scummvm/common/EventRecorder.h

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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_EVENTRECORDER_H
#define COMMON_EVENTRECORDER_H
#include "common/scummsys.h"
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#include "common/events.h"
#include "common/singleton.h"
#include "common/mutex.h"
#include "common/array.h"
#define g_eventRec (Common::EventRecorder::instance())
namespace Common {
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class RandomSource;
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class SeekableReadStream;
class WriteStream;
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/**
* Our generic event recorder.
*
* TODO: Add more documentation.
*/
class EventRecorder : private EventSource, private EventObserver, public Singleton<EventRecorder> {
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friend class Singleton<SingletonBaseType>;
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EventRecorder();
~EventRecorder();
public:
void init();
void deinit();
/** Register random source so it can be serialized in game test purposes */
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void registerRandomSource(RandomSource &rnd, const String &name);
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/** TODO: Add documentation, this is only used by the backend */
void processMillis(uint32 &millis);
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/** TODO: Add documentation, this is only used by the backend */
bool processDelayMillis(uint &msecs);
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private:
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bool notifyEvent(const Event &ev);
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bool notifyPoll();
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bool pollEvent(Event &ev);
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bool allowMapping() const { return false; }
class RandomSourceRecord {
public:
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String name;
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uint32 seed;
};
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Array<RandomSourceRecord> _randomSourceRecords;
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bool _recordSubtitles;
volatile uint32 _recordCount;
volatile uint32 _lastRecordEvent;
volatile uint32 _recordTimeCount;
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volatile uint32 _lastEventMillis;
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WriteStream *_recordFile;
WriteStream *_recordTimeFile;
MutexRef _timeMutex;
MutexRef _recorderMutex;
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volatile uint32 _lastMillis;
volatile uint32 _playbackCount;
volatile uint32 _playbackDiff;
volatile bool _hasPlaybackEvent;
volatile uint32 _playbackTimeCount;
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Event _playbackEvent;
SeekableReadStream *_playbackFile;
SeekableReadStream *_playbackTimeFile;
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volatile uint32 _eventCount;
volatile uint32 _lastEventCount;
enum RecordMode {
kPassthrough = 0,
kRecorderRecord = 1,
kRecorderPlayback = 2
};
volatile RecordMode _recordMode;
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String _recordFileName;
String _recordTempFileName;
String _recordTimeFileName;
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};
} // End of namespace Common
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#endif