minor correction

This commit is contained in:
Andre Leiradella 2015-05-13 01:14:32 -03:00
parent 3078898029
commit 9f86628ac5

View File

@ -124,7 +124,7 @@ Stops all sounds and releases all memory used by the sound system.
* `rl_sound_t* rl_sound_create( const void* data, size_t size, int stereo )`
Creates a sound from the given data. The data is just `size / 2` signed 16-bit PCM data. If `stereo` is `true`, the sound is stereo and data is [Interleave](http://en.wikipedia.org/wiki/Interleave_sequence), with 16-bits for the left channel followed by 16-bits for the right channel and so forth: LRLRLR...
Creates a sound from the given data. The data is just `size / 2` signed 16-bit PCM data. If `stereo` is `true`, the sound is stereo and data is [interleaved](http://en.wikipedia.org/wiki/Interleave_sequence), with 16-bits for the left channel followed by 16-bits for the right channel and so forth: LRLRLR...
* `rl_sound_destroy( sound )` (macro)