mirror of
https://github.com/libretro/ppsspp.git
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b8d798c3a5
This allows virtual disc files while not allowing unreadable files.
1003 lines
26 KiB
C++
1003 lines
26 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <cstdio>
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#include "thread/thread.h"
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#include "base/mutex.h"
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#include "base/stringutil.h"
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#include "base/timeutil.h"
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#include "file/file_util.h"
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#include "net/http_client.h"
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#include "net/resolve.h"
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#include "net/url.h"
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#include "Common/FileUtil.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/FileSystems/MetaFileSystem.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/sceKernelModule.h"
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#include "Core/PSPLoaders.h"
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#include "Core/MemMap.h"
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#include "Core/Loaders.h"
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#include "Core/System.h"
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#include "Core/ELF/PBPReader.h"
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#include "Core/ELF/ParamSFO.h"
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class LocalFileLoader : public FileLoader {
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public:
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LocalFileLoader(const std::string &filename);
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virtual ~LocalFileLoader();
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virtual bool Exists() override;
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virtual bool IsDirectory() override;
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virtual s64 FileSize() override;
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virtual std::string Path() const override;
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virtual void Seek(s64 absolutePos) override;
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virtual size_t Read(size_t bytes, size_t count, void *data) override;
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override;
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private:
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// First only used by Android, but we can keep it here for everyone.
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int fd_;
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FILE *f_;
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u64 filesize_;
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std::string filename_;
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};
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class HTTPFileLoader : public FileLoader {
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public:
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HTTPFileLoader(const std::string &filename);
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virtual ~HTTPFileLoader() override;
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virtual bool Exists() override;
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virtual bool IsDirectory() override;
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virtual s64 FileSize() override;
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virtual std::string Path() const override;
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virtual void Seek(s64 absolutePos) override;
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virtual size_t Read(size_t bytes, size_t count, void *data) override {
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return ReadAt(filepos_, bytes, count, data);
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}
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virtual size_t Read(size_t bytes, void *data) override {
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return ReadAt(filepos_, bytes, data);
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
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return ReadAt(absolutePos, bytes * count, data) / bytes;
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
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private:
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void Connect() {
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if (!connected_) {
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connected_ = client_.Connect();
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}
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}
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void Disconnect() {
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if (connected_) {
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client_.Disconnect();
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}
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connected_ = false;
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}
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s64 filesize_;
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s64 filepos_;
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Url url_;
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net::AutoInit netInit_;
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http::Client client_;
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std::string filename_;
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bool connected_;
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};
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class RetryingFileLoader : public FileLoader {
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public:
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RetryingFileLoader(FileLoader *backend);
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virtual ~RetryingFileLoader() override;
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virtual bool Exists() override;
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virtual bool IsDirectory() override;
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virtual s64 FileSize() override;
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virtual std::string Path() const override;
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virtual void Seek(s64 absolutePos) override;
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virtual size_t Read(size_t bytes, size_t count, void *data) override {
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return ReadAt(filepos_, bytes, count, data);
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}
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virtual size_t Read(size_t bytes, void *data) override {
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return ReadAt(filepos_, bytes, data);
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
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return ReadAt(absolutePos, bytes * count, data) / bytes;
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
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private:
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enum {
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MAX_RETRIES = 3,
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};
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s64 filepos_;
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FileLoader *backend_;
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};
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class CachingFileLoader : public FileLoader {
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public:
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CachingFileLoader(FileLoader *backend);
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virtual ~CachingFileLoader() override;
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virtual bool Exists() override;
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virtual bool IsDirectory() override;
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virtual s64 FileSize() override;
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virtual std::string Path() const override;
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virtual void Seek(s64 absolutePos) override;
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virtual size_t Read(size_t bytes, size_t count, void *data) override {
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return ReadAt(filepos_, bytes, count, data);
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}
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virtual size_t Read(size_t bytes, void *data) override {
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return ReadAt(filepos_, bytes, data);
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) override {
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return ReadAt(absolutePos, bytes * count, data) / bytes;
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}
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virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data) override;
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private:
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void InitCache();
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void ShutdownCache();
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size_t ReadFromCache(s64 pos, size_t bytes, void *data);
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// Guaranteed to read at least one block into the cache.
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void SaveIntoCache(s64 pos, size_t bytes, bool readingAhead = false);
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bool MakeCacheSpaceFor(size_t blocks, bool readingAhead);
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void StartReadAhead(s64 pos);
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enum {
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BLOCK_SIZE = 65536,
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BLOCK_SHIFT = 16,
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MAX_BLOCKS_PER_READ = 16,
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MAX_BLOCKS_CACHED = 4096, // 256 MB
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BLOCK_READAHEAD = 4,
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};
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s64 filesize_;
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s64 filepos_;
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FileLoader *backend_;
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int exists_;
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int isDirectory_;
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u64 generation_;
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u64 oldestGeneration_;
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size_t cacheSize_;
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struct BlockInfo {
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u8 *ptr;
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u64 generation;
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BlockInfo() : ptr(nullptr), generation(0) {
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}
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BlockInfo(u8 *p) : ptr(p), generation(0) {
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}
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};
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std::map<s64, BlockInfo> blocks_;
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recursive_mutex blocksMutex_;
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mutable recursive_mutex backendMutex_;
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bool aheadThread_;
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};
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FileLoader *ConstructFileLoader(const std::string &filename) {
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if (filename.find("http://") == 0 || filename.find("https://") == 0)
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return new CachingFileLoader(new RetryingFileLoader(new HTTPFileLoader(filename)));
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return new LocalFileLoader(filename);
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}
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LocalFileLoader::LocalFileLoader(const std::string &filename)
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: fd_(0), f_(nullptr), filesize_(0), filename_(filename) {
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f_ = File::OpenCFile(filename, "rb");
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if (!f_) {
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return;
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}
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#ifdef ANDROID
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// Android NDK does not support 64-bit file I/O using C streams
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// so we fall back onto syscalls
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fd_ = fileno(f_);
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off64_t off = lseek64(fd_, 0, SEEK_END);
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filesize_ = off;
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lseek64(fd_, 0, SEEK_SET);
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#else
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fseek(f_, 0, SEEK_END);
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filesize_ = ftello(f_);
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fseek(f_, 0, SEEK_SET);
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#endif
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}
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LocalFileLoader::~LocalFileLoader() {
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if (f_) {
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fclose(f_);
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}
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}
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bool LocalFileLoader::Exists() {
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// If we couldn't open it for reading, we say it does not exist.
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if (f_ || IsDirectory()) {
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FileInfo info;
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return getFileInfo(filename_.c_str(), &info);
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}
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return false;
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}
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bool LocalFileLoader::IsDirectory() {
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FileInfo info;
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if (getFileInfo(filename_.c_str(), &info)) {
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return info.isDirectory;
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}
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return false;
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}
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s64 LocalFileLoader::FileSize() {
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return filesize_;
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}
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std::string LocalFileLoader::Path() const {
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return filename_;
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}
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void LocalFileLoader::Seek(s64 absolutePos) {
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#ifdef ANDROID
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lseek64(fd_, absolutePos, SEEK_SET);
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#else
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fseeko(f_, absolutePos, SEEK_SET);
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#endif
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}
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size_t LocalFileLoader::Read(size_t bytes, size_t count, void *data) {
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#ifdef ANDROID
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return read(fd_, data, bytes * count) / bytes;
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#else
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return fread(data, bytes, count, f_);
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#endif
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}
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size_t LocalFileLoader::ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data) {
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Seek(absolutePos);
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return Read(bytes, count, data);
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}
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HTTPFileLoader::HTTPFileLoader(const std::string &filename)
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: filesize_(0), filepos_(0), url_(filename), filename_(filename), connected_(false) {
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if (!client_.Resolve(url_.Host().c_str(), url_.Port())) {
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return;
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}
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Connect();
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int err = client_.SendRequest("HEAD", url_.Resource().c_str());
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if (err < 0) {
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Disconnect();
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return;
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}
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Buffer readbuf;
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std::vector<std::string> responseHeaders;
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int code = client_.ReadResponseHeaders(&readbuf, responseHeaders);
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if (code != 200) {
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// Leave size at 0, invalid.
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ERROR_LOG(LOADER, "HTTP request failed, got %03d for %s", code, filename.c_str());
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Disconnect();
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return;
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}
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// TODO: Expire cache via ETag, etc.
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bool acceptsRange = false;
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for (std::string header : responseHeaders) {
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if (startsWithNoCase(header, "Content-Length:")) {
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size_t size_pos = header.find_first_of(' ');
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if (size_pos != header.npos) {
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size_pos = header.find_first_not_of(' ', size_pos);
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}
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if (size_pos != header.npos) {
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// TODO: Find a way to get this to work right on Symbian?
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#ifndef __SYMBIAN32__
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filesize_ = atoll(&header[size_pos]);
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#else
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filesize_ = atoi(&header[size_pos]);
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#endif
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}
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}
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if (startsWithNoCase(header, "Accept-Ranges:")) {
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std::string lowerHeader = header;
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std::transform(lowerHeader.begin(), lowerHeader.end(), lowerHeader.begin(), tolower);
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// TODO: Delimited.
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if (lowerHeader.find("bytes") != lowerHeader.npos) {
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acceptsRange = true;
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}
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}
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}
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// TODO: Keepalive instead.
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Disconnect();
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if (!acceptsRange) {
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WARN_LOG(LOADER, "HTTP server did not advertise support for range requests.");
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}
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if (filesize_ == 0) {
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ERROR_LOG(LOADER, "Could not determine file size for %s", filename.c_str());
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}
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// If we didn't end up with a filesize_ (e.g. chunked response), give up. File invalid.
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}
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HTTPFileLoader::~HTTPFileLoader() {
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Disconnect();
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}
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bool HTTPFileLoader::Exists() {
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return url_.Valid() && filesize_ > 0;
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}
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bool HTTPFileLoader::IsDirectory() {
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// Only files.
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return false;
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}
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s64 HTTPFileLoader::FileSize() {
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return filesize_;
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}
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std::string HTTPFileLoader::Path() const {
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return filename_;
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}
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void HTTPFileLoader::Seek(s64 absolutePos) {
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filepos_ = absolutePos;
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}
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size_t HTTPFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
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s64 absoluteEnd = std::min(absolutePos + (s64)bytes, filesize_);
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if (absolutePos >= filesize_ || bytes == 0) {
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// Read outside of the file or no read at all, just fail immediately.
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return 0;
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}
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Connect();
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char requestHeaders[4096];
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// Note that the Range header is *inclusive*.
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snprintf(requestHeaders, sizeof(requestHeaders),
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"Range: bytes=%lld-%lld\r\n", absolutePos, absoluteEnd - 1);
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int err = client_.SendRequest("GET", url_.Resource().c_str(), requestHeaders, nullptr);
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if (err < 0) {
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Disconnect();
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return 0;
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}
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Buffer readbuf;
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std::vector<std::string> responseHeaders;
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int code = client_.ReadResponseHeaders(&readbuf, responseHeaders);
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if (code != 206) {
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ERROR_LOG(LOADER, "HTTP server did not respond with range, received code=%03d", code);
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Disconnect();
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return 0;
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}
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// TODO: Expire cache via ETag, etc.
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// We don't support multipart/byteranges responses.
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bool supportedResponse = false;
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for (std::string header : responseHeaders) {
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if (startsWithNoCase(header, "Content-Range:")) {
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// TODO: More correctness. Whitespace can be missing or different.
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s64 first = -1, last = -1, total = -1;
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std::string lowerHeader = header;
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std::transform(lowerHeader.begin(), lowerHeader.end(), lowerHeader.begin(), tolower);
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if (sscanf(lowerHeader.c_str(), "content-range: bytes %lld-%lld/%lld", &first, &last, &total) >= 2) {
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if (first == absolutePos && last == absoluteEnd - 1) {
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supportedResponse = true;
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} else {
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ERROR_LOG(LOADER, "Unexpected HTTP range: got %lld-%lld, wanted %lld-%lld.", first, last, absolutePos, absoluteEnd - 1);
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}
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} else {
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ERROR_LOG(LOADER, "Unexpected HTTP range response: %s", header.c_str());
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}
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}
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}
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// TODO: Would be nice to read directly.
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Buffer output;
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int res = client_.ReadResponseEntity(&readbuf, responseHeaders, &output);
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if (res != 0) {
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ERROR_LOG(LOADER, "Unable to read HTTP response entity: %d", res);
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// Let's take anything we got anyway. Not worse than returning nothing?
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}
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// TODO: Keepalive instead.
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Disconnect();
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if (!supportedResponse) {
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ERROR_LOG(LOADER, "HTTP server did not respond with the range we wanted.");
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return 0;
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}
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size_t readBytes = output.size();
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output.Take(readBytes, (char *)data);
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filepos_ = absolutePos + readBytes;
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return readBytes;
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}
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// Takes ownership of backend.
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CachingFileLoader::CachingFileLoader(FileLoader *backend)
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: filesize_(0), filepos_(0), backend_(backend), exists_(-1), isDirectory_(-1), aheadThread_(false) {
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filesize_ = backend->FileSize();
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if (filesize_ > 0) {
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InitCache();
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}
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}
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CachingFileLoader::~CachingFileLoader() {
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if (filesize_ > 0) {
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ShutdownCache();
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}
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// Takes ownership.
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delete backend_;
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}
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bool CachingFileLoader::Exists() {
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if (exists_ == -1) {
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lock_guard guard(backendMutex_);
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exists_ = backend_->Exists() ? 1 : 0;
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}
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return exists_ == 1;
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}
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bool CachingFileLoader::IsDirectory() {
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if (isDirectory_ == -1) {
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lock_guard guard(backendMutex_);
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isDirectory_ = backend_->IsDirectory() ? 1 : 0;
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}
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return isDirectory_ == 1;
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}
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s64 CachingFileLoader::FileSize() {
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return filesize_;
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}
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std::string CachingFileLoader::Path() const {
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lock_guard guard(backendMutex_);
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return backend_->Path();
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}
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void CachingFileLoader::Seek(s64 absolutePos) {
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filepos_ = absolutePos;
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}
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size_t CachingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
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size_t readSize = ReadFromCache(absolutePos, bytes, data);
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// While in case the cache size is too small for the entire read.
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while (readSize < bytes) {
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SaveIntoCache(absolutePos + readSize, bytes - readSize);
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readSize += ReadFromCache(absolutePos + readSize, bytes - readSize, (u8 *)data + readSize);
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}
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StartReadAhead(absolutePos + readSize);
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filepos_ = absolutePos + readSize;
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return readSize;
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}
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void CachingFileLoader::InitCache() {
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cacheSize_ = 0;
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oldestGeneration_ = 0;
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generation_ = 0;
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}
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void CachingFileLoader::ShutdownCache() {
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// TODO: Maybe add some hint that deletion is coming soon?
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// We can't delete while the thread is running, so have to wait.
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// This should only happen from the menu.
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while (aheadThread_) {
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sleep_ms(1);
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}
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lock_guard guard(blocksMutex_);
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for (auto block : blocks_) {
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delete [] block.second.ptr;
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}
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blocks_.clear();
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cacheSize_ = 0;
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}
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size_t CachingFileLoader::ReadFromCache(s64 pos, size_t bytes, void *data) {
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s64 cacheStartPos = pos >> BLOCK_SHIFT;
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s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
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// TODO: Smarter.
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size_t readSize = 0;
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size_t offset = (size_t)(pos - (cacheStartPos << BLOCK_SHIFT));
|
|
u8 *p = (u8 *)data;
|
|
|
|
lock_guard guard(blocksMutex_);
|
|
for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
|
|
auto block = blocks_.find(i);
|
|
if (block == blocks_.end()) {
|
|
return readSize;
|
|
}
|
|
block->second.generation = generation_;
|
|
|
|
size_t toRead = std::min(bytes - readSize, (size_t)BLOCK_SIZE - offset);
|
|
memcpy(p + readSize, block->second.ptr + offset, toRead);
|
|
readSize += toRead;
|
|
|
|
// Don't need an offset after the first read.
|
|
offset = 0;
|
|
}
|
|
return readSize;
|
|
}
|
|
|
|
void CachingFileLoader::SaveIntoCache(s64 pos, size_t bytes, bool readingAhead) {
|
|
s64 cacheStartPos = pos >> BLOCK_SHIFT;
|
|
s64 cacheEndPos = (pos + bytes - 1) >> BLOCK_SHIFT;
|
|
|
|
lock_guard guard(blocksMutex_);
|
|
size_t blocksToRead = 0;
|
|
for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
|
|
auto block = blocks_.find(i);
|
|
if (block != blocks_.end()) {
|
|
break;
|
|
}
|
|
++blocksToRead;
|
|
if (blocksToRead >= MAX_BLOCKS_PER_READ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!MakeCacheSpaceFor(blocksToRead, readingAhead) || blocksToRead == 0) {
|
|
return;
|
|
}
|
|
|
|
if (blocksToRead == 1) {
|
|
blocksMutex_.unlock();
|
|
|
|
u8 *buf = new u8[BLOCK_SIZE];
|
|
backendMutex_.lock();
|
|
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, BLOCK_SIZE, buf);
|
|
backendMutex_.unlock();
|
|
|
|
blocksMutex_.lock();
|
|
// While blocksMutex_ was unlocked, another thread may have read.
|
|
// If so, free the one we just read.
|
|
if (blocks_.find(cacheStartPos) == blocks_.end()) {
|
|
blocks_[cacheStartPos] = BlockInfo(buf);
|
|
} else {
|
|
delete [] buf;
|
|
}
|
|
} else {
|
|
blocksMutex_.unlock();
|
|
|
|
u8 *wholeRead = new u8[blocksToRead << BLOCK_SHIFT];
|
|
backendMutex_.lock();
|
|
backend_->ReadAt(cacheStartPos << BLOCK_SHIFT, blocksToRead << BLOCK_SHIFT, wholeRead);
|
|
backendMutex_.unlock();
|
|
|
|
blocksMutex_.lock();
|
|
for (size_t i = 0; i < blocksToRead; ++i) {
|
|
if (blocks_.find(cacheStartPos + i) != blocks_.end()) {
|
|
// Written while we were busy, just skip it. Keep the existing block.
|
|
continue;
|
|
}
|
|
u8 *buf = new u8[BLOCK_SIZE];
|
|
memcpy(buf, wholeRead + (i << BLOCK_SHIFT), BLOCK_SIZE);
|
|
blocks_[cacheStartPos + i] = BlockInfo(buf);
|
|
}
|
|
delete[] wholeRead;
|
|
}
|
|
|
|
cacheSize_ += blocksToRead;
|
|
++generation_;
|
|
}
|
|
|
|
bool CachingFileLoader::MakeCacheSpaceFor(size_t blocks, bool readingAhead) {
|
|
size_t goal = MAX_BLOCKS_CACHED - blocks;
|
|
|
|
if (readingAhead && cacheSize_ > goal) {
|
|
return false;
|
|
}
|
|
|
|
lock_guard guard(blocksMutex_);
|
|
while (cacheSize_ > goal) {
|
|
u64 minGeneration = generation_;
|
|
|
|
// We increment the iterator inside because we delete things inside.
|
|
for (auto it = blocks_.begin(); it != blocks_.end(); ) {
|
|
// Check for the minimum seen generation.
|
|
// TODO: Do this smarter?
|
|
if (it->second.generation != 0 && it->second.generation < minGeneration) {
|
|
minGeneration = it->second.generation;
|
|
}
|
|
|
|
// 0 means it was never used yet or was the first read (e.g. block descriptor.)
|
|
if (it->second.generation == oldestGeneration_ || it->second.generation == 0) {
|
|
s64 pos = it->first;
|
|
delete it->second.ptr;
|
|
blocks_.erase(it);
|
|
--cacheSize_;
|
|
|
|
// Our iterator is invalid now. Keep going?
|
|
if (cacheSize_ > goal) {
|
|
// This finds the one at that position.
|
|
it = blocks_.lower_bound(pos);
|
|
} else {
|
|
break;
|
|
}
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
|
|
// If we didn't find any, update to the lowest we did find.
|
|
oldestGeneration_ = minGeneration;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CachingFileLoader::StartReadAhead(s64 pos) {
|
|
lock_guard guard(blocksMutex_);
|
|
if (aheadThread_) {
|
|
// Already going.
|
|
return;
|
|
}
|
|
if (cacheSize_ + BLOCK_READAHEAD > MAX_BLOCKS_CACHED) {
|
|
// Not enough space to readahead.
|
|
return;
|
|
}
|
|
|
|
aheadThread_ = true;
|
|
std::thread th([this, pos] {
|
|
lock_guard guard(blocksMutex_);
|
|
s64 cacheStartPos = pos >> BLOCK_SHIFT;
|
|
s64 cacheEndPos = cacheStartPos + BLOCK_READAHEAD - 1;
|
|
|
|
for (s64 i = cacheStartPos; i <= cacheEndPos; ++i) {
|
|
auto block = blocks_.find(i);
|
|
if (block == blocks_.end()) {
|
|
blocksMutex_.unlock();
|
|
SaveIntoCache(i << BLOCK_SHIFT, BLOCK_SIZE * BLOCK_READAHEAD, true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
aheadThread_ = false;
|
|
});
|
|
th.detach();
|
|
}
|
|
|
|
// Takes ownership of backend.
|
|
RetryingFileLoader::RetryingFileLoader(FileLoader *backend)
|
|
: filepos_(0), backend_(backend) {
|
|
}
|
|
|
|
RetryingFileLoader::~RetryingFileLoader() {
|
|
// Takes ownership.
|
|
delete backend_;
|
|
}
|
|
|
|
bool RetryingFileLoader::Exists() {
|
|
if (!backend_->Exists()) {
|
|
// Retry once, immediately.
|
|
return backend_->Exists();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool RetryingFileLoader::IsDirectory() {
|
|
// Can't tell if it's an error either way.
|
|
return backend_->IsDirectory();
|
|
}
|
|
|
|
s64 RetryingFileLoader::FileSize() {
|
|
s64 filesize = backend_->FileSize();
|
|
if (filesize == 0) {
|
|
return backend_->FileSize();
|
|
}
|
|
return filesize;
|
|
}
|
|
|
|
std::string RetryingFileLoader::Path() const {
|
|
return backend_->Path();
|
|
}
|
|
|
|
void RetryingFileLoader::Seek(s64 absolutePos) {
|
|
filepos_ = absolutePos;
|
|
}
|
|
|
|
size_t RetryingFileLoader::ReadAt(s64 absolutePos, size_t bytes, void *data) {
|
|
size_t readSize = backend_->ReadAt(absolutePos, bytes, data);
|
|
|
|
int retries = 0;
|
|
while (readSize < bytes && retries < MAX_RETRIES) {
|
|
u8 *p = (u8 *)data;
|
|
readSize += backend_->ReadAt(absolutePos + readSize, bytes - readSize, p + readSize);
|
|
++retries;
|
|
}
|
|
|
|
filepos_ = absolutePos + readSize;
|
|
return readSize;
|
|
}
|
|
|
|
// TODO : improve, look in the file more
|
|
IdentifiedFileType Identify_File(FileLoader *fileLoader)
|
|
{
|
|
if (fileLoader == nullptr) {
|
|
ERROR_LOG(LOADER, "Invalid fileLoader");
|
|
return FILETYPE_ERROR;
|
|
}
|
|
if (fileLoader->Path().size() == 0) {
|
|
ERROR_LOG(LOADER, "Invalid filename %s", fileLoader->Path().c_str());
|
|
return FILETYPE_ERROR;
|
|
}
|
|
|
|
if (!fileLoader->Exists()) {
|
|
return FILETYPE_ERROR;
|
|
}
|
|
|
|
std::string extension = fileLoader->Extension();
|
|
if (!strcasecmp(extension.c_str(),".iso"))
|
|
{
|
|
// may be a psx iso, they have 2352 byte sectors. You never know what some people try to open
|
|
if ((fileLoader->FileSize() % 2352) == 0)
|
|
{
|
|
unsigned char sync[12];
|
|
fileLoader->ReadAt(0, 12, sync);
|
|
|
|
// each sector in a mode2 image starts with these 12 bytes
|
|
if (memcmp(sync,"\x00\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF\x00",12) == 0)
|
|
{
|
|
return FILETYPE_ISO_MODE2;
|
|
}
|
|
|
|
// maybe it also just happened to have that size,
|
|
}
|
|
return FILETYPE_PSP_ISO;
|
|
}
|
|
else if (!strcasecmp(extension.c_str(),".cso"))
|
|
{
|
|
return FILETYPE_PSP_ISO;
|
|
}
|
|
|
|
|
|
// First, check if it's a directory with an EBOOT.PBP in it.
|
|
if (fileLoader->IsDirectory()) {
|
|
std::string filename = fileLoader->Path();
|
|
if (filename.size() > 4) {
|
|
FileInfo ebootInfo;
|
|
// Check for existence of EBOOT.PBP, as required for "Directory games".
|
|
if (getFileInfo((filename + "/EBOOT.PBP").c_str(), &ebootInfo)) {
|
|
if (ebootInfo.exists) {
|
|
return FILETYPE_PSP_PBP_DIRECTORY;
|
|
}
|
|
}
|
|
|
|
// check if it's a disc directory
|
|
if (getFileInfo((filename + "/PSP_GAME").c_str(), &ebootInfo)) {
|
|
if (ebootInfo.exists) {
|
|
return FILETYPE_PSP_DISC_DIRECTORY;
|
|
}
|
|
}
|
|
}
|
|
|
|
return FILETYPE_NORMAL_DIRECTORY;
|
|
}
|
|
|
|
u32_le id;
|
|
|
|
size_t readSize = fileLoader->ReadAt(0, 4, 1, &id);
|
|
if (readSize != 1) {
|
|
return FILETYPE_ERROR;
|
|
}
|
|
|
|
u32 psar_offset = 0, psar_id = 0;
|
|
u32 _id = id;
|
|
switch (_id) {
|
|
case 'PBP\x00':
|
|
fileLoader->ReadAt(0x24, 4, 1, &psar_offset);
|
|
fileLoader->ReadAt(psar_offset, 4, 1, &psar_id);
|
|
break;
|
|
case '!raR':
|
|
return FILETYPE_ARCHIVE_RAR;
|
|
case '\x04\x03KP':
|
|
case '\x06\x05KP':
|
|
case '\x08\x07KP':
|
|
return FILETYPE_ARCHIVE_ZIP;
|
|
}
|
|
|
|
if (id == 'FLE\x7F') {
|
|
std::string filename = fileLoader->Path();
|
|
// There are a few elfs misnamed as pbp (like Trig Wars), accept that.
|
|
if (!strcasecmp(extension.c_str(), ".plf") || strstr(filename.c_str(),"BOOT.BIN") ||
|
|
!strcasecmp(extension.c_str(), ".elf") || !strcasecmp(extension.c_str(), ".prx") ||
|
|
!strcasecmp(extension.c_str(), ".pbp")) {
|
|
return FILETYPE_PSP_ELF;
|
|
}
|
|
return FILETYPE_UNKNOWN_ELF;
|
|
}
|
|
else if (id == 'PBP\x00') {
|
|
// Do this PS1 eboot check FIRST before checking other eboot types.
|
|
// It seems like some are malformed and slip through the PSAR check below.
|
|
// TODO: Change PBPReader to read FileLoader objects?
|
|
std::string filename = fileLoader->Path();
|
|
PBPReader pbp(filename.c_str());
|
|
if (pbp.IsValid()) {
|
|
if (!pbp.IsELF()) {
|
|
size_t sfoSize;
|
|
u8 *sfoData = pbp.GetSubFile(PBP_PARAM_SFO, &sfoSize);
|
|
{
|
|
recursive_mutex _lock;
|
|
lock_guard lock(_lock);
|
|
ParamSFOData paramSFO;
|
|
paramSFO.ReadSFO(sfoData, sfoSize);
|
|
// PS1 Eboots are supposed to use "ME" as their PARAM SFO category.
|
|
// If they don't, and they're still malformed (e.g. PSISOIMG0000 isn't found), there's nothing we can do.
|
|
if (paramSFO.GetValueString("CATEGORY") == "ME")
|
|
return FILETYPE_PSP_PS1_PBP;
|
|
}
|
|
delete[] sfoData;
|
|
}
|
|
}
|
|
|
|
if (psar_id == 'MUPN') {
|
|
return FILETYPE_PSP_ISO_NP;
|
|
}
|
|
// PS1 PSAR begins with "PSISOIMG0000"
|
|
if (psar_id == 'SISP') {
|
|
return FILETYPE_PSP_PS1_PBP;
|
|
}
|
|
|
|
// Let's check if we got pointed to a PBP within such a directory.
|
|
// If so we just move up and return the directory itself as the game.
|
|
std::string path = getDir(filename);
|
|
// If loading from memstick...
|
|
size_t pos = path.find("/PSP/GAME/");
|
|
if (pos != std::string::npos) {
|
|
filename = path;
|
|
return FILETYPE_PSP_PBP_DIRECTORY;
|
|
}
|
|
return FILETYPE_PSP_PBP;
|
|
}
|
|
else if (!strcasecmp(extension.c_str(),".pbp")) {
|
|
ERROR_LOG(LOADER, "A PBP with the wrong magic number?");
|
|
return FILETYPE_PSP_PBP;
|
|
} else if (!strcasecmp(extension.c_str(),".bin")) {
|
|
return FILETYPE_UNKNOWN_BIN;
|
|
} else if (!strcasecmp(extension.c_str(),".zip")) {
|
|
return FILETYPE_ARCHIVE_ZIP;
|
|
} else if (!strcasecmp(extension.c_str(),".rar")) {
|
|
return FILETYPE_ARCHIVE_RAR;
|
|
} else if (!strcasecmp(extension.c_str(),".r00")) {
|
|
return FILETYPE_ARCHIVE_RAR;
|
|
} else if (!strcasecmp(extension.c_str(),".r01")) {
|
|
return FILETYPE_ARCHIVE_RAR;
|
|
} else if (!strcasecmp(extension.substr(1).c_str(), ".7z")) {
|
|
return FILETYPE_ARCHIVE_7Z;
|
|
}
|
|
return FILETYPE_UNKNOWN;
|
|
}
|
|
|
|
bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string) {
|
|
FileLoader *&fileLoader = *fileLoaderPtr;
|
|
// Note that this can modify filename!
|
|
switch (Identify_File(fileLoader)) {
|
|
case FILETYPE_PSP_PBP_DIRECTORY:
|
|
{
|
|
std::string filename = fileLoader->Path();
|
|
std::string ebootFilename = filename + "/EBOOT.PBP";
|
|
|
|
// Switch fileLoader to the EBOOT.
|
|
delete fileLoader;
|
|
fileLoader = ConstructFileLoader(ebootFilename);
|
|
|
|
if (fileLoader->Exists()) {
|
|
INFO_LOG(LOADER, "File is a PBP in a directory!");
|
|
IdentifiedFileType ebootType = Identify_File(fileLoader);
|
|
if (ebootType == FILETYPE_PSP_ISO_NP) {
|
|
InitMemoryForGameISO(fileLoader);
|
|
pspFileSystem.SetStartingDirectory("disc0:/PSP_GAME/USRDIR");
|
|
return Load_PSP_ISO(fileLoader, error_string);
|
|
}
|
|
else if (ebootType == FILETYPE_PSP_PS1_PBP) {
|
|
*error_string = "PS1 EBOOTs are not supported by PPSSPP.";
|
|
return false;
|
|
}
|
|
std::string path = filename;
|
|
size_t pos = path.find("/PSP/GAME/");
|
|
if (pos != std::string::npos)
|
|
pspFileSystem.SetStartingDirectory("ms0:" + path.substr(pos));
|
|
return Load_PSP_ELF_PBP(fileLoader, error_string);
|
|
} else {
|
|
*error_string = "No EBOOT.PBP, misidentified game";
|
|
return false;
|
|
}
|
|
}
|
|
|
|
case FILETYPE_PSP_PBP:
|
|
case FILETYPE_PSP_ELF:
|
|
{
|
|
INFO_LOG(LOADER,"File is an ELF or loose PBP!");
|
|
return Load_PSP_ELF_PBP(fileLoader, error_string);
|
|
}
|
|
|
|
case FILETYPE_PSP_ISO:
|
|
case FILETYPE_PSP_ISO_NP:
|
|
case FILETYPE_PSP_DISC_DIRECTORY: // behaves the same as the mounting is already done by now
|
|
pspFileSystem.SetStartingDirectory("disc0:/PSP_GAME/USRDIR");
|
|
return Load_PSP_ISO(fileLoader, error_string);
|
|
|
|
case FILETYPE_PSP_PS1_PBP:
|
|
*error_string = "PS1 EBOOTs are not supported by PPSSPP.";
|
|
break;
|
|
|
|
case FILETYPE_ERROR:
|
|
ERROR_LOG(LOADER, "Could not read file");
|
|
*error_string = "Error reading file";
|
|
break;
|
|
|
|
case FILETYPE_ARCHIVE_RAR:
|
|
#ifdef WIN32
|
|
*error_string = "RAR file detected (Require WINRAR)";
|
|
#else
|
|
*error_string = "RAR file detected (Require UnRAR)";
|
|
#endif
|
|
break;
|
|
|
|
case FILETYPE_ARCHIVE_ZIP:
|
|
#ifdef WIN32
|
|
*error_string = "ZIP file detected (Require WINRAR)";
|
|
#else
|
|
*error_string = "ZIP file detected (Require UnRAR)";
|
|
#endif
|
|
break;
|
|
|
|
case FILETYPE_ARCHIVE_7Z:
|
|
#ifdef WIN32
|
|
*error_string = "7z file detected (Require 7-Zip)";
|
|
#else
|
|
*error_string = "7z file detected (Require 7-Zip)";
|
|
#endif
|
|
break;
|
|
|
|
case FILETYPE_ISO_MODE2:
|
|
*error_string = "PSX game image detected.";
|
|
break;
|
|
|
|
case FILETYPE_NORMAL_DIRECTORY:
|
|
ERROR_LOG(LOADER, "Just a directory.");
|
|
*error_string = "Just a directory.";
|
|
break;
|
|
|
|
case FILETYPE_UNKNOWN_BIN:
|
|
case FILETYPE_UNKNOWN_ELF:
|
|
case FILETYPE_UNKNOWN:
|
|
default:
|
|
ERROR_LOG(LOADER, "Failed to identify file");
|
|
*error_string = "Failed to identify file";
|
|
break;
|
|
}
|
|
return false;
|
|
}
|