2010-08-17 09:28:20 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Hugo Trilogy source code
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*
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* Copyright (c) 1989-1995 David P. Gray
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*
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*/
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// mouse.cpp : Handle all mouse activity
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2011-04-24 08:34:27 +00:00
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#include "common/debug.h"
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2010-08-17 09:28:20 +00:00
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#include "common/system.h"
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#include "hugo/hugo.h"
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2011-01-23 00:05:52 +00:00
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#include "hugo/game.h"
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2010-08-17 09:28:20 +00:00
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#include "hugo/mouse.h"
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#include "hugo/schedule.h"
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#include "hugo/display.h"
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#include "hugo/inventory.h"
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#include "hugo/route.h"
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#include "hugo/util.h"
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2010-10-21 17:09:57 +00:00
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#include "hugo/object.h"
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2011-01-25 00:32:48 +00:00
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#include "hugo/text.h"
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2010-08-17 09:28:20 +00:00
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namespace Hugo {
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2011-02-20 10:33:17 +00:00
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MouseHandler::MouseHandler(HugoEngine *vm) : _vm(vm), _hotspots(0) {
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2011-02-08 20:52:26 +00:00
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_leftButtonFl = false;
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_rightButtonFl = false;
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_jumpExitFl = false; // Can't jump to a screen exit
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_mouseX = kXPix / 2;
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_mouseY = kYPix / 2;
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2010-08-17 09:28:20 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::resetLeftButton() {
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_leftButtonFl = false;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::resetRightButton() {
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_rightButtonFl = false;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::setLeftButton() {
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_leftButtonFl = true;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::setRightButton() {
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_rightButtonFl = true;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::setJumpExitFl(bool fl) {
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_jumpExitFl = fl;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::setMouseX(int x) {
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_mouseX = x;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::setMouseY(int y) {
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_mouseY = y;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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void MouseHandler::freeHotspots() {
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free(_hotspots);
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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bool MouseHandler::getJumpExitFl() const {
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return _jumpExitFl;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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int MouseHandler::getMouseX() const {
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return _mouseX;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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int MouseHandler::getMouseY() const {
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return _mouseY;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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int16 MouseHandler::getDirection(const int16 hotspotId) const {
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return _hotspots[hotspotId].direction;
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2011-02-18 21:24:32 +00:00
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}
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2011-02-18 21:43:38 +00:00
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int16 MouseHandler::getHotspotActIndex(const int16 hotspotId) const {
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return _hotspots[hotspotId].actIndex;
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2011-02-18 21:24:32 +00:00
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}
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2010-11-01 20:20:21 +00:00
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/**
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2011-02-11 20:27:48 +00:00
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* Shadow-blit supplied string into dib_a at cx,cy and add to display list
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*/
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2011-02-02 21:12:51 +00:00
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void MouseHandler::cursorText(const char *buffer, const int16 cx, const int16 cy, const uif_t fontId, const int16 color) {
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2010-08-17 09:28:20 +00:00
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debugC(1, kDebugMouse, "cursorText(%s, %d, %d, %d, %d)", buffer, cx, cy, fontId, color);
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2010-10-21 17:09:57 +00:00
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_vm->_screen->loadFont(fontId);
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2010-08-17 09:28:20 +00:00
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// Find bounding rect for string
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2010-10-21 17:09:57 +00:00
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int16 sdx = _vm->_screen->stringLength(buffer);
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2011-01-23 00:05:52 +00:00
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int16 sdy = _vm->_screen->fontHeight() + 1; // + 1 for shadow
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2011-01-09 10:16:55 +00:00
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int16 sx, sy;
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2011-01-23 00:05:52 +00:00
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if (cx < kXPix / 2) {
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sx = cx + kCursorNameOffX;
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2011-02-08 20:52:26 +00:00
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sy = (_vm->_inventory->getInventoryObjId() == -1) ? cy + kCursorNameOffY : cy + kCursorNameOffY - (_vm->_screen->fontHeight() + 1);
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2011-01-09 10:16:55 +00:00
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} else {
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2011-01-23 00:05:52 +00:00
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sx = cx - sdx - kCursorNameOffX / 2;
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sy = cy + kCursorNameOffY;
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2011-01-09 10:16:55 +00:00
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}
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2010-08-17 09:28:20 +00:00
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// Display the string and add rect to display list
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2010-10-21 17:09:57 +00:00
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_vm->_screen->shadowStr(sx, sy, buffer, _TBRIGHTWHITE);
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2011-01-23 00:05:52 +00:00
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_vm->_screen->displayList(kDisplayAdd, sx, sy, sdx, sdy);
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2010-08-17 09:28:20 +00:00
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}
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2010-11-01 20:20:21 +00:00
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/**
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2011-02-11 20:27:48 +00:00
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* Find the exit hotspot containing cx, cy.
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* Return hotspot index or -1 if not found.
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*/
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2011-02-14 07:31:01 +00:00
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int16 MouseHandler::findExit(const int16 cx, const int16 cy, byte screenId) {
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debugC(2, kDebugMouse, "findExit(%d, %d, %d)", cx, cy, screenId);
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2010-08-17 09:28:20 +00:00
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2011-02-14 07:31:01 +00:00
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for (int i = 0; _hotspots[i].screenIndex >= 0; i++) {
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if (_hotspots[i].screenIndex == screenId) {
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if (cx >= _hotspots[i].x1 && cx <= _hotspots[i].x2 && cy >= _hotspots[i].y1 && cy <= _hotspots[i].y2)
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2010-10-03 08:08:42 +00:00
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return i;
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}
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}
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return -1;
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2010-08-17 09:28:20 +00:00
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}
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2010-11-01 20:20:21 +00:00
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/**
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2011-02-11 20:27:48 +00:00
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* Process a mouse right click at coord cx, cy over object objid
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*/
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2011-02-02 21:12:51 +00:00
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void MouseHandler::processRightClick(const int16 objId, const int16 cx, const int16 cy) {
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2011-01-27 18:43:02 +00:00
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debugC(1, kDebugMouse, "ProcessRightClick(%d, %d, %d)", objId, cx, cy);
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2010-08-17 09:28:20 +00:00
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2010-10-21 17:09:57 +00:00
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status_t &gameStatus = _vm->getGameStatus();
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2010-08-17 09:28:20 +00:00
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2012-06-13 09:28:25 +00:00
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if (gameStatus._storyModeFl || _vm->_hero->_pathType == kPathQuiet) // Make sure user has control
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2010-08-17 09:28:20 +00:00
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return;
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2011-02-08 20:52:26 +00:00
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int16 inventObjId = _vm->_inventory->getInventoryObjId();
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2010-10-03 08:08:42 +00:00
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bool foundFl = false; // TRUE if route found to object
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2010-08-17 09:28:20 +00:00
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// Check if this was over iconbar
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2011-02-08 20:52:26 +00:00
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if ((_vm->_inventory->getInventoryState() == kInventoryActive) && (cy < kInvDy + kDibOffY)) { // Clicked over iconbar object
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if (inventObjId == -1)
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2011-01-08 16:56:52 +00:00
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_vm->_screen->selectInventoryObjId(objId);
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2011-02-08 20:52:26 +00:00
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else if (inventObjId == objId)
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2011-01-08 16:56:52 +00:00
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_vm->_screen->resetInventoryObjId();
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2010-08-17 09:28:20 +00:00
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else
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2010-12-30 21:07:38 +00:00
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_vm->_object->useObject(objId); // Use status.objid on object
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2010-08-17 09:28:20 +00:00
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} else { // Clicked over viewport object
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2010-10-21 17:09:57 +00:00
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object_t *obj = &_vm->_object->_objects[objId];
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2010-10-03 08:08:42 +00:00
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int16 x, y;
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2012-06-13 09:28:25 +00:00
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switch (obj->_viewx) { // Where to walk to
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2010-08-17 09:28:20 +00:00
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case -1: // Walk to object position
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2010-10-22 20:45:00 +00:00
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if (_vm->_object->findObjectSpace(obj, &x, &y))
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2011-01-23 00:05:52 +00:00
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foundFl = _vm->_route->startRoute(kRouteGet, objId, x, y);
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2010-10-03 08:08:42 +00:00
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if (!foundFl) // Can't get there, try to use from here
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2010-10-21 17:09:57 +00:00
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_vm->_object->useObject(objId);
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2010-08-17 09:28:20 +00:00
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break;
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case 0: // Immediate use
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2010-12-30 21:07:38 +00:00
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_vm->_object->useObject(objId); // Pick up or use object
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2010-08-17 09:28:20 +00:00
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break;
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default: // Walk to view point if possible
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2012-06-13 09:28:25 +00:00
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if (!_vm->_route->startRoute(kRouteGet, objId, obj->_viewx, obj->_viewy)) {
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if (_vm->_hero->_cycling == kCycleInvisible) // If invisible do
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2010-12-30 21:07:38 +00:00
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_vm->_object->useObject(objId); // immediate use
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2010-08-17 09:28:20 +00:00
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else
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2011-03-21 12:07:23 +00:00
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Utils::notifyBox(_vm->_text->getTextMouse(kMsNoWayText)); // Can't get there
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2010-08-17 11:00:29 +00:00
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}
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2010-08-17 09:28:20 +00:00
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break;
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}
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}
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}
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2010-11-01 20:20:21 +00:00
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/** Process a left mouse click over:
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2011-02-11 20:27:48 +00:00
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* 1. An icon - show description
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* 2. An object - walk to and show description
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* 3. An icon scroll arrow - scroll the iconbar
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* 4. Nothing - attempt to walk there
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* 5. Exit - walk to exit hotspot
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*/
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2011-02-02 21:12:51 +00:00
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void MouseHandler::processLeftClick(const int16 objId, const int16 cx, const int16 cy) {
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2011-01-27 18:43:02 +00:00
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debugC(1, kDebugMouse, "ProcessLeftClick(%d, %d, %d)", objId, cx, cy);
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2010-10-03 08:08:42 +00:00
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2010-08-17 09:28:20 +00:00
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int16 i, x, y;
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object_t *obj;
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2010-10-21 17:09:57 +00:00
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status_t &gameStatus = _vm->getGameStatus();
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2010-08-17 09:28:20 +00:00
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2012-06-13 09:28:25 +00:00
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if (gameStatus._storyModeFl || _vm->_hero->_pathType == kPathQuiet) // Make sure user has control
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2010-08-17 09:28:20 +00:00
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return;
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switch (objId) {
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case -1: // Empty space - attempt to walk there
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2011-01-23 00:05:52 +00:00
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_vm->_route->startRoute(kRouteSpace, 0, cx, cy);
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2010-08-17 09:28:20 +00:00
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break;
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2011-01-23 00:05:52 +00:00
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case kLeftArrow: // A scroll arrow - scroll the iconbar
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case kRightArrow:
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2010-08-17 09:28:20 +00:00
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// Scroll the iconbar and display results
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2011-01-23 00:05:52 +00:00
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_vm->_inventory->processInventory((objId == kLeftArrow) ? kInventoryActionLeft : kInventoryActionRight);
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_vm->_screen->moveImage(_vm->_screen->getIconBuffer(), 0, 0, kXPix, kInvDy, kXPix, _vm->_screen->getFrontBuffer(), 0, kDibOffY, kXPix);
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_vm->_screen->moveImage(_vm->_screen->getIconBuffer(), 0, 0, kXPix, kInvDy, kXPix, _vm->_screen->getBackBuffer(), 0, kDibOffY, kXPix);
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_vm->_screen->displayList(kDisplayAdd, 0, kDibOffY, kXPix, kInvDy);
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2010-08-17 09:28:20 +00:00
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break;
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2011-01-23 00:05:52 +00:00
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case kExitHotspot: // Walk to exit hotspot
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2011-02-14 07:31:01 +00:00
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i = findExit(cx, cy, *_vm->_screen_p);
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x = _hotspots[i].viewx;
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y = _hotspots[i].viewy;
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2010-08-17 09:28:20 +00:00
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if (x >= 0) { // Hotspot refers to an exit
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// Special case of immediate exit
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2011-02-08 20:52:26 +00:00
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if (_jumpExitFl) {
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2010-08-17 09:28:20 +00:00
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// Get rid of iconbar if necessary
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2011-02-08 20:52:26 +00:00
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if (_vm->_inventory->getInventoryState() != kInventoryOff)
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_vm->_inventory->setInventoryState(kInventoryUp);
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2011-02-14 07:31:01 +00:00
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_vm->_scheduler->insertActionList(_hotspots[i].actIndex);
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2010-08-17 09:28:20 +00:00
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} else { // Set up route to exit spot
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2011-02-14 07:31:01 +00:00
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if (_hotspots[i].direction == Common::KEYCODE_RIGHT)
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2011-01-23 00:05:52 +00:00
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x -= kHeroMaxWidth;
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2011-02-14 07:31:01 +00:00
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else if (_hotspots[i].direction == Common::KEYCODE_LEFT)
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2011-01-23 00:05:52 +00:00
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x += kHeroMaxWidth;
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if (!_vm->_route->startRoute(kRouteExit, i, x, y))
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2011-03-21 12:07:23 +00:00
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Utils::notifyBox(_vm->_text->getTextMouse(kMsNoWayText)); // Can't get there
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2010-08-17 09:28:20 +00:00
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}
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// Get rid of any attached icon
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2011-01-08 16:56:52 +00:00
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_vm->_screen->resetInventoryObjId();
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2010-08-17 09:28:20 +00:00
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}
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break;
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default: // Look at an icon or object
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2010-10-21 17:09:57 +00:00
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obj = &_vm->_object->_objects[objId];
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2010-08-17 09:28:20 +00:00
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// Over iconbar - immediate description
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2011-02-08 20:52:26 +00:00
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if ((_vm->_inventory->getInventoryState() == kInventoryActive) && (cy < kInvDy + kDibOffY)) {
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2010-10-21 17:09:57 +00:00
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_vm->_object->lookObject(obj);
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2011-01-23 00:05:52 +00:00
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} else {
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2010-10-03 08:08:42 +00:00
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bool foundFl = false; // TRUE if route found to object
|
2012-06-13 09:28:25 +00:00
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switch (obj->_viewx) { // Clicked over viewport object
|
2010-08-17 09:28:20 +00:00
|
|
|
case -1: // Walk to object position
|
2010-10-22 20:45:00 +00:00
|
|
|
if (_vm->_object->findObjectSpace(obj, &x, &y))
|
2011-01-23 00:05:52 +00:00
|
|
|
foundFl = _vm->_route->startRoute(kRouteLook, objId, x, y);
|
2010-10-03 08:08:42 +00:00
|
|
|
if (!foundFl) // Can't get there, immediate description
|
2010-10-21 17:09:57 +00:00
|
|
|
_vm->_object->lookObject(obj);
|
2010-08-17 09:28:20 +00:00
|
|
|
break;
|
|
|
|
case 0: // Immediate description
|
2010-10-21 17:09:57 +00:00
|
|
|
_vm->_object->lookObject(obj);
|
2010-08-17 09:28:20 +00:00
|
|
|
break;
|
|
|
|
default: // Walk to view point if possible
|
2012-06-13 09:28:25 +00:00
|
|
|
if (!_vm->_route->startRoute(kRouteLook, objId, obj->_viewx, obj->_viewy)) {
|
|
|
|
if (_vm->_hero->_cycling == kCycleInvisible) // If invisible do
|
2011-01-23 00:05:52 +00:00
|
|
|
_vm->_object->lookObject(obj); // immediate decription
|
2010-08-17 09:28:20 +00:00
|
|
|
else
|
2011-03-21 12:07:23 +00:00
|
|
|
Utils::notifyBox(_vm->_text->getTextMouse(kMsNoWayText)); // Can't get there
|
2010-08-17 11:00:29 +00:00
|
|
|
}
|
2010-08-17 09:28:20 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-11-01 20:20:21 +00:00
|
|
|
/**
|
2011-02-11 20:27:48 +00:00
|
|
|
* Process mouse activity
|
|
|
|
*/
|
2010-08-17 09:28:20 +00:00
|
|
|
void MouseHandler::mouseHandler() {
|
|
|
|
debugC(2, kDebugMouse, "mouseHandler");
|
|
|
|
|
2011-01-19 18:02:53 +00:00
|
|
|
status_t &gameStatus = _vm->getGameStatus();
|
2011-02-08 20:52:26 +00:00
|
|
|
istate_t inventState = _vm->_inventory->getInventoryState();
|
2012-06-13 09:28:25 +00:00
|
|
|
if ((gameStatus._viewState != kViewPlay) && (inventState != kInventoryActive))
|
2011-01-19 18:02:53 +00:00
|
|
|
return;
|
|
|
|
|
2011-02-08 20:52:26 +00:00
|
|
|
int16 cx = getMouseX();
|
|
|
|
int16 cy = getMouseY();
|
2010-08-17 09:28:20 +00:00
|
|
|
|
2012-06-13 09:28:25 +00:00
|
|
|
// gameStatus._cx = cx; // Save cursor coords
|
|
|
|
// gameStatus._cy = cy;
|
2010-08-17 09:28:20 +00:00
|
|
|
|
|
|
|
// Don't process if outside client area
|
2011-01-23 00:05:52 +00:00
|
|
|
if ((cx < 0) || (cx > kXPix) || (cy < kDibOffY) || (cy > kViewSizeY + kDibOffY))
|
2010-08-17 09:28:20 +00:00
|
|
|
return;
|
|
|
|
|
2010-10-03 08:08:42 +00:00
|
|
|
int16 objId = -1; // Current source object
|
2010-08-17 09:28:20 +00:00
|
|
|
// Process cursor over an object or icon
|
2011-02-08 20:52:26 +00:00
|
|
|
if (inventState == kInventoryActive) { // Check inventory icon bar first
|
2011-01-23 00:05:52 +00:00
|
|
|
objId = _vm->_inventory->processInventory(kInventoryActionGet, cx, cy);
|
2011-01-03 12:38:13 +00:00
|
|
|
} else {
|
|
|
|
if (cy < 5 && cy > 0) {
|
|
|
|
_vm->_topMenu->runModal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-06-13 09:28:25 +00:00
|
|
|
if (!gameStatus._gameOverFl) {
|
2011-01-23 00:05:52 +00:00
|
|
|
if (objId == -1) // No match, check rest of view
|
2011-01-19 18:02:53 +00:00
|
|
|
objId = _vm->_object->findObject(cx, cy);
|
2011-01-23 00:05:52 +00:00
|
|
|
|
|
|
|
if (objId >= 0) { // Got a match
|
2011-01-19 18:02:53 +00:00
|
|
|
// Display object name next to cursor (unless CURSOR_NOCHAR)
|
|
|
|
// Note test for swapped hero name
|
2012-06-13 09:28:25 +00:00
|
|
|
const char *name = _vm->_text->getNoun(_vm->_object->_objects[(objId == kHeroIndex) ? _vm->_heroImage : objId]._nounIndex, kCursorNameIndex);
|
2011-01-23 22:51:12 +00:00
|
|
|
if (name[0] != kCursorNochar)
|
2011-01-19 18:02:53 +00:00
|
|
|
cursorText(name, cx, cy, U_FONT8, _TBRIGHTWHITE);
|
|
|
|
|
|
|
|
// Process right click over object in view or iconbar
|
2011-02-08 20:52:26 +00:00
|
|
|
if (_rightButtonFl)
|
2011-01-19 18:02:53 +00:00
|
|
|
processRightClick(objId, cx, cy);
|
|
|
|
}
|
2010-08-17 09:28:20 +00:00
|
|
|
|
2011-01-19 18:02:53 +00:00
|
|
|
// Process cursor over an exit hotspot
|
|
|
|
if (objId == -1) {
|
2011-02-14 07:31:01 +00:00
|
|
|
int i = findExit(cx, cy, *_vm->_screen_p);
|
|
|
|
if (i != -1 && _hotspots[i].viewx >= 0) {
|
2011-01-23 00:05:52 +00:00
|
|
|
objId = kExitHotspot;
|
2011-01-25 00:32:48 +00:00
|
|
|
cursorText(_vm->_text->getTextMouse(kMsExit), cx, cy, U_FONT8, _TBRIGHTWHITE);
|
2011-01-19 18:02:53 +00:00
|
|
|
}
|
2010-08-17 09:28:20 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
// Left click over icon, object or to move somewhere
|
2011-02-08 20:52:26 +00:00
|
|
|
if (_leftButtonFl)
|
2010-08-17 09:28:20 +00:00
|
|
|
processLeftClick(objId, cx, cy);
|
|
|
|
|
|
|
|
// Clear mouse click states
|
2011-02-08 20:52:26 +00:00
|
|
|
resetLeftButton();
|
|
|
|
resetRightButton();
|
2010-08-17 09:28:20 +00:00
|
|
|
}
|
|
|
|
|
2011-02-18 07:11:55 +00:00
|
|
|
void MouseHandler::readHotspot(Common::ReadStream &in, hotspot_t &hotspot) {
|
|
|
|
hotspot.screenIndex = in.readSint16BE();
|
|
|
|
hotspot.x1 = in.readSint16BE();
|
|
|
|
hotspot.y1 = in.readSint16BE();
|
|
|
|
hotspot.x2 = in.readSint16BE();
|
|
|
|
hotspot.y2 = in.readSint16BE();
|
|
|
|
hotspot.actIndex = in.readUint16BE();
|
|
|
|
hotspot.viewx = in.readSint16BE();
|
|
|
|
hotspot.viewy = in.readSint16BE();
|
|
|
|
hotspot.direction = in.readSint16BE();
|
|
|
|
}
|
|
|
|
|
2011-02-14 07:31:01 +00:00
|
|
|
/**
|
|
|
|
* Load hotspots data from hugo.dat
|
|
|
|
*/
|
|
|
|
void MouseHandler::loadHotspots(Common::ReadStream &in) {
|
2011-02-18 07:11:55 +00:00
|
|
|
hotspot_t *wrkHotspots = 0;
|
|
|
|
hotspot_t tmp;
|
2011-04-20 20:22:01 +00:00
|
|
|
memset(&tmp, 0, sizeof(tmp));
|
2011-02-14 07:31:01 +00:00
|
|
|
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
|
|
|
|
int numRows = in.readUint16BE();
|
|
|
|
if (varnt == _vm->_gameVariant)
|
2011-02-18 07:11:55 +00:00
|
|
|
_hotspots = wrkHotspots = (hotspot_t *)malloc(sizeof(hotspot_t) * numRows);
|
|
|
|
|
|
|
|
for (int i = 0; i < numRows; i++)
|
|
|
|
readHotspot(in, (varnt == _vm->_gameVariant) ? wrkHotspots[i] : tmp);
|
2011-02-14 07:31:01 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Display hotspot boundaries for the current screen
|
|
|
|
*/
|
|
|
|
void MouseHandler::drawHotspots() const {
|
|
|
|
for (int i = 0; _hotspots[i].screenIndex >= 0; i++) {
|
|
|
|
hotspot_t *hotspot = &_hotspots[i];
|
2012-06-13 09:28:25 +00:00
|
|
|
if (hotspot->screenIndex == _vm->_hero->_screenIndex)
|
2011-02-14 07:31:01 +00:00
|
|
|
_vm->_screen->drawRectangle(false, hotspot->x1, hotspot->y1, hotspot->x2, hotspot->y2, _TLIGHTRED);
|
|
|
|
}
|
|
|
|
}
|
2010-08-27 09:48:53 +00:00
|
|
|
} // End of namespace Hugo
|