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https://github.com/libretro/scummvm.git
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202 lines
5.3 KiB
C++
202 lines
5.3 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/str.h"
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#include "common/stream.h"
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#include "draci/barchive.h"
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#include "draci/draci.h"
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namespace Draci {
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const char BArchive::_magicNumber[] = "BAR!";
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/**
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* @brief BArchive open method
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* @param path Path to input file
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*
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* Opens a BAR (Bob's Archiver) archive, which is the game's archiving format.
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* BAR archives have a .DFW file extension, due to an unused historical interface.
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*
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* archive format: header,
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* file0, file1, ...
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* footer
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* header format: [4 bytes] magic number "BAR!"
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* [uint16LE] file count (number of archived streams),
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* [uint32LE] footer offset from start of file
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* file<N> format: [2 bytes] compressed length
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* [2 bytes] original length
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* [1 byte] compression type
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* [1 byte] CRC
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* footer format: [array of uint32LE] offsets of individual files from start of archive
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* (last entry is footer offset again)
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*/
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void BArchive::openArchive(const Common::String &path) {
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byte buf[4];
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byte *footer;
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uint32 footerOffset, footerSize;
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Common::File f;
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// Close previously opened archive (if any)
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closeArchive();
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debugC(5, kDraciGeneralDebugLevel, "Loading BAR archive %s:",
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path.c_str());
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f.open(path);
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if (f.isOpen()) {
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debugC(5, kDraciGeneralDebugLevel, "Success");
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} else {
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debugC(5, kDraciGeneralDebugLevel, "Error");
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return;
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}
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// Save path for reading in files later on
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_path = path;
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// Read archive header
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debugC(5, kDraciGeneralDebugLevel, "Checking magic number:");
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f.read(buf, 4);
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if (memcmp(buf, _magicNumber, 4) == 0) {
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debugC(5, kDraciGeneralDebugLevel, "Success");
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} else {
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debugC(5, kDraciGeneralDebugLevel, "Error");
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f.close();
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return;
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}
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_fileCount = f.readUint16LE();
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footerOffset = f.readUint32LE();
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footerSize = f.size() - footerOffset;
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debugC(5, kDraciGeneralDebugLevel, "Archive info: %d files, %d data bytes",
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_fileCount, footerOffset - _archiveHeaderSize);
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// Read in footer
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footer = new byte[footerSize];
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f.seek(footerOffset);
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f.read(footer, footerSize);
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Common::MemoryReadStream reader(footer, footerSize);
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// Read in file headers, but do not read the actual data yet
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// The data will be read on demand to save memory
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_files = new BAFile[_fileCount];
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for (unsigned int i = 0; i < _fileCount; i++) {
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uint32 fileOffset;
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fileOffset = reader.readUint32LE();
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f.seek(fileOffset); // Seek to next file in archive
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f.readUint16LE(); // Compressed size, not used
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_files[i]._length = f.readUint16LE(); // Original size
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_files[i]._offset = fileOffset;
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assert(f.readByte() == 0 &&
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"Compression type flag is non-zero (file is compressed)");
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_files[i]._crc = f.readByte(); // CRC checksum of the file
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_files[i]._data = NULL; // File data will be read in on demand
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}
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// Last footer item should be equal to footerOffset
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assert(reader.readUint32LE() == footerOffset && "Footer offset mismatch");
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f.close();
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}
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/**
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* @brief BArchive close method
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*
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* Closes the currently opened archive. It can be called explicitly to
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* free up memory.
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*/
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void BArchive::closeArchive(void) {
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if (!_files) {
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return;
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}
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for (unsigned int i = 0; i < _fileCount; ++i) {
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if (_files[i]._data) {
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delete _files[i]._data;
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}
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}
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delete[] _files;
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_files = NULL;
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_fileCount = 0;
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}
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BAFile *BArchive::operator[](unsigned int i) const {
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Common::File f;
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// Check whether requested file exists
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if (i >= _fileCount) {
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return NULL;
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}
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debugC(5, kDraciGeneralDebugLevel, "Accessing file %d from archive %s",
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i, _path.c_str());
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// Check if file has already been opened and return that
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if (_files[i]._data) {
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return _files + i;
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}
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// Else open archive and read in requested file
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f.open(_path);
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if (f.isOpen()) {
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debugC(5, kDraciGeneralDebugLevel, "Success");
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} else {
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debugC(5, kDraciGeneralDebugLevel, "Error");
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return NULL;
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}
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// Read in the file (without the file header)
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f.seek(_files[i]._offset + _fileHeaderSize);
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_files[i]._data = new byte[_files[i]._length];
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f.read(_files[i]._data, _files[i]._length);
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// Calculate CRC
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byte tmp = 0;
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for (unsigned int j = 0; j < _files[i]._length; j++) {
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tmp ^= _files[i]._data[j];
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}
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debugC(5, kDraciGeneralDebugLevel, "Read in file %d", i);
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assert(tmp == _files[i]._crc && "CRC checksum mismatch");
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return _files + i;
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}
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} // End of namespace Draci
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