PSPPointer<u16_le> outtext;
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/** Result. One of ::SceUtilityOskResult */
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SceUtilityOskResult_le result;
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// Number of characters to allow, not including terminator (if less than outtextlength - 1.)
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u32_le outtextlimit;
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};
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// Parameters to sceUtilityOskInitStart
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struct SceUtilityOskParams
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{
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pspUtilityDialogCommon base;
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// Number of fields.
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s32_le fieldCount;
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// Pointer to an array of fields (see SceUtilityOskData.)
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PSPPointer<SceUtilityOskData> fields;
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SceUtilityOskState_le state;
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// Maybe just padding?
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s32_le unk_60;
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};
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// Internal enum, not from PSP.
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enum OskKeyboardDisplay
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{
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OSK_KEYBOARD_LATIN_LOWERCASE,
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OSK_KEYBOARD_LATIN_UPPERCASE,
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OSK_KEYBOARD_HIRAGANA,
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OSK_KEYBOARD_KATAKANA,
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OSK_KEYBOARD_KOREAN,
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OSK_KEYBOARD_RUSSIAN_LOWERCASE,
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OSK_KEYBOARD_RUSSIAN_UPPERCASE,
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OSK_KEYBOARD_LATIN_FW_LOWERCASE,
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OSK_KEYBOARD_LATIN_FW_UPPERCASE,
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// TODO: Something to do native?
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OSK_KEYBOARD_COUNT
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};
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// Internal enum, not from PSP.
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enum OskKeyboardLanguage
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{
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OSK_LANGUAGE_ENGLISH, //English half-width
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OSK_LANGUAGE_JAPANESE,
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OSK_LANGUAGE_KOREAN,
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OSK_LANGUAGE_RUSSIAN,
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OSK_LANGUAGE_ENGLISH_FW, //English full-width (mostly used in Japanese games)
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OSK_LANGUAGE_COUNT
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};
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// Internal enum, not from PSP.
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enum
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{
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LOWERCASE,
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UPPERCASE
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};
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const OskKeyboardDisplay OskKeyboardCases[OSK_LANGUAGE_COUNT][2] =
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{
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{ OSK_KEYBOARD_LATIN_LOWERCASE, OSK_KEYBOARD_LATIN_UPPERCASE },
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{ OSK_KEYBOARD_HIRAGANA, OSK_KEYBOARD_KATAKANA },
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{ OSK_KEYBOARD_KOREAN, OSK_KEYBOARD_KOREAN }, // Korean only has one case, so just repeat it.
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{ OSK_KEYBOARD_RUSSIAN_LOWERCASE, OSK_KEYBOARD_RUSSIAN_UPPERCASE },
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{ OSK_KEYBOARD_LATIN_FW_LOWERCASE, OSK_KEYBOARD_LATIN_FW_UPPERCASE }
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};
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static const std::string OskKeyboardNames[] =
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{
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"en_US",
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"ja_JP",
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"ko_KR",
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"ru_RU",
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"English Full-width",
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};
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class PSPOskDialog: public PSPDialog {
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public:
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PSPOskDialog();
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virtual ~PSPOskDialog();
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virtual int Init(u32 oskPtr);
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virtual int Update(int animSpeed) override;
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virtual int Shutdown(bool force = false) override;
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virtual void DoState(PointerWrap &p) override;
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virtual pspUtilityDialogCommon *GetCommonParam() override;
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protected:
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virtual bool UseAutoStatus() override {
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return false;
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}
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private:
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void ConvertUCS2ToUTF8(std::string& _string, const PSPPointer<u16_le>& em_address);
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void ConvertUCS2ToUTF8(std::string& _string, const wchar_t *input);
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void RenderKeyboard();
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#if defined(USING_WIN_UI)
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int NativeKeyboard();
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#endif
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std::wstring CombinationString(bool isInput); // for Japanese, Korean
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std::wstring CombinationKorean(bool isInput); // for Korea
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void RemoveKorean(); // for Korean character removal
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u32 FieldMaxLength();
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int GetIndex(const wchar_t* src, wchar_t ch);
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PSPPointer<SceUtilityOskParams> oskParams;
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std::string oskDesc;
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std::string oskIntext;
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std::string oskOuttext;
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int selectedChar;
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std::wstring inputChars;
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OskKeyboardDisplay currentKeyboard;
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OskKeyboardLanguage currentKeyboardLanguage;
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bool isCombinated;
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int i_level; // for Korean Keyboard support
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int i_value[3]; // for Korean Keyboard support
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};
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