ppsspp/UI/ControlMappingScreen.h
Henrik Rydgard f1bc751eb9 Step 1: Go back to a single control map.
Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00

57 lines
1.6 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "ui/view.h"
#include "ui/ui_screen.h"
class KeyMappingScreen : public Screen {
public:
KeyMappingScreen() : Screen() {}
void update(InputState &input);
void render();
};
// Dialog box, meant to be pushed
class KeyMappingNewKeyDialog : public PopupScreen {
public:
explicit KeyMappingNewKeyDialog(int btn) : PopupScreen("Map Key") {
pspBtn_ = btn;
last_kb_deviceid_ = 0;
last_kb_key_ = 0;
last_axis_deviceid_ = 0;
last_axis_id_ = -1;
}
void key(const KeyInput &key);
void axis(const AxisInput &axis);
protected:
void CreatePopupContents(UI::ViewGroup *parent);
virtual bool FillVertical() { return false; }
virtual bool ShowButtons() { return false; }
virtual void OnCompleted(DialogResult result) {}
private:
int pspBtn_;
int last_kb_deviceid_;
int last_kb_key_;
int last_axis_deviceid_;
int last_axis_id_;
int last_axis_direction_;
};