ppsspp/Windows/XinputDevice.h
Unknown W. Brackets dcd2c26214 Treat the keyboard and pads differently.
We basically never want two pads active at once, but keyboard is
different.  So, they need to be treated differently.

Fixes #1212.
2013-04-07 18:42:23 -07:00

19 lines
354 B
C++

#pragma once
#include "InputDevice.h"
#include "Xinput.h"
class XinputDevice :
public InputDevice
{
public:
XinputDevice();
virtual int UpdateState(InputState &input_state);
virtual bool IsPad() { return true; }
private:
void ApplyDiff(XINPUT_STATE &state, InputState &input_state);
int gamepad_idx;
int check_delay;
XINPUT_STATE prevState;
};