2012-09-04 20:17:23 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
2014-02-18 01:34:27 +00:00
|
|
|
*
|
2012-09-04 20:17:23 +00:00
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
2014-02-18 01:34:27 +00:00
|
|
|
*
|
2012-09-04 20:17:23 +00:00
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* This file is based on WME Lite.
|
|
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef WINTERMUTE_BASE_VIEWPORT_H
|
|
|
|
#define WINTERMUTE_BASE_VIEWPORT_H
|
|
|
|
|
|
|
|
|
|
|
|
#include "engines/wintermute/base/base.h"
|
2013-04-18 09:19:26 +00:00
|
|
|
#include "engines/wintermute/math/rect32.h"
|
|
|
|
#include "engines/wintermute/persistent.h"
|
2012-09-04 20:17:23 +00:00
|
|
|
|
|
|
|
namespace Wintermute {
|
|
|
|
class BaseObject;
|
|
|
|
class BaseViewport : public BaseClass {
|
|
|
|
public:
|
2012-12-03 09:42:58 +00:00
|
|
|
int getHeight() const;
|
|
|
|
int getWidth() const;
|
2012-09-04 20:17:23 +00:00
|
|
|
Rect32 *getRect();
|
2013-04-20 16:11:47 +00:00
|
|
|
bool setRect(int32 left, int32 top, int32 right, int32 bottom, bool noCheck = false);
|
2012-09-04 20:17:23 +00:00
|
|
|
DECLARE_PERSISTENT(BaseViewport, BaseClass)
|
2013-04-18 15:45:50 +00:00
|
|
|
int32 _offsetY;
|
|
|
|
int32 _offsetX;
|
2012-09-04 20:17:23 +00:00
|
|
|
BaseObject *_mainObject;
|
2013-01-26 17:06:42 +00:00
|
|
|
BaseViewport(BaseGame *inGame = nullptr);
|
2012-09-04 20:17:23 +00:00
|
|
|
virtual ~BaseViewport();
|
|
|
|
private:
|
|
|
|
Rect32 _rect;
|
|
|
|
};
|
|
|
|
|
2013-08-03 22:48:41 +00:00
|
|
|
} // End of namespace Wintermute
|
2012-09-04 20:17:23 +00:00
|
|
|
|
|
|
|
#endif
|