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7ee4d2d5a1
Only for D3D11 and Vulkan. Also, makes Vulkan follow D3D11 in not changing the setting if the device is not found on startup. |
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D3D9Context.cpp | ||
D3D9Context.h | ||
D3D11Context.cpp | ||
D3D11Context.h | ||
WindowsGLContext.cpp | ||
WindowsGLContext.h | ||
WindowsGraphicsContext.h | ||
WindowsVulkanContext.cpp | ||
WindowsVulkanContext.h |