scummvm/engines/hopkins/graphics.cpp

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2012-09-08 11:43:33 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "graphics/palette.h"
#include "common/file.h"
#include "common/rect.h"
#include "engines/util.h"
2012-09-08 11:43:33 +00:00
#include "hopkins/files.h"
#include "hopkins/globals.h"
#include "hopkins/graphics.h"
#include "hopkins/hopkins.h"
namespace Hopkins {
GraphicsManager::GraphicsManager() {
_lockCtr = 0;
SDL_MODEYES = false;
SDL_ECHELLE = 0;
XSCREEN = YSCREEN = 0;
WinScan = 0;
Winbpp = 0;
PAL_PIXELS = NULL;
nbrligne = 0;
Linear = false;
VideoPtr = NULL;
start_x = 0;
ofscroll = 0;
SCROLL = 0;
PCX_L = PCX_H = 0;
DOUBLE_ECRAN = false;
OLD_SCROLL = 0;
MANU_SCROLL = 1;
SPEED_SCROLL = 16;
nbrligne2 = 0;
Agr_x = Agr_y = 0;
Agr_Flag_x = Agr_Flag_y = 0;
FADESPD = 15;
FADE_LINUX = 0;
NOLOCK = false;
no_scroll = 0;
REDRAW = false;
min_x = 0;
min_y = 20;
max_x = SCREEN_WIDTH * 2;
max_y = SCREEN_HEIGHT - 20 * 2;
clip_x = clip_y = 0;
clip_x1 = clip_y1 = 0;
clip_flag = false;
SDL_NBLOCS = 0;
Red_x = Red_y = 0;
Red = 0;
Largeur = 0;
Compteur_y = 0;
spec_largeur = 0;
Common::fill(&SD_PIXELS[0], &SD_PIXELS[PALETTE_SIZE * 2], 0);
Common::fill(&TABLE_COUL[0], &TABLE_COUL[PALETTE_SIZE], 0);
Common::fill(&cmap[0], &cmap[PALETTE_BLOCK_SIZE], 0);
Common::fill(&Palette[0], &Palette[PALETTE_BLOCK_SIZE], 0);
}
GraphicsManager::~GraphicsManager() {
GLOBALS.dos_free2(VESA_SCREEN);
GLOBALS.dos_free2(VESA_BUFFER);
}
void GraphicsManager::setParent(HopkinsEngine *vm) {
_vm = vm;
}
void GraphicsManager::SET_MODE(int width, int height) {
if (!SDL_MODEYES) {
SDL_ECHELLE = 0;
if (GLOBALS.XSETMODE == 1)
SDL_ECHELLE = 0;
if (GLOBALS.XSETMODE == 2)
SDL_ECHELLE = 25;
if (GLOBALS.XSETMODE == 3)
SDL_ECHELLE = 50;
if (GLOBALS.XSETMODE == 4)
SDL_ECHELLE = 75;
if (GLOBALS.XSETMODE == 5)
SDL_ECHELLE = GLOBALS.XZOOM;
int bpp = 8;
if (GLOBALS.XFORCE8 == 1)
bpp = 8;
if (GLOBALS.XFORCE16 == 1)
bpp = 16;
if (SDL_ECHELLE) {
width = Reel_Zoom(width, SDL_ECHELLE);
height = Reel_Zoom(height, SDL_ECHELLE);
}
Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
if (bpp == 8) {
initGraphics(width, height, true);
} else {
initGraphics(width, height, true, &pixelFormat16);
}
// Init surfaces
VESA_SCREEN = GLOBALS.dos_malloc2(SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
VESA_BUFFER = GLOBALS.dos_malloc2(SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
VideoPtr = NULL;
XSCREEN = width;
YSCREEN = height;
Linear = true;
Winbpp = bpp / 8;
WinScan = width * Winbpp;
PAL_PIXELS = SD_PIXELS;
nbrligne = width;
Common::fill(&cmap[0], &cmap[256 * 3], 0);
SDL_MODEYES = true;
} else {
error("Called SET_MODE multiple times");
}
}
void GraphicsManager::DD_Lock() {
if (!NOLOCK) {
if (_lockCtr++ == 0)
VideoPtr = g_system->lockScreen();
}
}
void GraphicsManager::DD_Unlock() {
assert(VideoPtr);
if (--_lockCtr == 0) {
g_system->unlockScreen();
VideoPtr = NULL;
}
}
void GraphicsManager::Cls_Video() {
assert(VideoPtr);
VideoPtr->fillRect(Common::Rect(0, 0, XSCREEN, YSCREEN), 0);
}
void GraphicsManager::LOAD_IMAGE(const Common::String &file) {
Common::String filename = Common::String::format("%s.PCX", file.c_str());
CHARGE_ECRAN(filename);
INIT_TABLE(165, 170, Palette);
}
void GraphicsManager::CHARGE_ECRAN(const Common::String &file) {
bool flag;
Common::File f;
FileManager::DMESS1();
flag = true;
if (FileManager::RECHERCHE_CAT(file, 6)) {
FileManager::CONSTRUIT_FICHIER(GLOBALS.HOPIMAGE, file);
if (!f.open(GLOBALS.NFICHIER))
error("CHARGE_ECRAN - %s", file.c_str());
f.seek(0, SEEK_END);
f.close();
flag = false;
}
SCROLL_ECRAN(0);
A_PCX640_480((byte *)VESA_SCREEN, file, Palette, flag);
SCROLL = 0;
OLD_SCROLL = 0;
Cls_Pal();
if (!DOUBLE_ECRAN) {
souris_max();
SCANLINE(SCREEN_WIDTH);
2012-09-21 11:20:07 +00:00
max_x = SCREEN_WIDTH;
DD_Lock();
Cls_Video();
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
} else if (Winbpp == 1) {
if (!SDL_ECHELLE)
m_scroll2(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll2A(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
}
DD_Unlock();
} else {
SCANLINE(SCREEN_WIDTH * 2);
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max_x = SCREEN_WIDTH * 2;
DD_Lock();
Cls_Video();
DD_Unlock();
if (MANU_SCROLL == 1) {
DD_Lock();
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
}
if (Winbpp == 1) {
if (!SDL_ECHELLE)
m_scroll2(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll2A(VESA_SCREEN, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
}
DD_Unlock();
}
}
memcpy(VESA_BUFFER, VESA_SCREEN, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
}
void GraphicsManager::INIT_TABLE(int a1, int a2, byte *palette) {
for (int idx = 0; idx < 256; ++idx)
TABLE_COUL[idx] = idx;
Trans_bloc(TABLE_COUL, palette, 256, a1, a2);
for (int idx = 0; idx < 256; ++idx) {
byte v = TABLE_COUL[idx];
if (v > 27)
TABLE_COUL[idx] = 0;
if (!v)
TABLE_COUL[idx] = 0;
}
TABLE_COUL[0] = 1;
}
int GraphicsManager::SCROLL_ECRAN(int amount) {
int result = CLIP(amount, 0, SCREEN_WIDTH);
start_x = result;
ofscroll = result;
SCROLL = result;
return result;
}
void GraphicsManager::Trans_bloc(byte *destP, byte *srcP, int count, int param1, int param2) {
byte *v5;
int v6;
int v7;
int v8;
unsigned int v11;
int v12;
int v13;
int v14;
int v15;
int v16;
int v17;
unsigned int v18;
char v19;
int v20;
bool breakFlag;
v5 = destP;
v6 = count - 1;
do {
breakFlag = v6;
v7 = *(byte *)v5++;
v8 = (unsigned int)(3 * v7);
// TODO: Ensure this is the right calculation
v11 = *(byte *)(v8 + srcP) + *(byte *)(v8 + srcP + 1)
+ *(byte *)(v8 + srcP + 2);
v12 = 0;
for (;;) {
v13 = v12 + 1;
if ( v13 == 38 )
break;
v20 = v13;
v8 = 3 * v8;
v14 = *(byte *)(v8 + srcP);
v15 = v14;
v14 = *(byte *)(v8 + srcP + 1);
v16 = v14 + v15;
v14 = *(byte *)(v8 + srcP + 2);
v17 = v14 + v16;
v12 = v20;
v18 = param1 + v17;
if (v18 >= v11 && (unsigned int)(v18 - param2) <= v11) {
v19 = v20;
if (!v20)
v19 = 1;
*(byte *)(v5 - 1) = v19;
break;
}
}
v6 = breakFlag - 1;
} while ( !breakFlag);
}
// TODO: See if it's feasible and/or desirable to change this to use the Common PCX decoder
void GraphicsManager::A_PCX640_480(byte *surface, const Common::String &file, byte *palette, bool typeFlag) {
int filesize;
signed __int16 v6;
int v7;
__int16 v8;
int v9;
int v10;
int v11;
unsigned __int8 v12;
int v13;
int v14;
char v15;
int v18;
int v19;
int v20;
unsigned int v21;
int v22;
int32 v23;
byte *ptr;
Common::File f;
// Clear the passed surface
memset(surface, 0, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
if (typeFlag) {
FileManager::CONSTRUIT_FICHIER(GLOBALS.HOPIMAGE, "PIC.RES");
if (!f.open(GLOBALS.NFICHIER))
error("(nom)Erreur en cours de lecture.");
f.seek(GLOBALS.CAT_POSI);
v7 = GLOBALS.CAT_TAILLE - 896;
v8 = f.read(HEADER_PCX, 128);
v6 = READ_LE_UINT16(&HEADER_PCX[8]) + 1;
v20 = READ_LE_UINT16(&HEADER_PCX[10]) + 1;
if ((READ_LE_UINT16(&HEADER_PCX[8]) + 1) <= SCREEN_WIDTH) {
DOUBLE_ECRAN = false;
} else {
v6 = SCREEN_WIDTH * 2;
DOUBLE_ECRAN = true;
}
if (v20 > SCREEN_HEIGHT)
v20 = SCREEN_HEIGHT;
PCX_L = v6;
PCX_H = v20;
if (v8 == -1)
error("Erreur en cours de lecture.");
} else {
FileManager::CONSTRUIT_FICHIER(GLOBALS.HOPIMAGE, file);
if (!f.open(GLOBALS.NFICHIER))
error("(nom)Erreur en cours de lecture.");
filesize = f.size();
int bytesRead = f.read(HEADER_PCX, 128);
if (bytesRead < 128)
error("Erreur en cours de lecture.");
v6 = READ_LE_UINT16(&HEADER_PCX[8]) + 1;
v20 = READ_LE_UINT16(&HEADER_PCX[10]) + 1;
if (v6 <= SCREEN_WIDTH) {
DOUBLE_ECRAN = false;
} else {
v6 = SCREEN_WIDTH * 2;
DOUBLE_ECRAN = true;
}
if (v20 > SCREEN_HEIGHT)
v20 = SCREEN_HEIGHT;
PCX_L = v6;
PCX_H = v20;
v7 = filesize - 896;
}
ptr = GLOBALS.dos_malloc2(0xEE60u);
if (v7 >= 60000) {
v21 = v7 / 60000 + 1;
v23 = 60000 * (v7 / 60000) - v7;
if (((uint32)v23 & 0x80000000u) != 0)
v23 = -v23;
f.read(ptr, 60000);
v7 = 60000;
} else {
v21 = 1;
v23 = v7;
f.read(ptr, v7);
}
v22 = v21 - 1;
v18 = 0;
v9 = 0;
v10 = 0;
v19 = v6;
do {
if (v9 == v7) {
v9 = 0;
--v22;
v7 = 60000;
if ( !v22 )
v7 = v23;
v11 = v10;
f.read(ptr, v7);
v10 = v11;
}
v12 = *((byte *)ptr + v9++);
if (v12 > 0xC0u) {
v13 = v12 - 192;
if (v9 == v7) {
v9 = 0;
--v22;
v7 = 60000;
if ( v22 == 1 )
v7 = v23;
v14 = v10;
f.read(ptr, v7);
v10 = v14;
}
v15 = *((byte *)ptr + v9++);
do {
*((byte *)surface + v10++) = v15;
++v18;
--v13;
} while (v13);
} else {
*((byte *)surface + v10++) = v12;
++v18;
}
} while (v18 < v19 * v20);
if (typeFlag) {
f.seek(GLOBALS.CAT_TAILLE + GLOBALS.CAT_POSI - 768);
} else {
filesize = f.size();
f.seek(filesize - 768);
}
if (f.read(palette, PALETTE_BLOCK_SIZE) != (PALETTE_BLOCK_SIZE))
error("A_PCX640_480");
f.close();
GLOBALS.dos_free2(ptr);
}
void GraphicsManager::Cls_Pal() {
Common::fill(&cmap[0], &cmap[PALETTE_BLOCK_SIZE], 0);
SD_PIXELS[0] = 0;
if (Winbpp == 1) {
g_system->getPaletteManager()->setPalette(cmap, 0, 256);
}
}
void GraphicsManager::souris_max() {
// Original has no implementation
}
void GraphicsManager::SCANLINE(int pitch) {
nbrligne = nbrligne2 = pitch;
}
void GraphicsManager::m_scroll(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
const byte *v7;
byte *v8;
int v9;
int v10;
byte *v11;
const byte *v12;
unsigned int v13;
assert(VideoPtr);
v7 = xs + nbrligne2 * ys + surface;
v8 = destX + WinScan * destY + (byte *)VideoPtr->pixels;
v9 = height;
do {
v10 = v9;
memcpy((byte *)v8, (const byte *)v7, 4 * (width >> 2));
v12 = (const byte *)(v7 + 4 * (width >> 2));
v11 = (byte *)(v8 + 4 * (width >> 2));
v13 = width - 4 * (width >> 2);
memcpy(v11, v12, v13);
v8 = ((byte *)v11 + v13 + WinScan - width);
v7 = ((byte *)v12 + v13 + nbrligne2 - width);
v9 = v10 - 1;
} while (v10 != 1);
}
void GraphicsManager::m_scroll2(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
const byte *v7;
byte *v8;
int v9;
int v10;
int v11;
assert(VideoPtr);
v7 = (const byte *)(xs + nbrligne2 * ys + surface);
v8 = (byte *)(destX + WinScan * destY + (byte *)VideoPtr->pixels);
v9 = WinScan - SCREEN_WIDTH;
v10 = nbrligne2 - SCREEN_WIDTH;
v11 = height;
do {
memcpy(v8, v7, SCREEN_WIDTH);
v8 = (byte *)v8 + v9 + SCREEN_WIDTH;
v7 = (const byte *)v7 + v10 + SCREEN_WIDTH;
--v11;
} while (v11);
}
void GraphicsManager::m_scroll2A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
const byte *v7;
const byte *v8;
int v9;
int v10;
byte v11;
const byte *v12;
const byte *v13;
assert(VideoPtr);
v7 = xs + nbrligne2 * ys + surface;
v8 = destX + WinScan * destY + (byte *)VideoPtr->pixels;
v9 = height;
Agr_x = 0;
Agr_y = 0;
Agr_Flag_y = 0;
do {
for (;;) {
v13 = v8;
v12 = v7;
v10 = width;
Agr_x = 0;
do {
v11 = *(byte *)v7;
*(byte *)v8++ = *(byte *)v7++;
Agr_x += SDL_ECHELLE;
if ((unsigned int)Agr_x >= 100) {
Agr_x -= 100;
*(byte *)v8++ = v11;
}
--v10;
} while ( v10 );
v7 = v12;
v8 = WinScan + v13;
if (Agr_Flag_y)
break;
Agr_y += SDL_ECHELLE;
if ((unsigned int)Agr_y < 100)
break;
Agr_y -= 100;
Agr_Flag_y = 1;
}
Agr_Flag_y = 0;
v7 = nbrligne2 + v12;
--v9;
} while (v9);
}
/**
* Copies data from a 8-bit palette surface into the 16-bit screen
*/
void GraphicsManager::m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
DD_Lock();
assert(VideoPtr);
const byte *srcP = xs + nbrligne2 * ys + surface;
uint16 *destP = (uint16 *)((byte *)VideoPtr->pixels + destX * 2 + WinScan * destY);
for (int yp = 0; yp < height; ++yp) {
// Copy over the line, using the source pixels as lookups into the pixels palette
const byte *lineSrcP = srcP;
uint16 *lineDestP = destP;
for (int xp = 0; xp < width; ++xp)
*lineDestP++ = *(uint16 *)&PAL_PIXELS[*lineSrcP++ * 2];
// Move to the start of the next line
srcP += nbrligne2;
destP += WinScan / 2;
}
DD_Unlock();
}
void GraphicsManager::m_scroll16A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
const byte *v7;
const byte *v8;
int v9;
int v10;
const byte *v11;
int v12;
int v13;
const byte *v14;
const byte *v15;
assert(VideoPtr);
v7 = xs + nbrligne2 * ys + surface;
v8 = destX + destX + WinScan * destY + (byte *)VideoPtr->pixels;
v9 = height;
Agr_x = 0;
Agr_y = 0;
Agr_Flag_y = 0;
do {
for (;;) {
v15 = v8;
v14 = v7;
v10 = width;
v13 = v9;
v11 = PAL_PIXELS;
Agr_x = 0;
do {
v12 = *(uint16 *)(v11 + 2 * *(byte *)v7);
*(uint16 *)v8 = v12;
++v7;
v8 += 2;
Agr_x += SDL_ECHELLE;
if ((unsigned int)Agr_x >= 100) {
Agr_x -= 100;
*(uint16 *)v8 = v12;
v8 += 2;
}
--v10;
} while (v10);
v9 = v13;
v7 = v14;
v8 = WinScan + v15;
if (Agr_Flag_y == 1)
break;
Agr_y += SDL_ECHELLE;
if ((unsigned int)Agr_y < 100)
break;
Agr_y -= 100;
Agr_Flag_y = 1;
}
Agr_Flag_y = 0;
v7 = nbrligne2 + v14;
v9 = v13 - 1;
} while (v13 != 1);
}
void GraphicsManager::Copy_Vga(const byte *surface, int xp, int yp, int width, int height, int destX, int destY) {
const byte *v7;
byte *v8;
int v9;
int v10;
byte v11;
byte *v12;
byte *v13;
byte *v14;
byte *v15;
const byte *v16;
int v17;
assert(VideoPtr);
v7 = xp + 320 * yp + surface;
v8 = 30 * WinScan + destX + destX + WinScan * 2 * destY + (byte *)VideoPtr->pixels;
v9 = height;
do {
v17 = v9;
v10 = width;
v16 = v7;
v15 = v8;
do {
v11 = *v7;
*v8 = *v7;
v12 = WinScan + v8;
*v12 = v11;
v13 = v12 - WinScan + 1;
*v13 = v11;
v14 = WinScan + v13;
*v14 = v11;
++v7;
v8 = v14 - WinScan + 1;
--v10;
} while (v10);
v8 = WinScan + WinScan + v15;
v7 = v16 + 320;
v9 = v17 - 1;
} while (v17 != 1);
}
void GraphicsManager::Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY) {
const byte *v7;
uint16 *v8;
int v9;
int v10;
int v11;
const byte *v12;
uint16 *v13;
uint16 v14;
uint16 *v15;
int v16;
uint16 *v17;
const byte *v18;
int v19;
assert(VideoPtr);
v7 = xp + 320 * yp + surface;
v8 = (uint16 *)(30 * WinScan + destX + destX + destX + destX + WinScan * 2 * destY + (byte *)VideoPtr->pixels);
v9 = height;
v10 = width;
do {
v19 = v9;
v11 = v10;
v18 = v7;
v17 = v8;
v16 = v10;
v12 = PAL_PIXELS;
do {
v13 = (uint16 *)(v12 + 2 * *v7);
v14 = *v13;
*v8 = *v13;
*(v8 + 1) = v14;
v15 = (uint16 *)((byte *)v8 + WinScan);
*v15 = v14;
*(v15 + 1) = v14;
++v7;
v8 = (uint16 *)((byte *)v15 - WinScan + 4);
--v11;
} while (v11);
v10 = v16;
v8 = (uint16 *)((byte *)v17 + WinScan * 2);
v7 = v18 + 320;
v9 = v19 - 1;
} while (v19 != 1);
}
void GraphicsManager::fade_in(const byte *palette, int step, const byte *surface) {
uint16 palData1[PALETTE_BLOCK_SIZE * 2];
byte palData2[PALETTE_BLOCK_SIZE];
// Initialise temporary palettes
Common::fill(&palData1[0], &palData1[PALETTE_BLOCK_SIZE], 0);
Common::fill(&palData2[0], &palData2[PALETTE_BLOCK_SIZE], 0);
// Set current palette to black
setpal_vga256(palData2);
// Loop through fading in the palette
uint16 *pTemp1 = &palData1[2];
for (int fadeIndex = 0; fadeIndex < FADESPD; ++fadeIndex) {
uint16 *pTemp2 = &palData1[4];
for (int palOffset = 0; palOffset < PALETTE_BLOCK_SIZE; palOffset += 3) {
if (palData2[palOffset] < palette[palOffset]) {
uint16 v = (palette[palOffset] & 0xff) * 256 / FADESPD;
palData1[palOffset] = v;
palData2[palOffset] = (v >> 8) & 0xff;
}
if (palData2[palOffset + 1] < palette[palOffset + 1]) {
uint16 *pDest = &pTemp1[palOffset];
uint16 v = (palette[palOffset] & 0xff) * 256 / FADESPD + *pDest;
*pDest = v;
palData2[palOffset + 1] = (v >> 8) & 0xff;
}
if (palData2[palOffset + 1] < palette[palOffset + 1]) {
uint16 *pDest = &pTemp2[palOffset];
uint16 v = (palette[palOffset] & 0xff) * 256 / FADESPD + *pDest;
*pDest = v;
palData2[palOffset + 1] = (v >> 8) & 0xff;
}
}
setpal_vga256(palData2);
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
DD_VBL();
}
}
// Set the final palette
setpal_vga256(palette);
// Refresh the screen
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
DD_VBL();
}
}
void GraphicsManager::fade_out(const byte *palette, int step, const byte *surface) {
__int16 v3;
__int16 v4;
int v5;
signed __int16 v6;
__int16 v7;
int v8;
__int16 v9;
__int16 v10;
__int16 v12;
uint16 v13;
byte palData[PALETTE_BLOCK_SIZE];
__int16 v15[PALETTE_BLOCK_SIZE];
v13 = v3 = FADESPD;
if (palette) {
v4 = 0;
do {
v5 = v4;
v3 = *(byte *)(v4 + palette);
v3 <<= 8;
v15[v5] = v3;
palData[v5] = *(byte *)(v4++ + palette);
} while (v4 < PALETTE_BLOCK_SIZE);
setpal_vga256(palData);
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
DD_VBL();
}
v6 = 0;
if ((signed __int16)v13 > 0) {
do {
v7 = 0;
do {
v8 = v7;
v9 = v15[v7] - ((unsigned int)*(byte *)(v7 + palette) << 8) / (signed __int16)v13;
v15[v8] = v9;
palData[v8] = (v9 >> 8) & 0xff;
++v7;
} while (v7 < (PALETTE_BLOCK_SIZE));
setpal_vga256(palData);
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
DD_VBL();
}
++v6;
} while ((signed __int16)v13 > v6);
}
v10 = 0;
do {
palData[v10++] = 0;
} while (v10 < (PALETTE_BLOCK_SIZE));
setpal_vga256(palData);
if (Winbpp == 2) {
if (!SDL_ECHELLE) {
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
return DD_VBL();
}
goto LABEL_28;
}
} else {
v12 = 0;
do {
palData[v12++] = 0;
} while (v12 < (PALETTE_BLOCK_SIZE));
setpal_vga256(palData);
if (Winbpp == 2) {
if (!SDL_ECHELLE) {
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
return DD_VBL();
}
LABEL_28:
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
return DD_VBL();
}
}
}
void GraphicsManager::FADE_INS() {
FADESPD = 1;
fade_in(Palette, 1, (const byte *)VESA_BUFFER);
}
void GraphicsManager::FADE_OUTS() {
FADESPD = 1;
fade_out(Palette, 1, (const byte *)VESA_BUFFER);
}
void GraphicsManager::FADE_INW() {
FADESPD = 15;
fade_in(Palette, 20, (const byte *)VESA_BUFFER);
}
void GraphicsManager::FADE_OUTW() {
FADESPD = 15;
fade_out(Palette, 20, (const byte *)VESA_BUFFER);
}
void GraphicsManager::setpal_vga256(const byte *palette) {
CHANGE_PALETTE(palette);
}
void GraphicsManager::setpal_vga256_linux(const byte *palette, const byte *surface) {
CHANGE_PALETTE(palette);
if (Winbpp == 2) {
if (SDL_ECHELLE)
m_scroll16A(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
else
m_scroll16(surface, start_x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
DD_VBL();
}
}
void GraphicsManager::SETCOLOR3(int palIndex, int r, int g, int b) {
int offset = palIndex * 3;
Palette[offset] = 255 * r / 100;
Palette[offset + 1] = 255 * g / 100;
Palette[offset + 2] = 255 * b / 100;
}
void GraphicsManager::CHANGE_PALETTE(const byte *palette) {
// Copy the palette into the PALPCX block
// TODO: Likely either one or both of the destination arrays can be removed,
// since PALPCX is only used in SAVE_IMAGE, and cmap in the original was a RGBA
// array specifically intended just for passing to the SDL palette setter
Common::copy(&palette[0], &palette[PALETTE_BLOCK_SIZE], &PALPCX[0]);
Common::copy(&palette[0], &palette[PALETTE_BLOCK_SIZE], &cmap[0]);
const byte *srcP = &palette[0];
for (int idx = 0; idx < PALETTE_SIZE; ++idx, srcP += 3) {
*(uint16 *)&SD_PIXELS[2 * idx] = MapRGB(*srcP, *(srcP + 1), *(srcP + 2));
}
if (Winbpp == 1)
g_system->getPaletteManager()->setPalette(cmap, 0, PALETTE_SIZE);
}
uint16 GraphicsManager::MapRGB(byte r, byte g, byte b) {
if (Winbpp == 1) {
error("TODO: Support in 8-bit graphics mode");
} else {
Graphics::PixelFormat format = g_system->getScreenFormat();
return (r >> format.rLoss) << format.rShift
| (g >> format.gLoss) << format.gShift
| (b >> format.bLoss) << format.bShift;
}
}
void GraphicsManager::DD_VBL() {
// TODO: Is this okay here?
g_system->updateScreen();
}
void GraphicsManager::FADE_OUTW_LINUX(const byte *surface) {
fade_out(Palette, FADESPD, surface);
}
void GraphicsManager::FADE_INW_LINUX(const byte *surface) {
return fade_in(Palette, FADESPD, surface);
}
void GraphicsManager::Copy_WinScan_Vbe3(const byte *sourceSurface, byte *destSurface) {
int result;
int v3;
int v4;
const byte *v5;
uint8 v6;
int v7;
unsigned int v8;
byte *v9;
int v10;
unsigned int v11;
byte *v12;
result = 0;
v3 = 0;
v4 = 0;
v5 = sourceSurface;
for (;;) {
v6 = *v5;
if (*(byte *)v5 < 222)
goto Video_Cont3_wVbe;
if (v6 == 252)
return;
if (v6 < 251) {
v3 += (unsigned __int8)(*(byte *)v5 + 35);
v6 = *(v5++ + 1);
} else if (v6 == 253) {
v3 += *(v5 + 1);
v6 = *(v5 + 2);
v5 += 2;
} else if (v6 == 254) {
v3 += READ_LE_UINT16(v5 + 1);
v6 = *(v5 + 3);
v5 += 3;
} else {
v3 += READ_LE_UINT32(v5 + 1);
v6 = *(v5 + 5);
v5 += 5;
}
Video_Cont3_wVbe:
if (v6 > 210) {
if (v6 == 211) {
v7 = v4;
v8 = *(v5 + 1);
result = *(v5 + 2);
v9 = v3 + destSurface;
v3 += v8;
memset(v9, result, v8);
v5 += 3;
v4 = v7;
} else {
v10 = v4;
v11 = *v5 + 45;
result = *(v5 + 1);
v12 = v3 + destSurface;
v3 += v11;
memset(v12, result, v11);
v5 += 2;
v4 = v10;
}
} else {
*(v3 + destSurface) = v6;
++v5;
++v3;
}
}
}
void GraphicsManager::Copy_Video_Vbe3(const byte *surface) {
int result;
int v2;
int v3;
const byte *v4;
uint8 v5;
int v6;
unsigned int v7;
byte *v8;
int v9;
unsigned int v10;
byte *v11;
assert(VideoPtr);
result = 0;
v2 = 0;
v3 = 0;
v4 = surface;
for (;;) {
v5 = *v4;
if (*v4 < 222)
goto Video_Cont3_Vbe;
if (v5 == 252)
return;
if (v5 < 251) {
v2 += (unsigned __int8)(*v4 + 35);
v5 = *(v4++ + 1);
} else if (v5 == -3) {
v2 += *(v4 + 1);
v5 = *(v4 + 2);
v4 += 2;
} else if (v5 == -2) {
v2 += READ_LE_UINT16(v4 + 1);
v5 = *(v4 + 3);
v4 += 3;
} else {
v2 += READ_LE_UINT32(v4 + 1);
v5 = *(v4 + 5);
v4 += 5;
}
Video_Cont3_Vbe:
if (v5 > 210) {
if (v5 == 211) {
v6 = v3;
v7 = *(v4 + 1);
result = *(v4 + 2);
v8 = v2 + (byte *)VideoPtr->pixels;
v2 += v7;
memset(v8, result, v7);
v4 += 3;
v3 = v6;
} else {
v9 = v3;
v10 = (unsigned __int8)(*v4 + 45);
result = *(v4 + 1);
v11 = (byte *)(v2 + (byte *)VideoPtr->pixels);
v2 += v10;
memset(v11, result, v10);
v4 += 2;
v3 = v9;
}
} else {
*(v2 + (byte *)VideoPtr->pixels) = v5;
++v4;
++v2;
}
}
}
void GraphicsManager::Copy_Video_Vbe16(const byte *surface) {
const byte *srcP = surface;
int destOffset = 0;
assert(VideoPtr);
for (;;) {
byte srcByte = *srcP;
if (srcByte >= 222) {
if (srcByte == 252)
return;
if (srcByte < 251) {
destOffset += srcByte - 221;
srcByte = *++srcP;
} else if (srcByte == 253) {
destOffset += *(const byte *)(srcP + 1);
srcByte = *(const byte *)(srcP + 2);
srcP += 2;
} else if (srcByte == 254) {
destOffset += READ_LE_UINT16(srcP + 1);
srcByte = *(const byte *)(srcP + 3);
srcP += 3;
} else {
destOffset += READ_LE_UINT32(srcP + 1);
srcByte = *(const byte *)(srcP + 5);
srcP += 5;
}
}
if (srcByte > 210) {
if (srcByte == 211) {
int pixelCount = *(srcP + 1);
int pixelIndex = *(srcP + 2);
uint16 *destP = (uint16 *)((byte *)VideoPtr->pixels + destOffset * 2);
uint16 pixelValue = *(uint16 *)(PAL_PIXELS + 2 * pixelIndex);
destOffset += pixelCount;
while (pixelCount--)
*destP++ = pixelValue;
srcP += 3;
} else {
int pixelCount = srcByte - 211;
int pixelIndex = *(srcP + 1);
uint16 *destP = (uint16 *)((byte *)VideoPtr->pixels + destOffset * 2);
uint16 pixelValue = *(uint16 *)(PAL_PIXELS + 2 * pixelIndex);
destOffset += pixelCount;
while (pixelCount--)
*destP++ = pixelValue;
srcP += 2;
}
} else {
*((uint16 *)VideoPtr->pixels + destOffset) = *(uint16 *)(PAL_PIXELS + 2 * srcByte);
++srcP;
++destOffset;
}
}
}
void GraphicsManager::Capture_Mem(const byte *srcSurface, byte *destSurface, int xs, int ys, unsigned int width, int height) {
const byte *srcP;
byte *destP;
int yCtr;
unsigned int i;
int yTemp;
srcP = srcSurface + xs + nbrligne2 * ys;
destP = destSurface;
yCtr = height;
do {
yTemp = yCtr;
if (width & 1) {
memcpy(destP, srcP, width);
srcP += width;
destP += width;
} else if (width & 2) {
for (i = width >> 1; i; --i) {
*(uint16 *)destP = *(uint16 *)srcP;
srcP += 2;
destP = (byte *)destP + 2;
}
} else {
memcpy(destP, srcP, 4 * (width >> 2));
srcP += 4 * (width >> 2);
destP = (byte *)destP + 4 * (width >> 2);
}
srcP = nbrligne2 + srcP - width;
yCtr = yTemp - 1;
} while (yTemp != 1);
}
void GraphicsManager::Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex) {
// Get a pointer to the start of the desired sprite
const byte *spriteP = spriteData + 3;
for (int i = spriteIndex; i; --i)
spriteP += READ_LE_UINT32(spriteP) + 16;
clip_x = 0;
clip_y = 0;
clip_flag = false;
spriteP += 4;
int width = READ_LE_UINT16(spriteP);
spriteP += 2;
int height = READ_LE_UINT16(spriteP);
// Clip X
clip_x1 = width;
if ((xp + width) <= (min_x + 300))
return;
if (xp < (min_x + 300)) {
clip_x = min_x + 300 - xp;
clip_flag = true;
}
// Clip Y
// TODO: This is weird, but it's that way in the original. Original game bug?
if ((yp + height) <= height)
return;
if (yp < (min_y + 300)) {
clip_y = min_y + 300 - yp;
clip_flag = true;
}
// Clip X1
if (xp >= (max_x + 300))
return;
if ((xp + width) > (max_x + 300)) {
int xAmount = width + 10 - (xp + width - (max_x + 300));
if (xAmount <= 10)
return;
clip_x1 = xAmount - 10;
clip_flag = true;
}
// Clip Y1
if (yp >= (max_y + 300))
return;
if ((yp + height) > (max_y + 300)) {
int yAmount = height + 10 - (yp + height - (max_y + 300));
if (yAmount <= 10)
return;
clip_y1 = yAmount - 10;
clip_flag = true;
}
// Sprite display
// Set up source
spriteP += 6;
int srcOffset = READ_LE_UINT16(spriteP);
spriteP += 4;
const byte *srcP = spriteP;
spriteP += srcOffset;
// Set up surface destination
byte *destP = surface + (yp - 300) * nbrligne2 + (xp - 300);
// Handling for clipped versus non-clipped
if (clip_flag) {
// Clipped version
for (int yc = 0; yc < height; ++yc, destP += nbrligne2) {
byte *tempDestP = destP;
byte byteVal;
int xc = 0;
// Loop through sequences of bytes to skip or output
while ((byteVal = *srcP) != 253) {
++srcP;
int width = READ_LE_UINT16(srcP);
if (byteVal != 254) {
// Skip over output bytes
tempDestP += width;
xc += width;
} else {
// Output byte range
while (width-- > 0) {
// Get the next byte
byteVal = *spriteP;
if (clip_y == 0 && xc >= clip_x && xc < clip_x1)
// Not clipped, so display it
*tempDestP = byteVal;
// Move to next pixel
xc++;
++srcP;
++tempDestP;
}
}
srcP += 2;
}
if (clip_y > 0)
--clip_y;
srcP += 3;
}
} else {
// Non-clipped
for (int yc = 0; yc < height; ++yc, destP += nbrligne2) {
byte *tempDestP = destP;
byte byteVal;
while ((byteVal = *srcP) != 253) {
++srcP;
int width = READ_LE_UINT16(srcP);
srcP += 2;
if (byteVal == 254) {
// Copy pixel range
Common::copy(spriteP, spriteP + width, tempDestP);
spriteP += width;
}
tempDestP += width;
}
// Skip over control byte and width
srcP += 3;
}
}
}
void GraphicsManager::FIN_VISU() {
2012-09-20 12:02:55 +00:00
for (int idx = 1; idx <= 20; ++idx) {
if (_vm->_globals.Bqe_Anim[idx].field4 == 1)
_vm->_objectsManager.BOB_OFF(idx);
}
2012-09-21 11:20:07 +00:00
VBL();
VBL();
2012-09-20 12:02:55 +00:00
for (int idx = 1; idx <= 20; ++idx) {
if (_vm->_globals.Bqe_Anim[idx].field4 == 1)
_vm->_objectsManager.BOB_ZERO(idx);
}
for (int idx = 1; idx <= 29; ++idx) {
_vm->_globals.BL_ANIM[idx].v1 = 0;
}
for (int idx = 1; idx <= 20; ++idx) {
_vm->_globals.Bqe_Anim[idx].field4 = 0;
}
}
void GraphicsManager::VISU_ALL() {
2012-09-20 12:02:55 +00:00
for (int idx = 1; idx <= 20; ++idx) {
if (_vm->_globals.Bqe_Anim[idx].field4 == 1)
_vm->_objectsManager.BOB_VISU(idx);
}
}
void GraphicsManager::RESET_SEGMENT_VESA() {
int v1;
int v2;
if (_vm->_globals.NBBLOC > 0) {
v1 = 0;
v2 = _vm->_globals.NBBLOC;
do {
_vm->_globals.BLOC[v1++].field0 = 0;
} while (v1 != v2);
_vm->_globals.NBBLOC = 0;
}
}
void GraphicsManager::Ajoute_Segment_Vesa(int x1, int y1, int x2, int y2) {
int v4;
int v5;
int16 v6;
int16 v10;
v4 = x1;
v10 = 1;
if (x2 > max_x)
x2 = max_x;
if (y2 > max_y)
y2 = max_y;
if (x1 < min_x)
v4 = min_x;
if (y1 < min_y)
y1 = min_y;
v5 = _vm->_globals.NBBLOC;
if (_vm->_globals.NBBLOC > 1) {
v6 = 0;
do {
BlocItem &bloc = _vm->_globals.BLOC[v6];
if (bloc.field0 == 1
&& v4 >= bloc.x1 && x2 <= bloc.x2
&& y1 >= bloc.y1 && y2 <= bloc.y2)
v10 = 0;
++v6;
v5 = v6;
} while (_vm->_globals.NBBLOC + 1 != v6);
}
if (v10 == 1) {
BlocItem &bloc = _vm->_globals.BLOC[++_vm->_globals.NBBLOC];
bloc.field0 = 1;
bloc.x1 = v4;
bloc.x2 = x2;
bloc.y1 = y1;
bloc.y2 = y2;
}
}
int GraphicsManager::Magic_Number(signed int v) {
int result = v;
if (!v)
result = 4;
if (result & 1)
++result;
if (result & 2)
result += 2;
return result;
}
void GraphicsManager::Affiche_Segment_Vesa() {
if (_vm->_globals.NBBLOC == 0)
return;
2012-09-21 11:20:07 +00:00
SDL_NBLOCS = _vm->_globals.NBBLOC;
for (int idx = 1; idx <= _vm->_globals.NBBLOC; ++idx) {
BlocItem &bloc = _vm->_globals.BLOC[idx];
Common::Rect &dstRect = dstrect[idx - 1];
if (bloc.field0 != 1)
continue;
if (_vm->_eventsManager.CASSE != 0) {
if (Winbpp == 1) {
Copy_Vga(VESA_BUFFER, bloc.x1, bloc.y1, bloc.x2 - bloc.x1, bloc.y2 - bloc.y1, bloc.x1, bloc.y1);
} else if (Winbpp == 2) {
Copy_Vga16(VESA_BUFFER, bloc.x1, bloc.y1, bloc.x2 - bloc.x1, bloc.y2 - bloc.y1, bloc.x1, bloc.y1);
}
dstRect.left = bloc.x1 * 2;
dstRect.top = bloc.y1 * 2 + 30;
dstRect.setWidth((bloc.x2 - bloc.x1) * 2);
dstRect.setHeight((bloc.y2 - bloc.y1) * 2);
} else if (bloc.x2 > start_x && bloc.x1 < (start_x + SCREEN_WIDTH)) {
if (bloc.x1 < start_x)
bloc.x1 = start_x;
if (bloc.x2 > (start_x + SCREEN_WIDTH))
bloc.x2 = start_x + SCREEN_WIDTH;
if (!SDL_ECHELLE) {
// Calculate the bounds
int xp = Magic_Number(bloc.x1) - 4;
if (xp < start_x)
xp = start_x;
int yp = Magic_Number(bloc.y1) - 4;
if (yp < 0)
yp = 0;
int width = Magic_Number(bloc.x2) + 4 - xp;
if (width < 4)
width = 4;
int height = Magic_Number(bloc.y2) + 4 - yp;
if (height < 4)
height = 4;
if ((xp - start_x + width) > SCREEN_WIDTH)
xp -= 4;
if ((height - yp) > (SCREEN_HEIGHT - 40))
yp -= 4;
if (Winbpp == 2) {
m_scroll16A(VESA_BUFFER, xp, yp, width, height,
Reel_Zoom(xp - start_x, SDL_ECHELLE), Reel_Zoom(yp, SDL_ECHELLE));
} else {
m_scroll2A(VESA_BUFFER, xp, yp, width, height,
Reel_Zoom(xp - start_x, SDL_ECHELLE), Reel_Zoom(yp, SDL_ECHELLE));
}
dstRect.left = Reel_Zoom(xp - start_x, SDL_ECHELLE);
dstRect.top = Reel_Zoom(yp, SDL_ECHELLE);
dstRect.setWidth(Reel_Zoom(width, SDL_ECHELLE));
dstRect.setHeight(Reel_Zoom(height, SDL_ECHELLE));
} else {
if (Winbpp == 2) {
m_scroll16(VESA_BUFFER, bloc.x1, bloc.y1, bloc.x2 - bloc.x1, bloc.y2 - bloc.y1,
bloc.x1 - start_x, bloc.y1);
} else {
m_scroll(VESA_BUFFER, bloc.x1, bloc.y1, bloc.x2 - bloc.x1, bloc.y2 - bloc.y1,
bloc.x1 - start_x, bloc.y1);
}
}
}
_vm->_globals.BLOC[idx].field0 = 0;
}
}
void GraphicsManager::CopyAsm(const byte *surface) {
const byte *v1;
byte srcByte;
byte *v3;
signed int v4;
signed int v5;
byte *v6;
byte *v7;
byte *v8;
byte *v9;
const byte *v10;
assert(VideoPtr);
v1 = surface;
srcByte = 30 * WinScan;
v3 = (byte *)VideoPtr->pixels + 30 * WinScan;
v4 = 200;
do {
v10 = v1;
v9 = v3;
v5 = 320;
do {
srcByte = *(byte *)v1;
*(byte *)v3 = *(byte *)v1;
v6 = WinScan + v3;
*(byte *)v6 = srcByte;
v7 = v6 - WinScan + 1;
*(byte *)v7 = srcByte;
v8 = WinScan + v7;
*(byte *)v8 = srcByte;
v3 = v8 - WinScan + 1;
++v1;
--v5;
} while (v5);
v1 = v10 + 320;
v3 = WinScan + WinScan + v9;
--v4;
} while (v4);
}
void GraphicsManager::Restore_Mem(byte *a1, const byte *a2, int a3, int a4, unsigned int a5, int a6) {
byte *v6;
int v7;
const byte *v8;
unsigned int i;
int v10;
v6 = a3 + nbrligne2 * a4 + a1;
v7 = a6;
v8 = a2;
do {
v10 = v7;
if (a5 & 1) {
memcpy(v6, v8, a5);
v8 += a5;
v6 += a5;
} else if (a5 & 2) {
for (i = a5 >> 1; i; --i) {
*(uint16 *)v6 = *(uint16 *)v8;
v8 += 2;
v6 += 2;
}
} else {
memcpy(v6, v8, 4 * (a5 >> 2));
v8 += 4 * (a5 >> 2);
v6 += 4 * (a5 >> 2);
}
v6 = nbrligne2 + v6 - a5;
v7 = v10 - 1;
} while (v10 != 1);
}
int GraphicsManager::Reel_Zoom(int v, int percentage) {
return Asm_Zoom(v, percentage);
}
int GraphicsManager::Asm_Zoom(int v, int percentage) {
if (v)
v += percentage * (long int)v / 100;
return v;
}
int GraphicsManager::Reel_Reduc(int v, int percentage) {
return Asm_Reduc(v, percentage);
}
int GraphicsManager::Asm_Reduc(int v, int percentage) {
if (v)
v -= percentage * (long int)v / 100;
return v;
}
void GraphicsManager::AFF_SPRITES() {
warning("TODO: AFF_SPRITES");
}
void GraphicsManager::Affiche_Perfect(byte *destSurface, const byte *srcData, int a3, int a4, int a5, int a6, int a7, int a8) {
const byte *v8;
int i;
const byte *v10;
int v11;
int v12;
const byte *v13;
byte *v14;
int v15;
byte *v16;
int v17;
int v18;
int v19;
int v20;
int v21 = 0;
int v22;
int v23;
int v24;
int v25;
int v26;
int v27;
int v28;
byte *v29;
int v30;
int v31;
int v32;
int v33;
int v34;
int v35;
int v36 = 0;
int v37;
int v38;
int v39;
byte *v40;
int v41;
int v42;
const byte *v43;
const byte *v44;
const byte *v45;
const byte *v46;
byte *v47;
byte *v48;
int v49;
int v50;
byte *v51;
unsigned int v52;
byte *v53;
byte *v54;
byte *v55;
int v56;
int v57;
int v58;
int v59;
int v60;
int v61;
int v62;
int v63;
int v64;
int v65;
v8 = srcData + 3;
for (i = a5; i; --i)
v8 += READ_LE_UINT32(v8) + 16;
v11 = 0;
v12 = 0;
v10 = v8 + 4;
v11 = *(uint16 *)v10;
v10 += 2;
v12 = *(uint16 *)v10;
v13 = v10 + 10;
clip_x = clip_y = 0;
clip_x1 = clip_y1 = 0;
if ((unsigned __int16)a3 > min_x) {
if ((unsigned __int16)a3 < (unsigned __int16)(min_x + 300))
clip_x = min_x + 300 - a3;
if ((unsigned __int16)a4 > min_y) {
if ((unsigned __int16)a4 < (unsigned __int16)(min_y + 300))
clip_y = min_y + 300 - a4;
if ((unsigned __int16)a3 < (unsigned __int16)(max_x + 300)) {
clip_x1 = max_x + 300 - a3;
if ((unsigned __int16)a4 < (unsigned __int16)(max_y + 300)) {
clip_y1 = max_y + 300 - a4;
v14 = a3 + nbrligne2 * (a4 - 300) - 300 + destSurface;
if ((uint16)a7) {
Compteur_y = 0;
Agr_x = 0;
Agr_y = 0;
Agr_Flag_y = 0;
Agr_Flag_x = 0;
Largeur = v11;
v20 = Asm_Zoom(v11, a7);
v22 = Asm_Zoom(v21, a7);
if (a8) {
v29 = v20 + v14;
if (clip_y) {
if ((unsigned __int16)clip_y >= v22)
return;
v61 = v22;
v52 = v20;
v30 = 0;
v31 = (unsigned __int16)clip_y;
while (Asm_Zoom(v30 + 1, a7) < v31)
;
v20 = v52;
v13 += Largeur * v30;
v29 += nbrligne2 * (unsigned __int16)clip_y;
v22 = v61 - (unsigned __int16)clip_y;
}
if (v22 > (unsigned __int16)clip_y1)
v22 = (unsigned __int16)clip_y1;
if (clip_x) {
if ((unsigned __int16)clip_x >= v20)
return;
v20 -= (unsigned __int16)clip_x;
}
if (v20 > (unsigned __int16)clip_x1) {
v32 = v20 - (unsigned __int16)clip_x1;
v29 -= v32;
v62 = v22;
v33 = 0;
while (Asm_Zoom(v33 + 1, a7) < v32)
;
v34 = v33;
v22 = v62;
v13 += v34;
v20 = (unsigned __int16)clip_x1;
}
do {
for (;;) {
v63 = v22;
v53 = v29;
v46 = v13;
Agr_Flag_x = 0;
Agr_x = 0;
v35 = v20;
do {
for (;;) {
if (*v13)
*v29 = *v13;
--v29;
++v13;
if (!Agr_Flag_x)
Agr_x = a7 + Agr_x;
if ((unsigned __int16)Agr_x < 100)
break;
Agr_x = Agr_x - 100;
--v13;
Agr_Flag_x = 1;
--v35;
if (!v35)
goto R_Aff_Zoom_Larg_Cont1;
}
Agr_Flag_x = 0;
--v35;
} while (v35);
R_Aff_Zoom_Larg_Cont1:
v13 = Largeur + v46;
v29 = nbrligne2 + v53;
++Compteur_y;
if (!(uint16)Agr_Flag_y)
Agr_y = a7 + Agr_y;
if ((unsigned __int16)Agr_y < 100)
break;
Agr_y = Agr_y - 100;
v13 = v46;
Agr_Flag_y = 1;
v22 = v63 - 1;
if (v63 == 1)
return;
}
Agr_Flag_y = 0;
v22 = v63 - 1;
} while (v63 != 1);
} else {
if (clip_y) {
if ((unsigned __int16)clip_y >= v22)
return;
v58 = v22;
v49 = v20;
v23 = 0;
v24 = (unsigned __int16)clip_y;
while (Asm_Zoom(v23 + 1, a7) < v24)
;
v20 = v49;
v13 += Largeur * v23;
v14 += nbrligne2 * (unsigned __int16)clip_y;
v22 = v58 - (unsigned __int16)clip_y;
}
if (v22 > (unsigned __int16)clip_y1)
v22 = (unsigned __int16)clip_y1;
if (clip_x) {
if ((unsigned __int16)clip_x >= v20)
return;
v59 = v22;
v50 = v20;
v25 = (unsigned __int16)clip_x;
v26 = 0;
while (Asm_Zoom(v26 + 1, a7) < v25)
;
v27 = v26;
v22 = v59;
v13 += v27;
v14 += (unsigned __int16)clip_x;
v20 = v50 - (unsigned __int16)clip_x;
}
if (v20 > (unsigned __int16)clip_x1)
v20 = (unsigned __int16)clip_x1;
do {
for (;;) {
v60 = v22;
v51 = v14;
v45 = v13;
v28 = v20;
Agr_Flag_x = 0;
Agr_x = 0;
do {
for (;;) {
if (*v13)
*v14 = *v13;
++v14;
++v13;
if (!Agr_Flag_x)
Agr_x = a7 + Agr_x;
if ((unsigned __int16)Agr_x < 100)
break;
Agr_x = Agr_x - 100;
--v13;
Agr_Flag_x = 1;
--v28;
if (!v28)
goto Aff_Zoom_Larg_Cont1;
}
Agr_Flag_x = 0;
--v28;
}
while (v28);
Aff_Zoom_Larg_Cont1:
v13 = Largeur + v45;
v14 = nbrligne2 + v51;
if (!(uint16)Agr_Flag_y)
Agr_y = a7 + Agr_y;
if ((unsigned __int16)Agr_y < 100)
break;
Agr_y = Agr_y - 100;
v13 = v45;
Agr_Flag_y = 1;
v22 = v60 - 1;
if (v60 == 1)
return;
}
Agr_Flag_y = 0;
v22 = v60 - 1;
} while (v60 != 1);
}
} else if ((uint16)a6) {
Compteur_y = 0;
Red_x = 0;
Red_y = 0;
Largeur = v11;
Red = a6;
if ((unsigned __int16)a6 < 100) {
v37 = Asm_Reduc(v11, Red);
if (a8) {
v40 = v37 + v14;
do {
v65 = v36;
v55 = v40;
Red_y = Red + Red_y;
if ((unsigned __int16)Red_y < 100) {
Red_x = 0;
v41 = Largeur;
v42 = v37;
do {
Red_x = Red + Red_x;
if (Red_x < 100) {
if (v42 >= clip_x && v42 < clip_x1 && *v13)
*v40 = *v13;
--v40;
++v13;
--v42;
} else {
Red_x = Red_x - 100;
++v13;
}
--v41;
} while (v41);
v36 = v65;
v40 = nbrligne2 + v55;
} else {
Red_y = Red_y - 100;
v13 += Largeur;
}
--v36;
} while ( v36 );
} else {
do {
v64 = v36;
v54 = v14;
Red_y = Red + Red_y;
if ((unsigned __int16)Red_y < 100) {
Red_x = 0;
v38 = Largeur;
v39 = 0;
do {
Red_x = Red + Red_x;
if ((unsigned __int16)Red_x < 100) {
if (v39 >= clip_x && v39 < clip_x1 && *v13)
*v14 = *v13;
++v14;
++v13;
++v39;
} else {
Red_x = Red_x - 100;
++v13;
}
--v38;
} while ( v38 );
v36 = v64;
v14 = nbrligne2 + v54;
} else {
Red_y = Red_y - 100;
v13 += Largeur;
}
--v36;
} while (v36);
}
}
} else {
Largeur = v11;
Compteur_y = 0;
if (a8) {
v16 = v11 + v14;
spec_largeur = v11;
if (clip_y) {
if ((unsigned __int16)clip_y >= (unsigned int)v12)
return;
v13 += v11 * (unsigned __int16)clip_y;
v16 += nbrligne2 * (unsigned __int16)clip_y;
v12 -= (unsigned __int16)clip_y;
}
v17 = (unsigned __int16)clip_y1;
if (v12 > clip_y1)
v12 = clip_y1;
v17 = clip_x;
if (clip_x) {
if (v17 >= v11)
return;
v11 -= v17;
}
if (v11 > (unsigned __int16)clip_x1) {
v18 = v11 - (unsigned __int16)clip_x1;
v13 += v18;
v16 -= v18;
v11 = (unsigned __int16)clip_x1;
}
do {
v57 = v12;
v48 = v16;
v44 = v13;
v19 = v11;
do {
if (*v13)
*v16 = *v13;
++v13;
--v16;
--v19;
} while (v19);
v13 = spec_largeur + v44;
v16 = nbrligne2 + v48;
v12 = v57 - 1;
} while (v57 != 1);
} else {
spec_largeur = v11;
if (clip_y) {
if ((unsigned __int16)clip_y >= (unsigned int)v12)
return;
v13 += v11 * (unsigned __int16)clip_y;
v14 += nbrligne2 * (unsigned __int16)clip_y;
v12 -= (unsigned __int16)clip_y;
}
if (v12 > clip_y1)
v12 = clip_y1;
if (clip_x) {
if ((unsigned __int16)clip_x >= v11)
return;
v13 += (unsigned __int16)clip_x;
v14 += (unsigned __int16)clip_x;
v11 -= (unsigned __int16)clip_x;
}
if (v11 > (unsigned __int16)clip_x1)
v11 = (unsigned __int16)clip_x1;
do {
v56 = v12;
v47 = v14;
v43 = v13;
v15 = v11;
do {
if (*v13)
*v14 = *v13;
++v14;
++v13;
--v15;
} while (v15);
v13 = spec_largeur + v43;
v14 = nbrligne2 + v47;
v12 = v56 - 1;
} while (v56 != 1);
}
}
}
}
}
}
}
void GraphicsManager::VBL() {
// Bulk of method currently disabled
/*
int a1 = 0;
signed __int16 v1;
int v2;
int v3;
int v4;
int v5;
int v6;
signed __int16 v7;
int v10;
signed int v11 = 0;
signed int v12 = 0;
int v13 = 0;
unsigned int v14 = 0;
int v15 = 0;
if (REDRAW) {
DD_Lock();
if (_vm->_eventsManager.CASSE) {
CopyAsm(VESA_BUFFER);
REDRAW = 0;
} else {
if (_vm->_globals.iRegul == 3)
m_scroll(VESA_BUFFER, ofscroll, 50, SCREEN_WIDTH, 340, 0, 50);
else
m_scroll(VESA_BUFFER, ofscroll, 20, SCREEN_WIDTH, 440, 0, 20);
FileManager::DMESS();
--REDRAW;
}
DD_Unlock();
}
if (_vm->_eventsManager.souris_flag) {
v1 = 20;
if (!_vm->_eventsManager.mouse_linux)
v1 = 10;
v2 = 20;
if (!_vm->_eventsManager.mouse_linux)
v2 = 15;
v15 = _vm->_eventsManager.souris_x - v1;
a1 = _vm->_eventsManager.souris_y;
v14 = _vm->_eventsManager.souris_sizex;
v13 = _vm->_eventsManager.souris_sizey;
if (_vm->_eventsManager.btsouris == 23) {
v14 = _vm->_globals.OBJL;
v13 = _vm->_globals.OBJH;
goto LABEL_35;
}
if (_vm->_eventsManager.CASSE) {
if (v15 < min_x)
v15 = min_x;
if (_vm->_eventsManager.souris_y < min_y)
a1 = min_y;
if (_vm->_eventsManager.souris_sizex + v15 >= max_x)
v14 = _vm->_eventsManager.souris_sizex - (_vm->_eventsManager.souris_sizex + v15 - max_x);
if (a1 + _vm->_eventsManager.souris_sizey < max_y)
goto LABEL_34;
v3 = a1 + _vm->_eventsManager.souris_sizey - max_y;
} else {
if (v15 < min_x)
v15 = min_x - v1;
v2 = (signed __int16)v2;
if (_vm->_eventsManager.souris_y < min_y - (signed __int16)v2)
a1 = min_y - (signed __int16)v2;
if (_vm->_eventsManager.souris_sizex + v15 >= max_x)
v14 = _vm->_eventsManager.souris_sizex - (_vm->_eventsManager.souris_sizex + v15 - max_x - v1);
if (a1 + _vm->_eventsManager.souris_sizey < v2 + max_y)
goto LABEL_34;
v3 = v2 + a1 + _vm->_eventsManager.souris_sizey - max_y;
}
v13 = _vm->_eventsManager.souris_sizey - v3;
LABEL_34:
v12 = v14 + v15;
v11 = a1 + v13;
}
LABEL_35:
if (!_vm->_globals.PUBEXIT)
AFF_SPRITES();
if (_vm->_eventsManager.souris_flag != 1)
goto LABEL_54;
if (_vm->_eventsManager.btsouris == 23)
goto LABEL_45;
if (a1 >= max_y || v15 >= max_x || (signed int)v14 <= 1 || v13 <= 1) {
if (_vm->_eventsManager.btsouris != 23)
goto LABEL_54;
LABEL_45:
if (a1 < max_y && v15 < max_x) {
if ((signed int)(v14 + v15) > max_x)
v14 -= v14 + v15 - max_x;
if (a1 + v13 > max_y)
v13 -= a1 + v13 - max_y;
if ((signed int)v14 > 1 && v13 > 1) {
Capture_Mem(VESA_BUFFER, _vm->_globals.cache_souris, v15, a1, v14, v13);
Affiche_Perfect(VESA_BUFFER, _vm->_globals.Bufferobjet, v15 + 300, a1 + 300, 0, 0, 0, 0);
Ajoute_Segment_Vesa(v15, a1, v14 + v15, a1 + v13);
}
}
goto LABEL_54;
}
Capture_Mem(VESA_BUFFER, _vm->_globals.cache_souris, v15, a1, v14, v13);
Sprite_Vesa(VESA_BUFFER, _vm->_eventsManager.pointeur_souris, v15 + 300, a1 + 300, _vm->_eventsManager.souris_n);
Ajoute_Segment_Vesa(v15, a1, v12, v11);
LABEL_54:
_vm->_globals.vitesse = 2;
do {
for (;;) {
// TODO: Figure out the purpose of this loop waiting on lItCounter..
// maybe it's for cursor animatoin?
_vm->_eventsManager.delay(10);
while (_vm->_eventsManager.CASSE || _vm->_globals.iRegul != 1) {
if (_vm->_eventsManager.CASSE != 1)
goto LABEL_63;
if (_vm->_eventsManager.lItCounter > 1)
goto LABEL_65;
}
if (_vm->_globals.vitesse != 2)
break;
if (_vm->_eventsManager.lItCounter > 9)
goto LABEL_65;
}
LABEL_63:
;
} while (_vm->_globals.iRegul == 3 && _vm->_eventsManager.lItCounter <= 15);
LABEL_65:
_vm->_globals.vitesse = 2;
_vm->_eventsManager.lItCounter = 0;
if (DOUBLE_ECRAN != 1 || no_scroll == 1) {
Affiche_Segment_Vesa();
} else {
if (no_scroll != 2) {
if (_vm->_eventsManager.XMOUSE() > SCROLL + 620)
SCROLL += SPEED_SCROLL;
if (_vm->_eventsManager.XMOUSE() < SCROLL + 10)
SCROLL -= SPEED_SCROLL;
}
SCROLL = CLIP(SCROLL, 0, SCREEN_WIDTH);
if (SDL_ECHELLE)
v4 = Magic_Number(SCROLL);
else
v4 = SCROLL;
if (OLD_SCROLL == v4) {
Affiche_Segment_Vesa();
} else {
_vm->_fontManager.TEXTE_OFF(9);
DD_Lock();
if (SDL_ECHELLE) {
if (Winbpp == 2) {
v5 = Reel_Zoom(20, SDL_ECHELLE);
m_scroll16A(VESA_BUFFER, v4, 20, 640, 440, 0, v5);
} else {
v6 = Reel_Zoom(20, SDL_ECHELLE);
m_scroll2A(VESA_BUFFER, v4, 20, 640, 440, 0, v6);
}
DD_Unlock();
dstrect[0].left = Reel_Zoom(0, SDL_ECHELLE);
dstrect[0].top = Reel_Zoom(20, SDL_ECHELLE);
dstrect[0].setWidth(Reel_Zoom(SCREEN_WIDTH, SDL_ECHELLE));
dstrect[0].setHeight(Reel_Zoom(440, SDL_ECHELLE));
} else {
if (Winbpp == 2)
m_scroll16(VESA_BUFFER, v4, 20, 640, 440, 0, 20);
else
m_scroll2(VESA_BUFFER, v4, 20, 640, 440, 0, 20);
DD_Unlock();
dstrect[0] = Common::Rect(0, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40);
}
if (!_vm->_globals.BPP_NOAFF) {
// TODO: Useful for future dirty rect processing?
// SDL_UpdateRects(LinuxScr, 1, dstrect);
}
if (_vm->_globals.NBBLOC) {
v7 = 1;
v10 = _vm->_globals.NBBLOC + 1;
do {
if (_vm->_globals.BLOC[v7].field0 == 1)
_vm->_globals.BLOC[v7].field0 = 0;
++v7;
} while (v10 != v7);
}
_vm->_globals.NBBLOC = 0;
start_x = v4;
ofscroll = v4;
SCROLL = v4;
}
OLD_SCROLL = v4;
start_x = v4;
ofscroll = v4;
}
_vm->_eventsManager.souris_bb = _vm->_eventsManager.souris_b;
_vm->_eventsManager.souris_b = 0;
if (_vm->_eventsManager.souris_flag == 1) {
if (_vm->_eventsManager.btsouris != 23) {
if (a1 < max_y && v15 < max_x && v14 > 1 && v13 > 1) {
Restore_Mem(VESA_BUFFER, _vm->_globals.cache_souris, v15, a1, v14, v13);
Ajoute_Segment_Vesa(v15, a1, v12, v11);
goto LABEL_113;
}
if (_vm->_eventsManager.btsouris != 23)
goto LABEL_113;
}
if (a1 < max_y && v15 < max_x && v14 > 1 && v13 > 1) {
Restore_Mem(VESA_BUFFER, _vm->_globals.cache_souris, v15, a1, v14, v13);
Ajoute_Segment_Vesa(v15, a1, v14 + v15, a1 + v13);
}
}
LABEL_113:
*/
_vm->_soundManager.VERIF_SOUND();
return _vm->_eventsManager.CONTROLE_MES();
}
2012-09-08 11:43:33 +00:00
} // End of namespace Hopkins