scummvm/common/list.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef COMMON_LIST_H
#define COMMON_LIST_H
#include "common/list_intern.h"
namespace Common {
/**
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* Simple double linked list, modeled after the list template of the standard
* C++ library.
*/
template<typename t_T>
class List {
protected:
typedef ListInternal::NodeBase NodeBase;
typedef ListInternal::Node<t_T> Node;
NodeBase _anchor;
public:
typedef ListInternal::Iterator<t_T> iterator;
typedef ListInternal::ConstIterator<t_T> const_iterator;
typedef t_T value_type;
public:
List() {
_anchor._prev = &_anchor;
_anchor._next = &_anchor;
}
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List(const List<t_T> &list) {
_anchor._prev = &_anchor;
_anchor._next = &_anchor;
insert(begin(), list.begin(), list.end());
}
~List() {
clear();
}
/**
* Inserts element before pos.
*/
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void insert(iterator pos, const t_T &element) {
insert(pos._node, element);
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}
/**
* Inserts the elements from first to last before pos.
*/
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template<typename iterator2>
void insert(iterator pos, iterator2 first, iterator2 last) {
for (; first != last; ++first)
insert(pos, *first);
}
/**
* Deletes the element at location pos and returns an iterator pointing
* to the element after the one which was deleted.
*/
iterator erase(iterator pos) {
assert(pos != end());
return iterator(erase(pos._node)._next);
}
/**
* Deletes the element at location pos and returns an iterator pointing
* to the element before the one which was deleted.
*/
iterator reverse_erase(iterator pos) {
assert(pos != end());
return iterator(erase(pos._node)._prev);
}
/**
* Deletes the elements between first and last (including first but not
* last) and returns an iterator pointing to the element after the one
* which was deleted (i.e., last).
*/
iterator erase(iterator first, iterator last) {
NodeBase *f = first._node;
NodeBase *l = last._node;
while (f != l)
f = erase(f)._next;
return last;
}
/**
* Removes all elements that are equal to val from the list.
*/
void remove(const t_T &val) {
NodeBase *i = _anchor._next;
while (i != &_anchor)
if (val == static_cast<Node *>(i)->_data)
i = erase(i)._next;
else
i = i->_next;
}
/** Inserts element at the start of the list. */
void push_front(const t_T &element) {
insert(_anchor._next, element);
}
/** Appends element to the end of the list. */
void push_back(const t_T &element) {
insert(&_anchor, element);
}
/** Removes the first element of the list. */
void pop_front() {
assert(!empty());
erase(_anchor._next);
}
/** Removes the last element of the list. */
void pop_back() {
assert(!empty());
erase(_anchor._prev);
}
/** Returns a reference to the first element of the list. */
t_T &front() {
return static_cast<Node *>(_anchor._next)->_data;
}
/** Returns a reference to the first element of the list. */
const t_T &front() const {
return static_cast<Node *>(_anchor._next)->_data;
}
/** Returns a reference to the last element of the list. */
t_T &back() {
return static_cast<Node *>(_anchor._prev)->_data;
}
/** Returns a reference to the last element of the list. */
const t_T &back() const {
return static_cast<Node *>(_anchor._prev)->_data;
}
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List<t_T> &operator=(const List<t_T> &list) {
if (this != &list) {
iterator i;
const iterator e = end();
const_iterator i2;
const_iterator e2 = list.end();
for (i = begin(), i2 = list.begin(); (i != e) && (i2 != e2) ; ++i, ++i2) {
static_cast<Node *>(i._node)->_data = static_cast<const Node *>(i2._node)->_data;
}
if (i == e)
insert(i, i2, e2);
else
erase(i, e);
}
return *this;
}
uint size() const {
int n = 0;
for (const NodeBase *cur = _anchor._next; cur != &_anchor; cur = cur->_next)
++n;
return n;
}
void clear() {
NodeBase *pos = _anchor._next;
while (pos != &_anchor) {
Node *node = static_cast<Node *>(pos);
pos = pos->_next;
delete node;
}
_anchor._prev = &_anchor;
_anchor._next = &_anchor;
}
bool empty() const {
return (&_anchor == _anchor._next);
}
iterator begin() {
return iterator(_anchor._next);
}
iterator reverse_begin() {
return iterator(_anchor._prev);
}
iterator end() {
return iterator(&_anchor);
}
const_iterator begin() const {
return const_iterator(_anchor._next);
}
const_iterator reverse_begin() const {
return const_iterator(_anchor._prev);
}
const_iterator end() const {
return const_iterator(const_cast<NodeBase*>(&_anchor));
}
protected:
NodeBase erase(NodeBase *pos) {
NodeBase n = *pos;
Node *node = static_cast<Node *>(pos);
n._prev->_next = n._next;
n._next->_prev = n._prev;
delete node;
return n;
}
/**
* Inserts element before pos.
*/
void insert(NodeBase *pos, const t_T &element) {
ListInternal::NodeBase *newNode = new Node(element);
assert(newNode);
newNode->_next = pos;
newNode->_prev = pos->_prev;
newNode->_prev->_next = newNode;
newNode->_next->_prev = newNode;
}
};
} // End of namespace Common
#endif