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34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
/*
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* Scenewalker Tech demo
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* Copyright (C) 2013 - Hans-Kristian Arntzen
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* Copyright (C) 2013 - Daniel De Matteis
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*
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* InstancingViewer is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* InstancingViewer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with InstancingViewer.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OBJECT_HPP__
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#define OBJECT_HPP__
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#include "mesh.hpp"
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#include <string>
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#include <vector>
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#include <memory>
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#include "shared.hpp"
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namespace OBJ
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{
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std::vector<std1::shared_ptr<GL::Mesh> > load_from_file(const std::string& path);
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}
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#endif
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