ppsspp/Core/HLE/sceKernelSemaphore.cpp
Unknown W. Brackets e7b6487c4e Wrap sceKernel DeleteSema and CancelSema.
Also fix copy/paste mistake from SignalSema func.
2012-11-11 18:30:13 -08:00

281 lines
7.2 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "sceKernel.h"
#include "sceKernelThread.h"
#include "sceKernelSemaphore.h"
/** Current state of a semaphore.
* @see sceKernelReferSemaStatus.
*/
struct NativeSemaphore
{
/** Size of the ::SceKernelSemaInfo structure. */
SceSize size;
/** NUL-terminated name of the semaphore. */
char name[32];
/** Attributes. */
SceUInt attr;
/** The initial count the semaphore was created with. */
int initCount;
/** The current count. */
int currentCount;
/** The maximum count. */
int maxCount;
/** The number of threads waiting on the semaphore. */
int numWaitThreads;
};
struct Semaphore : public KernelObject
{
const char *GetName() {return ns.name;}
const char *GetTypeName() {return "Semaphore";}
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_SEMID; }
int GetIDType() const { return SCE_KERNEL_TMID_Semaphore; }
NativeSemaphore ns;
std::vector<SceUID> waitingThreads;
};
int sceKernelCancelSema(SceUID id, int newCount, u32 numWaitThreadsPtr)
{
ERROR_LOG(HLE,"UNIMPL sceKernelCancelSema(%i)", id);
return 0;
}
//SceUID sceKernelCreateSema(const char *name, SceUInt attr, int initVal, int maxVal, SceKernelSemaOptParam *option);
void sceKernelCreateSema()
{
const char *name = Memory::GetCharPointer(PARAM(0));
Semaphore *s = new Semaphore;
SceUID id = kernelObjects.Create(s);
s->ns.size = sizeof(NativeSemaphore);
strncpy(s->ns.name, name, 32);
s->ns.attr = PARAM(1);
s->ns.initCount = PARAM(2);
s->ns.currentCount = s->ns.initCount;
s->ns.maxCount = PARAM(3);
s->ns.numWaitThreads = 0;
DEBUG_LOG(HLE,"%i=sceKernelCreateSema(%s, %08x, %i, %i, %08x)", id, s->ns.name, s->ns.attr, s->ns.initCount, s->ns.maxCount, PARAM(4));
RETURN(id);
}
//int sceKernelDeleteSema(SceUID semaid);
int sceKernelDeleteSema(SceUID id)
{
DEBUG_LOG(HLE,"sceKernelDeleteSema(%i)", id);
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
bool wokeThreads = false;
std::vector<SceUID>::iterator iter;
for (iter = s->waitingThreads.begin(); iter!=s->waitingThreads.end(); iter++)
{
SceUID threadID = *iter;
// TODO: Set SCE_KERNEL_ERROR_WAIT_DELETE returnValue?
__KernelResumeThreadFromWait(threadID);
wokeThreads = true;
}
s->waitingThreads.empty();
// TODO: Should this reschedule? threads/semaphores fails if it doesn't.
if (wokeThreads)
__KernelReSchedule("semaphore deleted");
return kernelObjects.Destroy<Semaphore>(id);
}
else
{
ERROR_LOG(HLE, "sceKernelDeleteSema : Trying to delete invalid semaphore %i", id);
return error;
}
}
int sceKernelReferSemaStatus(SceUID id, u32 infoPtr)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
DEBUG_LOG(HLE,"sceKernelReferSemaStatus(%i, %08x)", id, infoPtr);
NativeSemaphore *outptr = (NativeSemaphore*)Memory::GetPointer(infoPtr);
memcpy((char*)outptr, (char*)&s->ns, s->ns.size);
return 0;
}
else
{
ERROR_LOG(HLE,"Error %08x", error);
return error;
}
}
//int sceKernelSignalSema(SceUID semaid, int signal);
int sceKernelSignalSema(SceUID id, int signal)
{
//TODO: check that this thing really works :)
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
int oldval = s->ns.currentCount;
if (s->ns.currentCount + signal > s->ns.maxCount)
s->ns.currentCount += s->ns.maxCount;
else
s->ns.currentCount += signal;
DEBUG_LOG(HLE,"sceKernelSignalSema(%i, %i) (old: %i, new: %i)", id, signal, oldval, s->ns.currentCount);
bool wokeThreads = false;
retry:
//TODO: check for threads to wake up - wake them
std::vector<SceUID>::iterator iter;
for (iter = s->waitingThreads.begin(); iter!=s->waitingThreads.end(); s++)
{
SceUID threadID = *iter;
int wVal = (int)__KernelGetWaitValue(threadID, error);
if (wVal <= s->ns.currentCount)
{
s->ns.currentCount -= wVal;
s->ns.numWaitThreads--;
__KernelResumeThreadFromWait(threadID);
wokeThreads = true;
s->waitingThreads.erase(iter);
goto retry;
}
else
{
break;
}
}
// RETURN(0);
//pop the thread that were released from waiting
// I don't think we should reschedule here
//if (wokeThreads)
// __KernelReSchedule("semaphore signalled");
return 0;
}
else
{
ERROR_LOG(HLE, "sceKernelSignalSema : Trying to signal invalid semaphore %i", id);
return error;
}
}
//int sceKernelWaitSema(SceUID semaid, int signal, SceUInt *timeout);
int sceKernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
DEBUG_LOG(HLE,"sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
if (s->ns.currentCount >= wantedCount) //TODO fix
{
s->ns.currentCount -= wantedCount;
return 0;
}
else
{
s->ns.numWaitThreads++;
s->waitingThreads.push_back(__KernelGetCurThread());
__KernelWaitCurThread(WAITTYPE_SEMA, id, wantedCount, 0, false);
return 0;
}
}
else
{
ERROR_LOG(HLE, "sceKernelWaitSema : Trying to wait for invalid semaphore %i", id);
return error;
}
}
//int sceKernelWaitSemaCB(SceUID semaid, int signal, SceUInt *timeout);
int sceKernelWaitSemaCB(SceUID id, int wantedCount, u32 timeoutPtr)
{
DEBUG_LOG(HLE,"sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
DEBUG_LOG(HLE,"CurrentCount: %i, Signal: %i", s->ns.currentCount, wantedCount);
if (s->ns.currentCount >= wantedCount) //TODO fix
{
DEBUG_LOG(HLE,"Subtracting");
s->ns.currentCount -= wantedCount;
}
else
{
s->ns.numWaitThreads++;
s->waitingThreads.push_back(__KernelGetCurThread());
// TODO: timeoutPtr?
__KernelWaitCurThread(WAITTYPE_SEMA, id, wantedCount, 0, true);
__KernelCheckCallbacks();
return 0;
}
DEBUG_LOG(HLE,"After: CurrentCount: %i, Signal: %i", s->ns.currentCount, wantedCount);
return 0;
}
else
{
ERROR_LOG(HLE,"sceKernelWaitSemaCB - Bad semaphore");
return error;
}
}
// Should be same as WaitSema but without the wait, instead returning SCE_KERNEL_ERROR_SEMA_ZERO
int sceKernelPollSema(SceUID id, int wantedCount)
{
u32 error;
Semaphore *s = kernelObjects.Get<Semaphore>(id, error);
if (s)
{
DEBUG_LOG(HLE,"sceKernelPollSema(%i, %i)", id, wantedCount);
if (s->ns.currentCount >= wantedCount) //TODO fix
{
s->ns.currentCount -= wantedCount;
return 0;
}
else
{
return SCE_KERNEL_ERROR_SEMA_ZERO;
}
}
else
{
ERROR_LOG(HLE, "sceKernelPollSema : Trying to poll invalid semaphore %i", id);
return error;
}
}