ppsspp/Core
2013-10-17 11:57:55 +08:00
..
Debugger Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
Dialog Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
ELF Just log and continue when EI_CLASS is wrong. 2013-10-12 10:03:27 -07:00
FileSystems Support non-pfat0 savestates, slightly hacky... 2013-10-13 09:34:20 -07:00
Font Removed redundant includes 2013-09-30 19:05:04 +02:00
HLE Change some log level. 2013-10-17 11:57:55 +08:00
HW Removed redundant includes 2013-09-30 19:05:04 +02:00
MIPS Jit: Fix valgrind warnings. 2013-10-16 22:33:48 +02:00
Util Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp made atomic lock optional 2013-10-16 23:42:47 +05:30
Config.h made atomic lock optional 2013-10-16 23:42:47 +05:30
Core.cpp Buildfix Qt Linux. 2013-10-15 00:40:46 +10:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
Core.vcxproj.filters Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
CoreParameter.h Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
CoreTiming.cpp Typo. 2013-09-21 17:04:05 -07:00
CoreTiming.h Don't use Advance() in syscalls, it's unsafe. 2013-09-21 15:03:30 -07:00
CPU.cpp
CPU.h
CwCheat.cpp Have CWCheats use it, too. It's useful pretty much anywhere one needs the real path instead of a virtual memory stick path. 2013-10-15 03:41:11 -04:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp
Host.h When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
MemMapFunctions.cpp Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them. 2013-09-21 18:53:55 +02:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Log some save state errors 2013-10-13 13:46:44 +02:00
SaveState.h Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
System.cpp Whoops. Forgot to push this. 2013-10-15 03:41:11 -04:00
System.h Assume g_Config.memCardDirectory will have a trailing slash. Make InitSysDirectories for Win32 only. 2013-10-15 03:41:10 -04:00
ThreadEventQueue.h Fix uninitialized variable, oops. 2013-10-13 15:14:30 -07:00