mirror of
https://github.com/libretro/retroarch-joypad-autoconfig.git
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61 lines
1.6 KiB
INI
61 lines
1.6 KiB
INI
# raphnet.net (S)NES Atari USB
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# 0810:e501 Personal Communication Systems, Inc.
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# Hex vid:pid = 0810:e501 -> Decimal 2064:58625
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#
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# This is a SEGA style gamepad that uses a generic chinese USB gamepad encoder
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# chip common in other gamepads with different button configurations.
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#
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# btn mapping rules
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# https://github.com/retropie/retropie-setup/wiki/Genesis-Megadrive#6-button-genesismegadrive-wireless-controller
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#
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input_device_display_name = "SEGA - style usb gamepad"
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#
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input_driver = "udev"
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# Currently Retroarch can't differentiate between input devices
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# sharing the same input_vendor_id, input_product_id, and
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# input_device. We decided to disable the duplicates until
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# Retroarch implements a feature to disambiguate between them.
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# This file was commented in favor of: usb_gamepad___________(PS1).cfg
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#input_device = "usb gamepad "
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#input_vendor_id = "2064"
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#input_product_id = "58625"
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##
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# NO MODE BTN
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#input_select_btn = ""
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input_start_btn = "9"
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## DPAD
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input_up_btn = "h0up"
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input_down_btn = "h0down"
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input_left_btn = "h0left"
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input_right_btn = "h0right"
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## BTNS
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input_a_btn = "5"
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input_b_btn = "1"
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input_x_btn = "0"
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input_y_btn = "2"
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## FRONT BTNS
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input_l_btn = "3"
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input_r_btn = "4"
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##
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## HOTKEYS
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#input_menu_toggle_btn = "3+9"
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#
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##LABELS
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input_b_btn_label = "B"
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input_y_btn_label = "A"
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input_a_btn_label = "C"
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input_x_btn_label = "Y"
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input_l_btn_label = "X"
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input_r_btn_label = "Z"
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#input_select_btn_label = ""
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input_start_btn_label = "Start"
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input_up_btn_label = "D-Pad Up"
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input_down_btn_label = "D-Pad Down"
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input_left_btn_label = "D-Pad Left"
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input_right_btn_label = "D-Pad Right"
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#
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input_menu_toggle_btn_label = "MENU"
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