scummvm/engines/kyra/animator_v3.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v3.h"
namespace Kyra {
void KyraEngine_v3::clearAnimObjects() {
debugC(9, kDebugLevelAnimator, "KyraEngine_v3::clearAnimObjects()");
for (int i = 0; i < 67; ++i)
_animObjects[i].enabled = false;
_animObjects[0].index = 0;
_animObjects[0].type = 0;
_animObjects[0].enabled = true;
_animObjects[0].unk8 = 1;
_animObjects[0].flags = 0x800;
_animObjects[0].width = 57;
_animObjects[0].height = 91;
_animObjects[0].width2 = 4;
_animObjects[0].height2 = 10;
for (int i = 1; i < 17; ++i) {
_animObjects[i].type = 2;
_animObjects[i].flags = 0;
_animObjects[i].enabled = false;
_animObjects[i].needRefresh = 0;
_animObjects[i].unk8 = 1;
}
for (int i = 17; i <= 66; ++i) {
_animObjects[i].type = 1;
_animObjects[i].unk8 = 1;
_animObjects[i].flags = 0x800;
_animObjects[i].width = 24;
_animObjects[i].height = 20;
_animObjects[i].width2 = 0;
_animObjects[i].height2 = 0;
}
}
} // end of namespace Kyra