ppsspp/Windows
2016-03-06 11:46:41 -08:00
..
Debugger Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
GEDebugger gedbg: Add scaled 16-bit z support. 2016-01-20 22:11:02 -08:00
GPU Assorted fixes and cleanups. 2016-03-06 11:46:41 -08:00
W32Util Delete some outdated xp theme stuff 2015-09-20 21:01:19 +02:00
aboutbox.rc
bitmap1.bmp
build-x64.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
build-x86.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
debugger.txt
DebugLog.bat
DinputDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
DinputDevice.h
DlgDynaView.cpp
DlgDynaView.h
DSoundStream.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
DSoundStream.h Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone.. 2015-01-24 13:50:27 +01:00
EmuThread.cpp Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
EmuThread.h
git-version-gen.cmd Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
Globals.cpp
icon1.ico
InfoLog.bat
InputBox.cpp
InputBox.h
InputDevice.cpp Add an option to ignore gamepads when not focused. 2015-02-28 14:02:03 -08:00
InputDevice.h Add an option to ignore gamepads when not focused. 2015-02-28 14:02:03 -08:00
KeyboardDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
KeyboardDevice.h
main.cpp Make the workqueue slightly safer. Put g_gameInfoCache on the heap. 2016-02-28 12:39:47 +01:00
main.h
MainWindow.cpp Safer window resize on Windows - don't updating the backbuffer size until stopped dragging. 2016-02-21 11:51:10 +01:00
MainWindow.h Support minimize and maximize state. 2015-12-25 19:18:32 -08:00
MainWindowMenu.cpp SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
MainWindowMenu.h Assorted Windows cleanup 2015-09-19 14:43:50 +02:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Revert "Make PPSSPP aware of Windows 10 (mostly for the info screen)." 2015-10-10 19:07:15 +02:00
ppsspp.rc Tabs can't live in space and some other corrections. 2016-01-17 12:13:15 +01:00
PPSSPP.sln Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support) 2016-02-17 21:38:35 +01:00
PPSSPP.vcxproj Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT. 2016-02-10 15:36:10 +01:00
PPSSPP.vcxproj.filters GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
pspmode.png
RawInput.cpp Rename WndMainWindow to MainWindow 2015-09-19 13:14:05 +02:00
RawInput.h Allow mouse clicks only when focused. 2015-02-28 16:01:41 -08:00
README.TXT
resource.h Tabs can't live in space and some other corrections. 2016-01-17 12:13:15 +01:00
stdafx.cpp
stdafx.h Delete some outdated xp theme stuff 2015-09-20 21:01:19 +02:00
stop1.ico
TouchInputHandler.cpp Rename WndMainWindow to MainWindow 2015-09-19 13:14:05 +02:00
TouchInputHandler.h
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WindowsHost.cpp GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
WindowsHost.h GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
XinputDevice.cpp Win32: Fix a bunch of little window resizing issues 2015-05-15 18:04:05 +02:00
XinputDevice.h
XPTheme.h

Just open the MSVC project file and build.