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https://github.com/libretro/ppsspp.git
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78 lines
1.7 KiB
Prolog
Executable File
78 lines
1.7 KiB
Prolog
Executable File
TARGET = PPSSPPQt
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QT += core gui opengl
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include(Settings.pri)
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linux {
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CONFIG += mobility
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MOBILITY += multimedia
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}
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else {
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QT += multimedia
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}
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# Libs
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symbian: LIBS += -lCore.lib -lCommon.lib -lNative.lib -lcone -leikcore -lavkon -lezlib
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blackberry: LIBS += -L. -lCore -lCommon -lNative -lscreen -lsocket -lstdc++
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win32: LIBS += -L. -lCore -lCommon -lNative -lwinmm -lws2_32 -lkernel32 -luser32 -lgdi32 -lshell32 -lcomctl32 -ldsound -lxinput
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linux: LIBS += -L. -lCore -lCommon -lNative
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# Main
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SOURCES += ../native/base/QtMain.cpp
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linux {
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SOURCES += mainwindow.cpp \
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debugger_disasm.cpp \
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EmuThread.cpp\
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qtapp.cpp \
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qtemugl.cpp \
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ctrldisasmview.cpp \
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ctrlregisterlist.cpp \
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controls.cpp
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}
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HEADERS += ../native/base/QtMain.h
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linux {
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HEADERS += mainwindow.h \
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debugger_disasm.h \
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EmuThread.h \
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qtapp.h \
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qtemugl.h \
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ctrldisasmview.h \
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ctrlregisterlist.h \
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ctrldisasmview.h \
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ctrlregisterlist.h \
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controls.h
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}
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# Native
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SOURCES += ../android/jni/NativeApp.cpp \
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../android/jni/EmuScreen.cpp \
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../android/jni/MenuScreens.cpp \
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../android/jni/GamepadEmu.cpp \
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../android/jni/UIShader.cpp \
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../android/jni/ui_atlas.cpp
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INCLUDEPATH += .. ../Common ../native
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# Packaging
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symbian {
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vendorinfo = "%{\"Qtness\"}" ":\"Qtness\""
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packageheader = "$${LITERAL_HASH}{\"PPSSPP\"}, (0xE0095B1D), 0, 0, 5, TYPE=SA"
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my_deployment.pkg_prerules = packageheader vendorinfo
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assets.sources = ../android/assets/ui_atlas.zim ../android/assets/ppge_atlas.zim
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assets.path = E:/PPSSPP
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DEPLOYMENT += my_deployment assets
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ICON = ../assets/icon.svg
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# 268MB maximum
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TARGET.EPOCHEAPSIZE = 0x40000 0x10000000
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TARGET.EPOCSTACKSIZE = 0x10000
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}
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linux {
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FORMS += mainwindow.ui \
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debugger_disasm.ui \
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controls.ui
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}
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