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82 lines
2.2 KiB
C++
82 lines
2.2 KiB
C++
// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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#pragma once
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//////////////////////////////////////////////////////////////////////////
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//CtrlDisAsmView
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// CtrlDisAsmView.cpp
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//////////////////////////////////////////////////////////////////////////
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//This Win32 control is made to be flexible and usable with
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//every kind of CPU architecture that has fixed width instruction words.
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//Just supply it an instance of a class derived from Debugger, with all methods
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//overridden for full functionality.
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//
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//To add to a dialog box, just draw a User Control in the dialog editor,
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//and set classname to "CtrlDisAsmView". you also need to call CtrlDisAsmView::init()
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//before opening this dialog, to register the window class.
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//
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//To get a class instance to be able to access it, just use getFrom(HWND wnd).
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#include "../../Core/Debugger/DebugInterface.h"
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class CtrlMemView
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{
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HWND wnd;
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HFONT font;
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HFONT underlineFont;
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RECT rect;
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unsigned int curAddress;
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unsigned int windowStart;
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int rowHeight;
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int rowSize;
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int addressStart;
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int charWidth;
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int hexStart;
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int asciiStart;
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bool asciiSelected;
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int selectedNibble;
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int visibleRows;
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std::string searchQuery;
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int matchAddress;
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bool searching;
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bool hasFocus;
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static wchar_t szClassName[];
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DebugInterface *debugger;
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void updateStatusBarText();
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void search(bool continueSearch);
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public:
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CtrlMemView(HWND _wnd);
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~CtrlMemView();
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static void init();
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static void deinit();
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static LRESULT CALLBACK wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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static CtrlMemView * getFrom(HWND wnd);
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void setDebugger(DebugInterface *deb)
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{
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debugger=deb;
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}
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DebugInterface *getDebugger()
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{
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return debugger;
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}
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void onPaint(WPARAM wParam, LPARAM lParam);
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void onVScroll(WPARAM wParam, LPARAM lParam);
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void onKeyDown(WPARAM wParam, LPARAM lParam);
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void onChar(WPARAM wParam, LPARAM lParam);
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void onMouseDown(WPARAM wParam, LPARAM lParam, int button);
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void onMouseUp(WPARAM wParam, LPARAM lParam, int button);
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void onMouseMove(WPARAM wParam, LPARAM lParam, int button);
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void redraw();
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void gotoPoint(int x, int y);
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void gotoAddr(unsigned int addr);
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void scrollWindow(int lines);
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void scrollCursor(int bytes);
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}; |