scummvm/common/str-enc.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_STRING_ENCODING_H
#define COMMON_STRING_ENCODING_H
namespace Common {
class String;
class U32String;
enum CodePage {
kCodePageInvalid = -1,
kUtf8 = 0,
kWindows1250,
kWindows1251,
kWindows1252,
kWindows1253,
kWindows1254,
kWindows1255,
kWindows1256,
kWindows1257,
kWindows932,
kWindows949,
kWindows950,
kISO8859_1,
kISO8859_2,
kISO8859_5,
kMacCentralEurope,
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kMacRoman,
kDos850,
kDos862,
kDos866,
kASCII,
kLatin1 = kISO8859_1,
kBig5 = kWindows950,
kLastEncoding = kASCII
};
U32String convertUtf8ToUtf32(const String &str);
String convertUtf32ToUtf8(const U32String &str);
U32String convertToU32String(const char *str, CodePage page = kUtf8);
String convertFromU32String(const U32String &str, CodePage page = kUtf8);
uint16 convertUHCToUCS(uint8 high, uint8 low);
} // End of namespace Common
#endif