scenewalker-libretro/texture.hpp
2013-11-27 21:56:41 +01:00

48 lines
1.3 KiB
C++

/*
* Scenewalker Tech demo
* Copyright (C) 2013 - Hans-Kristian Arntzen
* Copyright (C) 2013 - Daniel De Matteis
*
* InstancingViewer is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* InstancingViewer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with InstancingViewer.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TEXTURE_HPP__
#define TEXTURE_HPP__
#include "gl.hpp"
namespace GL
{
class Texture
{
public:
Texture(const std::string& path);
Texture();
~Texture();
void bind(unsigned unit = 0);
static void unbind(unsigned unit = 0);
void load_dds(const std::string& path);
static std1::shared_ptr<Texture> blank();
void upload_data(const void* data, unsigned width, unsigned height,
bool generate_mipmap);
private:
GLuint tex;
};
}
#endif