mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-05 15:37:51 +00:00
383 lines
11 KiB
Plaintext
383 lines
11 KiB
Plaintext
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
|
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
|
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
|
|
|
Feel free to customize this file to suit your needs
|
|
*/
|
|
|
|
#include "SDL.h"
|
|
#include "SDLMain.h"
|
|
#include <sys/param.h> /* for MAXPATHLEN */
|
|
#include <unistd.h>
|
|
|
|
/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
|
|
but the method still is there and works. To avoid warnings, we declare
|
|
it ourselves here. */
|
|
@interface NSApplication(SDL_Missing_Methods)
|
|
- (void)setAppleMenu:(NSMenu *)menu;
|
|
@end
|
|
|
|
/* Use this flag to determine whether we use SDLMain.nib or not */
|
|
#define SDL_USE_NIB_FILE 0
|
|
|
|
/* Use this flag to determine whether we use CPS (docking) or not */
|
|
#define SDL_USE_CPS 1
|
|
#ifdef SDL_USE_CPS
|
|
/* Portions of CPS.h */
|
|
typedef struct CPSProcessSerNum
|
|
{
|
|
UInt32 lo;
|
|
UInt32 hi;
|
|
} CPSProcessSerNum;
|
|
|
|
extern "C" OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
|
|
extern "C" OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
|
|
extern "C" OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
|
|
|
|
#endif /* SDL_USE_CPS */
|
|
|
|
static int gArgc;
|
|
static char **gArgv;
|
|
static BOOL gFinderLaunch;
|
|
static BOOL gCalledAppMainline = FALSE;
|
|
|
|
static NSString *getApplicationName(void)
|
|
{
|
|
const NSDictionary *dict;
|
|
NSString *appName = 0;
|
|
|
|
/* Determine the application name */
|
|
dict = (const NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
|
|
if (dict)
|
|
appName = [dict objectForKey: @"CFBundleName"];
|
|
|
|
if (![appName length])
|
|
appName = [[NSProcessInfo processInfo] processName];
|
|
|
|
return appName;
|
|
}
|
|
|
|
#if SDL_USE_NIB_FILE
|
|
/* A helper category for NSString */
|
|
@interface NSString (ReplaceSubString)
|
|
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
|
|
@end
|
|
#endif
|
|
|
|
@interface NSApplication (SDLApplication)
|
|
@end
|
|
|
|
@implementation NSApplication (SDLApplication)
|
|
/* Invoked from the Quit menu item */
|
|
- (void)terminate:(id)sender
|
|
{
|
|
/* Post a SDL_QUIT event */
|
|
SDL_Event event;
|
|
event.type = SDL_QUIT;
|
|
SDL_PushEvent(&event);
|
|
}
|
|
@end
|
|
|
|
/* The main class of the application, the application's delegate */
|
|
@implementation SDLMain
|
|
|
|
/* Set the working directory to the .app's parent directory */
|
|
- (void) setupWorkingDirectory:(BOOL)shouldChdir
|
|
{
|
|
if (shouldChdir)
|
|
{
|
|
char parentdir[MAXPATHLEN];
|
|
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
|
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
|
|
if (CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, MAXPATHLEN)) {
|
|
chdir(parentdir); /* chdir to the binary app's parent */
|
|
}
|
|
CFRelease(url);
|
|
CFRelease(url2);
|
|
}
|
|
}
|
|
|
|
#if SDL_USE_NIB_FILE
|
|
|
|
/* Fix menu to contain the real app name instead of "SDL App" */
|
|
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
|
|
{
|
|
NSRange aRange;
|
|
NSEnumerator *enumerator;
|
|
NSMenuItem *menuItem;
|
|
|
|
aRange = [[aMenu title] rangeOfString:@"SDL App"];
|
|
if (aRange.length != 0)
|
|
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
|
|
|
|
enumerator = [[aMenu itemArray] objectEnumerator];
|
|
while ((menuItem = [enumerator nextObject]))
|
|
{
|
|
aRange = [[menuItem title] rangeOfString:@"SDL App"];
|
|
if (aRange.length != 0)
|
|
[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
|
|
if ([menuItem hasSubmenu])
|
|
[self fixMenu:[menuItem submenu] withAppName:appName];
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
static void setApplicationMenu(void)
|
|
{
|
|
/* warning: this code is very odd */
|
|
NSMenu *appleMenu;
|
|
NSMenuItem *menuItem;
|
|
NSString *title;
|
|
NSString *appName;
|
|
|
|
appName = getApplicationName();
|
|
appleMenu = [[NSMenu alloc] initWithTitle:@""];
|
|
|
|
/* Add menu items */
|
|
title = [@"About " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
|
|
|
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Hide " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
|
|
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
|
|
|
|
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
|
|
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
|
|
title = [@"Quit " stringByAppendingString:appName];
|
|
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
|
|
|
|
/* Put menu into the menubar */
|
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
|
[menuItem setSubmenu:appleMenu];
|
|
[[NSApp mainMenu] addItem:menuItem];
|
|
|
|
/* Tell the application object that this is now the application menu */
|
|
[NSApp setAppleMenu:appleMenu];
|
|
|
|
/* Finally give up our references to the objects */
|
|
[appleMenu release];
|
|
[menuItem release];
|
|
}
|
|
|
|
/* Create a window menu */
|
|
static void setupWindowMenu(void)
|
|
{
|
|
NSMenu *windowMenu;
|
|
NSMenuItem *windowMenuItem;
|
|
NSMenuItem *menuItem;
|
|
|
|
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
|
|
|
/* "Minimize" item */
|
|
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
|
|
[windowMenu addItem:menuItem];
|
|
[menuItem release];
|
|
|
|
/* Put menu into the menubar */
|
|
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
|
|
[windowMenuItem setSubmenu:windowMenu];
|
|
[[NSApp mainMenu] addItem:windowMenuItem];
|
|
|
|
/* Tell the application object that this is now the window menu */
|
|
[NSApp setWindowsMenu:windowMenu];
|
|
|
|
/* Finally give up our references to the objects */
|
|
[windowMenu release];
|
|
[windowMenuItem release];
|
|
}
|
|
|
|
/* Replacement for NSApplicationMain */
|
|
static void CustomApplicationMain (int argc, char **argv)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
SDLMain *sdlMain;
|
|
|
|
/* Ensure the application object is initialised */
|
|
[NSApplication sharedApplication];
|
|
|
|
#ifdef SDL_USE_CPS
|
|
{
|
|
CPSProcessSerNum PSN;
|
|
/* Tell the dock about us */
|
|
if (!CPSGetCurrentProcess(&PSN))
|
|
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
|
|
if (!CPSSetFrontProcess(&PSN))
|
|
[NSApplication sharedApplication];
|
|
}
|
|
#endif /* SDL_USE_CPS */
|
|
|
|
/* Set up the menubar */
|
|
[NSApp setMainMenu:[[NSMenu alloc] init]];
|
|
setApplicationMenu();
|
|
setupWindowMenu();
|
|
|
|
/* Create SDLMain and make it the app delegate */
|
|
sdlMain = [[SDLMain alloc] init];
|
|
[NSApp setDelegate:sdlMain];
|
|
|
|
/* Start the main event loop */
|
|
[NSApp run];
|
|
|
|
[sdlMain release];
|
|
[pool release];
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
/*
|
|
* Catch document open requests...this lets us notice files when the app
|
|
* was launched by double-clicking a document, or when a document was
|
|
* dragged/dropped on the app's icon. You need to have a
|
|
* CFBundleDocumentsType section in your Info.plist to get this message,
|
|
* apparently.
|
|
*
|
|
* Files are added to gArgv, so to the app, they'll look like command line
|
|
* arguments. Previously, apps launched from the finder had nothing but
|
|
* an argv[0].
|
|
*
|
|
* This message may be received multiple times to open several docs on launch.
|
|
*
|
|
* This message is ignored once the app's mainline has been called.
|
|
*/
|
|
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
|
{
|
|
const char *temparg;
|
|
size_t arglen;
|
|
char *arg;
|
|
char **newargv;
|
|
|
|
if (!gFinderLaunch) /* MacOS is passing command line args. */
|
|
return FALSE;
|
|
|
|
if (gCalledAppMainline) /* app has started, ignore this document. */
|
|
return FALSE;
|
|
|
|
temparg = [filename UTF8String];
|
|
arglen = SDL_strlen(temparg) + 1;
|
|
arg = (char *) SDL_malloc(arglen);
|
|
if (arg == NULL)
|
|
return FALSE;
|
|
|
|
newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
|
|
if (newargv == NULL)
|
|
{
|
|
SDL_free(arg);
|
|
return FALSE;
|
|
}
|
|
gArgv = newargv;
|
|
|
|
SDL_strlcpy(arg, temparg, arglen);
|
|
gArgv[gArgc++] = arg;
|
|
gArgv[gArgc] = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* Called when the internal event loop has just started running */
|
|
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
|
{
|
|
int status;
|
|
|
|
/* Set the working directory to the .app's parent directory */
|
|
[self setupWorkingDirectory:gFinderLaunch];
|
|
|
|
#if SDL_USE_NIB_FILE
|
|
/* Set the main menu to contain the real app name instead of "SDL App" */
|
|
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
|
|
#endif
|
|
|
|
/* Hand off to main application code */
|
|
gCalledAppMainline = TRUE;
|
|
status = SDL_main (gArgc, gArgv);
|
|
|
|
/* We're done, thank you for playing */
|
|
exit(status);
|
|
}
|
|
@end
|
|
|
|
|
|
@implementation NSString (ReplaceSubString)
|
|
|
|
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
|
|
{
|
|
unsigned int bufferSize;
|
|
unsigned int selfLen = [self length];
|
|
unsigned int aStringLen = [aString length];
|
|
unichar *buffer;
|
|
NSRange localRange;
|
|
NSString *result;
|
|
|
|
bufferSize = selfLen + aStringLen - aRange.length;
|
|
buffer = (unichar *)NSAllocateMemoryPages(bufferSize*sizeof(unichar));
|
|
|
|
/* Get first part into buffer */
|
|
localRange.location = 0;
|
|
localRange.length = aRange.location;
|
|
[self getCharacters:buffer range:localRange];
|
|
|
|
/* Get middle part into buffer */
|
|
localRange.location = 0;
|
|
localRange.length = aStringLen;
|
|
[aString getCharacters:(buffer+aRange.location) range:localRange];
|
|
|
|
/* Get last part into buffer */
|
|
localRange.location = aRange.location + aRange.length;
|
|
localRange.length = selfLen - localRange.location;
|
|
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
|
|
|
|
/* Build output string */
|
|
result = [NSString stringWithCharacters:buffer length:bufferSize];
|
|
|
|
NSDeallocateMemoryPages(buffer, bufferSize);
|
|
|
|
return result;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
|
|
#ifdef main
|
|
# undef main
|
|
#endif
|
|
|
|
extern "C" {
|
|
/* Main entry point to executable - should *not* be SDL_main! */
|
|
int main (int argc, char **argv)
|
|
{
|
|
/* Copy the arguments into a global variable */
|
|
/* This is passed if we are launched by double-clicking */
|
|
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
|
gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
|
|
gArgv[0] = argv[0];
|
|
gArgv[1] = NULL;
|
|
gArgc = 1;
|
|
gFinderLaunch = YES;
|
|
} else {
|
|
int i;
|
|
gArgc = argc;
|
|
gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
|
|
for (i = 0; i <= argc; i++)
|
|
gArgv[i] = argv[i];
|
|
gFinderLaunch = NO;
|
|
}
|
|
|
|
#if SDL_USE_NIB_FILE
|
|
NSApplicationMain (argc, argv);
|
|
#else
|
|
CustomApplicationMain (argc, argv);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
} // extern "C"
|