2014-06-03 14:25:18 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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2021-12-26 17:47:58 +00:00
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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2014-06-03 14:25:18 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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2021-12-26 17:47:58 +00:00
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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2014-06-03 14:25:18 +00:00
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*
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*/
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#include "graphics/transform_struct.h"
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namespace Graphics {
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void TransformStruct::init(Common::Point zoom, uint32 angle, Common::Point hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, Common::Point offset) {
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_zoom = zoom;
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_angle = angle;
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_hotspot = hotspot;
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_blendMode = blendMode;
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_rgbaMod = rgbaMod;
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_alphaDisable = alphaDisable;
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_flip = 0;
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_flip += FLIP_H * mirrorX;
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_flip += FLIP_V * mirrorY;
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_offset = offset;
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_numTimesX = 1;
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_numTimesY = 1;
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}
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TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
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init(Common::Point(zoomX, zoomY),
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angle,
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Common::Point(hotspotX, hotspotY),
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false,
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blendMode,
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rgbaMod,
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mirrorX, mirrorY,
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Common::Point(offsetX, offsetY));
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}
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TransformStruct::TransformStruct(float zoomX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
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init(Common::Point((int)(zoomX / 100.0 * kDefaultZoomX),
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(int)(zoomY / 100.0 * kDefaultZoomY)),
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angle,
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Common::Point(hotspotX, hotspotY),
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false,
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blendMode,
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rgbaMod,
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mirrorX, mirrorY,
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Common::Point(offsetX, offsetY));
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}
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TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY) {
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init(Common::Point(zoomX, zoomY),
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kDefaultAngle,
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Common::Point(kDefaultHotspotX, kDefaultHotspotY),
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false,
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blendMode,
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rgbaMod,
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mirrorX,
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mirrorY,
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Common::Point(kDefaultOffsetX, kDefaultOffsetY));
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}
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TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY) {
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init(Common::Point(zoomX, zoomY),
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angle,
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Common::Point(hotspotX, hotspotY),
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true,
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BLEND_NORMAL,
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kDefaultRgbaMod,
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false, false,
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Common::Point(kDefaultOffsetX, kDefaultOffsetY));
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}
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TransformStruct::TransformStruct(int32 numTimesX, int32 numTimesY) {
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init(Common::Point(kDefaultZoomX, kDefaultZoomY),
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kDefaultAngle,
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Common::Point(kDefaultHotspotX, kDefaultHotspotY),
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false,
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BLEND_NORMAL,
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kDefaultRgbaMod,
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false, false,
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Common::Point(kDefaultOffsetX, kDefaultOffsetY));
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_numTimesX = numTimesX;
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_numTimesY = numTimesY;
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}
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TransformStruct::TransformStruct() {
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init(Common::Point(kDefaultZoomX, kDefaultZoomY),
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kDefaultAngle,
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Common::Point(kDefaultHotspotX, kDefaultHotspotY),
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true,
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BLEND_NORMAL,
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kDefaultRgbaMod,
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false, false,
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Common::Point(kDefaultOffsetX, kDefaultOffsetY));
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}
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bool TransformStruct::getMirrorX() const {
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return (bool)(_flip & FLIP_H);
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}
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bool TransformStruct::getMirrorY() const {
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return (bool)(_flip & FLIP_V);
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}
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} // End of namespace Graphics
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