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DepalettizeShader.cpp
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Use texture stage 3 for the palette, always.
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2015-03-08 13:13:04 -07:00 |
DepalettizeShader.h
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Add basic decimation to the depal clut cache.
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2014-05-31 22:07:41 -07:00 |
FragmentShaderGenerator.cpp
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Fix a dumb mistake for shader framebuf fetch.
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2015-03-14 00:14:59 -07:00 |
FragmentShaderGenerator.h
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Optimize color tests against zero.
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2015-03-08 19:08:21 -07:00 |
FragmentTestCache.cpp
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Optimize color tests against zero.
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2015-03-08 19:08:21 -07:00 |
FragmentTestCache.h
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Decimate the fragtest cache less often.
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2015-03-08 18:35:53 -07:00 |
Framebuffer.cpp
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Invalidate buffers used for download.
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2015-03-14 16:11:20 -07:00 |
Framebuffer.h
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Fixed Indentation + Moved Cardboard Menu
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2015-01-24 20:01:09 +01:00 |
GLES_GPU.cpp
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Fix issue where on-screen UI might be invisible in non-buffered rendering
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2015-02-04 17:29:49 +01:00 |
GLES_GPU.h
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Avoid passing a GPUstate by value.
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2015-01-17 18:21:04 -08:00 |
ShaderManager.cpp
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Don't prepare to fetch translations unless we actually are going to use them.. In a couple of places in the code.
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2015-02-04 13:41:21 +01:00 |
ShaderManager.h
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Add a sanity check for shader linking, active in debug mode
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2014-12-14 20:17:29 +01:00 |
Spline.cpp
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Oops, fix mistake in spline drawing
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2015-01-29 16:30:52 +01:00 |
StateMapping.cpp
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Add support for ARM_shader_framebuffer_fetch.
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2015-03-07 16:11:43 -08:00 |
StateMapping.h
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Adapt the basic spline code from the softgpu to the GL code.
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2013-08-23 00:33:18 +02:00 |
StencilBuffer.cpp
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
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2015-01-22 19:53:32 +01:00 |
TextureCache.cpp
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Merge pull request #7573 from unknownbrackets/gpu-minor
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2015-03-09 09:59:45 +01:00 |
TextureCache.h
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Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
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2015-01-22 19:53:32 +01:00 |
TextureScaler.cpp
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Oops, fix race in xBRZ buffer alloc.
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2015-02-21 15:51:02 -08:00 |
TextureScaler.h
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Allocate the xBRZ buffer only when actually used.
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2015-02-21 15:51:02 -08:00 |
TransformPipeline.cpp
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Workaround for crash in Pangya Fantasy Golf reported in #6398
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2015-03-01 15:33:34 +01:00 |
TransformPipeline.h
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Merge pull request #7140 from AbandonedCart/master
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2014-12-18 22:38:14 +01:00 |
VertexShaderGenerator.cpp
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Assume lmode does nothing in throughmode.
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2015-03-08 18:03:17 -07:00 |
VertexShaderGenerator.h
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Add a sanity check for shader linking, active in debug mode
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2014-12-14 20:17:29 +01:00 |