2004-04-12 21:40:49 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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/*
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Description:
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Scripting module: Script resource handling functions
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Notes:
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*/
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#include "reinherit.h"
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#include "yslib.h"
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/*
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* Uses the following modules:
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\*--------------------------------------------------------------------------*/
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#include "rscfile_mod.h"
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#include "game_mod.h"
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#include "text_mod.h"
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#include "console_mod.h"
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#include "cvar_mod.h"
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/*
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* Begin module component
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\*--------------------------------------------------------------------------*/
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#include "script_mod.h"
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#include "script.h"
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#include "sstack.h"
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#include "sthread.h"
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namespace Saga {
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R_SCRIPT_MODULE ScriptModule;
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int SCRIPT_Register(void)
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{
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CVAR_RegisterFunc(CF_script_info,
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"script_info", NULL, R_CVAR_NONE, 0, 0);
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CVAR_RegisterFunc(CF_script_exec,
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"script_exec", "<Script number>", R_CVAR_NONE, 1, 1);
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CVAR_RegisterFunc(CF_script_togglestep,
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"script_togglestep", NULL, R_CVAR_NONE, 0, 0);
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return R_SUCCESS;
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}
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int SCRIPT_Init(void)
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/*--------------------------------------------------------------------------*\
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* Initializes the scripting module.
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* Loads script resource look-up table, initializes script data system
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\*--------------------------------------------------------------------------*/
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{
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R_RSCFILE_CONTEXT *s_lut_ctxt;
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uchar *rsc_ptr;
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size_t rsc_len;
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const uchar *read_ptr;
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const uchar *read_ptr2;
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int result;
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int i;
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R_printf(R_STDOUT, "Initializing scripting subsystem.\n");
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/* Load script resource file context
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* \*---------------------------------------------------------------------- */
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result = GAME_GetFileContext(&ScriptModule.script_ctxt,
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R_GAME_SCRIPTFILE, 0);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR, "Couldn't get script file context.\n");
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return R_FAILURE;
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}
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/* Load script LUT resource
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* \*---------------------------------------------------------------------- */
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result = GAME_GetFileContext(&s_lut_ctxt, R_GAME_RESOURCEFILE, 0);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR, "Couldn't get resource file context.\n");
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return R_FAILURE;
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}
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result = RSC_LoadResource(s_lut_ctxt,
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ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR,
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"Error: Couldn't load script resource look-up table.\n");
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return R_FAILURE;
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}
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/* Create logical script LUT from resource
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* \*---------------------------------------------------------------------- */
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if (rsc_len % R_S_LUT_ENTRYLEN_ITECD == 0) {
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ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITECD;
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} else if (rsc_len % R_S_LUT_ENTRYLEN_ITEDISK == 0) {
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ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK;
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} else {
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R_printf(R_STDERR,
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"Error: Invalid script lookup table length.\n");
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return R_FAILURE;
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}
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/* Calculate number of entries */
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ScriptModule.script_lut_max =
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rsc_len / ScriptModule.script_lut_entrylen;
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/* Allocate space for logical LUT */
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ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max *
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sizeof(R_SCRIPT_LUT_ENTRY));
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if (ScriptModule.script_lut == NULL) {
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R_printf(R_STDERR,
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"Error: Couldn't allocate memory for script resource "
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"look-up table.\n");
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return R_MEM;
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}
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/* Convert LUT resource to logical LUT */
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read_ptr = rsc_ptr;
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for (i = 0; i < ScriptModule.script_lut_max; i++) {
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read_ptr2 = read_ptr;
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ScriptModule.script_lut[i].script_rn =
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ys_read_u16_le(read_ptr2, &read_ptr2);
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ScriptModule.script_lut[i].diag_list_rn =
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ys_read_u16_le(read_ptr2, &read_ptr2);
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ScriptModule.script_lut[i].voice_lut_rn =
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ys_read_u16_le(read_ptr2, &read_ptr2);
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/* Skip the unused portion of the structure */
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read_ptr += ScriptModule.script_lut_entrylen;
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}
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RSC_FreeResource(rsc_ptr);
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/* Any voice lookup table resources present? */
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for (i = 0; i < ScriptModule.script_lut_max; i++) {
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if (ScriptModule.script_lut[i].voice_lut_rn) {
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ScriptModule.voice_lut_present = 1;
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break;
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}
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}
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/* Initialize script submodules
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* \*---------------------------------------------------------------------- */
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ScriptModule.thread_list = ys_dll_create();
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if (SDATA_Init() != R_SUCCESS) {
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free(ScriptModule.script_lut);
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return R_FAILURE;
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}
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ScriptModule.initialized = 1;
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return R_SUCCESS;
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}
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int SCRIPT_Shutdown(void)
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/*--------------------------------------------------------------------------*\
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* Shut down script module gracefully; free all allocated module resources
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\*--------------------------------------------------------------------------*/
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{
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YS_DL_NODE *thread_node;
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R_SCRIPT_THREAD *thread;
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if (!ScriptModule.initialized) {
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return R_FAILURE;
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}
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R_printf(R_STDOUT, "Shutting down scripting subsystem.\n");
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/* Free script lookup table */
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free(ScriptModule.script_lut);
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/* Stop all threads and destroy them */
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for (thread_node = ys_dll_head(ScriptModule.thread_list);
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thread_node != NULL; thread_node = ys_dll_next(thread_node)) {
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thread = (R_SCRIPT_THREAD *)ys_dll_get_data(thread_node);
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STHREAD_Destroy(thread);
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}
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ScriptModule.initialized = 0;
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return R_SUCCESS;
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}
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int SCRIPT_Load(int script_num)
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/*--------------------------------------------------------------------------*\
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* Loads a script; including script bytecode and dialogue list
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\*--------------------------------------------------------------------------*/
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{
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R_SCRIPTDATA *script_data;
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uchar *bytecode_p;
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size_t bytecode_len;
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ulong scriptl_rn;
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uchar *diagl_p;
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size_t diagl_len;
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ulong diagl_rn;
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uchar *voicelut_p;
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size_t voicelut_len;
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ulong voicelut_rn;
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int result;
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if (GAME_GetGameType() == R_GAMETYPE_IHNM) {
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return R_SUCCESS;
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}
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/* Validate script number */
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if ((script_num < 0) || (script_num > ScriptModule.script_lut_max)) {
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R_printf(R_STDERR, "SCRIPT_Load(): Invalid script number!\n");
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return R_FAILURE;
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}
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/* Release old script data if present */
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SCRIPT_Free();
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/* Initialize script data structure
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* \*---------------------------------------------------------------------- */
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R_printf(R_STDOUT, "Loading script data for script #%d.\n",
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script_num);
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script_data = (R_SCRIPTDATA *)malloc(sizeof *script_data);
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if (script_data == NULL) {
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R_printf(R_STDERR, "Memory allocation failed.\n");
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return R_MEM;
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}
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script_data->loaded = 0;
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/* Initialize script pointers */
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script_data->diag = NULL;
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script_data->bytecode = NULL;
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script_data->voice = NULL;
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/* Load script bytecode
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* \*---------------------------------------------------------------------- */
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scriptl_rn = ScriptModule.script_lut[script_num].script_rn;
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result = RSC_LoadResource(ScriptModule.script_ctxt,
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scriptl_rn, &bytecode_p, &bytecode_len);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR,
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"Error loading script bytecode resource.\n");
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free(script_data);
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return R_FAILURE;
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}
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script_data->bytecode = SCRIPT_LoadBytecode(bytecode_p, bytecode_len);
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if (script_data->bytecode == NULL) {
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R_printf(R_STDERR,
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"Error interpreting script bytecode resource.\n");
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free(script_data);
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RSC_FreeResource(bytecode_p);
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return R_FAILURE;
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}
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/* Load script dialogue list
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* \*---------------------------------------------------------------------- */
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diagl_rn = ScriptModule.script_lut[script_num].diag_list_rn;
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/* Load dialogue list resource */
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result = RSC_LoadResource(ScriptModule.script_ctxt,
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diagl_rn, &diagl_p, &diagl_len);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR, "Error loading dialogue list resource.\n");
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free(script_data);
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RSC_FreeResource(bytecode_p);
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return R_FAILURE;
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}
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/* Convert dialogue list resource to logical dialogue list */
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script_data->diag = SCRIPT_LoadDialogue(diagl_p, diagl_len);
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if (script_data->diag == NULL) {
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R_printf(R_STDERR,
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"Error interpreting dialogue list resource.\n");
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free(script_data);
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RSC_FreeResource(bytecode_p);
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RSC_FreeResource(diagl_p);
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return R_FAILURE;
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}
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/* Load voice resource lookup table
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* \*---------------------------------------------------------------------- */
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if (ScriptModule.voice_lut_present) {
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voicelut_rn = ScriptModule.script_lut[script_num].voice_lut_rn;
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/* Load voice LUT resource */
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result = RSC_LoadResource(ScriptModule.script_ctxt,
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voicelut_rn, &voicelut_p, &voicelut_len);
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if (result != R_SUCCESS) {
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R_printf(R_STDERR,
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"Error loading voice LUT resource.\n");
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free(script_data);
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RSC_FreeResource(bytecode_p);
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RSC_FreeResource(diagl_p);
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return R_FAILURE;
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}
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/* Convert voice LUT resource to logical voice LUT */
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script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p,
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voicelut_len, script_data);
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if (script_data->voice == NULL) {
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R_printf(R_STDERR,
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"Error interpreting voice LUT resource.\n");
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free(script_data);
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RSC_FreeResource(bytecode_p);
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RSC_FreeResource(diagl_p);
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RSC_FreeResource(voicelut_p);
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return R_FAILURE;
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}
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}
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/* Finish initialization
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* \*---------------------------------------------------------------------- */
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script_data->loaded = 1;
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ScriptModule.current_script = script_data;
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return R_SUCCESS;
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}
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int SCRIPT_Free(void)
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/*--------------------------------------------------------------------------*\
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* Frees all resources associated with current script.
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\*--------------------------------------------------------------------------*/
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{
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if (ScriptModule.current_script == NULL) {
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return R_FAILURE;
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}
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if (!ScriptModule.current_script->loaded) {
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return R_FAILURE;
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}
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R_printf(R_STDOUT, "Releasing script data.\n");
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/* Finish initialization
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* \*---------------------------------------------------------------------- */
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if (ScriptModule.current_script->diag != NULL) {
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free(ScriptModule.current_script->diag->str);
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free(ScriptModule.current_script->diag->str_off);
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}
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free(ScriptModule.current_script->diag);
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if (ScriptModule.current_script->bytecode != NULL) {
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|
free(ScriptModule.current_script->bytecode->entrypoints);
|
|
|
|
RSC_FreeResource(ScriptModule.current_script->bytecode->
|
|
|
|
bytecode_p);
|
|
|
|
}
|
|
|
|
|
|
|
|
free(ScriptModule.current_script->bytecode);
|
|
|
|
|
|
|
|
if (ScriptModule.voice_lut_present) {
|
|
|
|
free(ScriptModule.current_script->voice->voices);
|
|
|
|
free(ScriptModule.current_script->voice);
|
|
|
|
}
|
|
|
|
|
|
|
|
free(ScriptModule.current_script);
|
|
|
|
|
|
|
|
ScriptModule.current_script = NULL;
|
|
|
|
|
|
|
|
return R_SUCCESS;
|
|
|
|
}
|
|
|
|
|
2004-04-25 14:42:14 +00:00
|
|
|
R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(uchar * bytecode_p,
|
2004-04-12 21:40:49 +00:00
|
|
|
size_t bytecode_len)
|
|
|
|
/*--------------------------------------------------------------------------*\
|
|
|
|
* Reads the entrypoint table from a script bytecode resource in memory.
|
|
|
|
* Returns NULL on failure.
|
|
|
|
\*--------------------------------------------------------------------------*/
|
|
|
|
{
|
|
|
|
|
|
|
|
const uchar *read_p = bytecode_p;
|
|
|
|
R_PROC_TBLENTRY *bc_ep_tbl = NULL;
|
|
|
|
R_SCRIPT_BYTECODE *bc_new_data = NULL;
|
|
|
|
|
|
|
|
unsigned long n_entrypoints; /* Number of entrypoints */
|
|
|
|
size_t ep_tbl_offset; /* Offset of bytecode entrypoint table */
|
|
|
|
|
|
|
|
unsigned long i;
|
|
|
|
|
|
|
|
R_printf(R_STDOUT, "Loading script bytecode...\n");
|
|
|
|
|
|
|
|
/* The first two uint32 values are the number of entrypoints, and the
|
|
|
|
* offset to the entrypoint table, respectively. */
|
|
|
|
|
|
|
|
n_entrypoints = ys_read_u32_le(read_p, &read_p);
|
|
|
|
ep_tbl_offset = ys_read_u32_le(read_p, &read_p);
|
|
|
|
|
|
|
|
/* Check that the entrypoint table offset is valid. */
|
|
|
|
if ((bytecode_len - ep_tbl_offset) <
|
|
|
|
(n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) {
|
|
|
|
|
|
|
|
R_printf(R_STDERR, "Invalid table offset.\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (n_entrypoints > R_SCRIPT_MAX) {
|
|
|
|
R_printf(R_STDERR, "Script limit exceeded.\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Allocate a new bytecode resource information structure and table of
|
|
|
|
* entrypoints */
|
|
|
|
|
|
|
|
bc_new_data = (R_SCRIPT_BYTECODE *)malloc(sizeof *bc_new_data);
|
|
|
|
if (bc_new_data == NULL) {
|
|
|
|
R_printf(R_STDERR,
|
|
|
|
"Memory allocation failure loading script bytecode.\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
bc_ep_tbl = (R_PROC_TBLENTRY *)malloc(n_entrypoints * sizeof *bc_ep_tbl);
|
|
|
|
if (bc_ep_tbl == NULL) {
|
|
|
|
R_printf(R_STDERR,
|
|
|
|
"Memory allocation failure creating script entrypoint table.\n");
|
|
|
|
free(bc_new_data);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Read in the entrypoint table */
|
|
|
|
|
|
|
|
read_p = bytecode_p + ep_tbl_offset;
|
|
|
|
|
|
|
|
for (i = 0; i < n_entrypoints; i++) {
|
|
|
|
/* First uint16 is the offset of the entrypoint name from the start
|
|
|
|
* of the bytecode resource, second uint16 is the offset of the
|
|
|
|
* bytecode itself for said entrypoint */
|
|
|
|
bc_ep_tbl[i].name_offset = ys_read_u16_le(read_p, &read_p);
|
|
|
|
bc_ep_tbl[i].offset = ys_read_u16_le(read_p, &read_p);
|
|
|
|
|
|
|
|
/* Perform a simple range check on offset values */
|
|
|
|
if ((bc_ep_tbl[i].name_offset > bytecode_len) ||
|
|
|
|
(bc_ep_tbl[i].offset > bytecode_len)) {
|
|
|
|
|
|
|
|
R_printf(R_STDERR,
|
|
|
|
"Invalid offset encountered in script entrypoint table.\n");
|
|
|
|
free(bc_new_data);
|
|
|
|
free(bc_ep_tbl);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bc_new_data->bytecode_p = (uchar *) bytecode_p;
|
|
|
|
bc_new_data->bytecode_len = bytecode_len;
|
|
|
|
|
|
|
|
bc_new_data->n_entrypoints = n_entrypoints;
|
|
|
|
bc_new_data->entrypoints = bc_ep_tbl;
|
|
|
|
bc_new_data->ep_tbl_offset = ep_tbl_offset;
|
|
|
|
|
|
|
|
return bc_new_data;
|
|
|
|
}
|
|
|
|
|
|
|
|
R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const uchar * dialogue_p,
|
|
|
|
size_t dialogue_len)
|
|
|
|
/*--------------------------------------------------------------------------*\
|
|
|
|
* Reads a logical dialogue list from a dialogue list resource in memory.
|
|
|
|
* Returns NULL on failure.
|
|
|
|
\*--------------------------------------------------------------------------*/
|
|
|
|
{
|
|
|
|
const uchar *read_p = dialogue_p;
|
|
|
|
|
|
|
|
R_DIALOGUE_LIST *dialogue_list;
|
|
|
|
uint n_dialogue;
|
|
|
|
|
|
|
|
uint i;
|
|
|
|
size_t offset;
|
|
|
|
|
|
|
|
R_printf(R_STDOUT, "Loading dialogue list...\n");
|
|
|
|
|
|
|
|
/* Allocate dialogue list structure */
|
|
|
|
dialogue_list = (R_DIALOGUE_LIST *)malloc(sizeof *dialogue_list);
|
|
|
|
if (dialogue_list == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* First uint16 is the offset of the first string */
|
|
|
|
offset = ys_read_u16_le(read_p, &read_p);
|
|
|
|
if (offset > dialogue_len) {
|
|
|
|
R_printf(R_STDERR, "Error, invalid string offset.\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Calculate table length */
|
|
|
|
n_dialogue = offset / 2;
|
|
|
|
dialogue_list->n_dialogue = n_dialogue;
|
|
|
|
|
|
|
|
/* Allocate table of string pointers */
|
2004-04-25 14:42:14 +00:00
|
|
|
dialogue_list->str = (const char **)malloc(n_dialogue * sizeof(const char *));
|
2004-04-12 21:40:49 +00:00
|
|
|
if (dialogue_list->str == NULL) {
|
|
|
|
free(dialogue_list);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Allocate table of string offsets */
|
|
|
|
dialogue_list->str_off = (size_t *)malloc(n_dialogue * sizeof(size_t));
|
|
|
|
if (dialogue_list->str_off == NULL) {
|
|
|
|
free(dialogue_list->str);
|
|
|
|
free(dialogue_list);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Read in tables from dialogue list resource */
|
|
|
|
read_p = dialogue_p;
|
|
|
|
for (i = 0; i < n_dialogue; i++) {
|
|
|
|
offset = ys_read_u16_le(read_p, &read_p);
|
|
|
|
|
|
|
|
if (offset > dialogue_len) {
|
|
|
|
R_printf(R_STDERR, "Error, invalid string offset.\n");
|
|
|
|
free(dialogue_list->str);
|
|
|
|
free(dialogue_list->str_off);
|
|
|
|
free(dialogue_list);
|
|
|
|
return NULL;
|
|
|
|
}
|
2004-04-25 14:42:14 +00:00
|
|
|
dialogue_list->str[i] = (const char *)dialogue_p + offset;
|
2004-04-12 21:40:49 +00:00
|
|
|
dialogue_list->str_off[i] = offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
return dialogue_list;
|
|
|
|
}
|
|
|
|
|
|
|
|
R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const uchar * voicelut_p,
|
|
|
|
size_t voicelut_len, R_SCRIPTDATA * script)
|
|
|
|
/*--------------------------------------------------------------------------*\
|
|
|
|
* Reads a logical voice LUT from a voice LUT resource in memory.
|
|
|
|
* Returns NULL on failure.
|
|
|
|
\*--------------------------------------------------------------------------*/
|
|
|
|
{
|
|
|
|
const uchar *read_p = voicelut_p;
|
|
|
|
|
|
|
|
R_VOICE_LUT *voice_lut;
|
|
|
|
|
|
|
|
uint n_voices;
|
|
|
|
uint i;
|
|
|
|
|
|
|
|
voice_lut = (R_VOICE_LUT *)malloc(sizeof *voice_lut);
|
|
|
|
if (voice_lut == NULL) {
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
n_voices = voicelut_len / 2;
|
|
|
|
if (n_voices != script->diag->n_dialogue) {
|
|
|
|
R_printf(R_STDERR, "Error: Voice LUT entries do not match "
|
|
|
|
"dialogue entries.\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
voice_lut->voices = (int *)malloc(n_voices * sizeof *voice_lut->voices);
|
|
|
|
if (voice_lut->voices == NULL) {
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < n_voices; i++) {
|
|
|
|
|
|
|
|
voice_lut->voices[i] = ys_read_u16_le(read_p, &read_p);
|
|
|
|
}
|
|
|
|
|
|
|
|
return voice_lut;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CF_script_info(int argc, char *argv[])
|
|
|
|
{
|
|
|
|
|
|
|
|
ulong n_entrypoints;
|
|
|
|
ulong i;
|
|
|
|
char *name_ptr;
|
|
|
|
|
|
|
|
if (ScriptModule.current_script == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!ScriptModule.current_script->loaded) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
n_entrypoints = ScriptModule.current_script->bytecode->n_entrypoints;
|
|
|
|
|
|
|
|
CON_Print("Current script contains %d entrypoints:", n_entrypoints);
|
|
|
|
|
|
|
|
for (i = 0; i < n_entrypoints; i++) {
|
|
|
|
name_ptr = (char *)
|
|
|
|
ScriptModule.current_script->bytecode->bytecode_p +
|
|
|
|
ScriptModule.current_script->bytecode->entrypoints[i].
|
|
|
|
name_offset;
|
|
|
|
|
|
|
|
CON_Print("%lu: %s", i, name_ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CF_script_exec(int argc, char *argv[])
|
|
|
|
{
|
|
|
|
uint ep_num;
|
|
|
|
|
|
|
|
if (argc < 1) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ep_num = atoi(argv[0]);
|
|
|
|
|
|
|
|
if (ScriptModule.dbg_thread == NULL) {
|
|
|
|
|
|
|
|
CON_Print("Creating debug thread...");
|
|
|
|
ScriptModule.dbg_thread = STHREAD_Create();
|
|
|
|
|
|
|
|
if (ScriptModule.dbg_thread == NULL) {
|
|
|
|
CON_Print("Thread creation failed.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ep_num >= ScriptModule.current_script->bytecode->n_entrypoints) {
|
|
|
|
CON_Print("Invalid entrypoint.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
STHREAD_Execute(ScriptModule.dbg_thread, ep_num);
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CF_script_togglestep(int argc, char *argv[])
|
|
|
|
{
|
|
|
|
ScriptModule.dbg_singlestep = !ScriptModule.dbg_singlestep;
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // End of namespace Saga
|