scummvm/engines/mohawk/mohawk.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "common/error.h"
#include "common/system.h"
#include "common/textconsole.h"
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#include "common/translation.h"
#include "mohawk/mohawk.h"
#include "mohawk/cursors.h"
#include "mohawk/dialogs.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
namespace Mohawk {
MohawkEngine::MohawkEngine(OSystem *syst, const MohawkGameDescription *gamedesc) : Engine(syst), _gameDescription(gamedesc) {
// Setup mixer
syncSoundSettings();
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_pauseDialog = nullptr;
_cursor = nullptr;
}
MohawkEngine::~MohawkEngine() {
delete _pauseDialog;
delete _cursor;
for (uint32 i = 0; i < _mhk.size(); i++)
delete _mhk[i];
_mhk.clear();
}
Common::Error MohawkEngine::run() {
_pauseDialog = new PauseDialog(this, _("The game is paused. Press any key to continue."));
return Common::kNoError;
}
void MohawkEngine::pauseGame() {
runDialog(*_pauseDialog);
}
Common::SeekableReadStream *MohawkEngine::getResource(uint32 tag, uint16 id) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id))
return _mhk[i]->getResource(tag, id);
error("Could not find a '%s' resource with ID %04x", tag2str(tag), id);
}
bool MohawkEngine::hasResource(uint32 tag, uint16 id) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id))
return true;
return false;
}
bool MohawkEngine::hasResource(uint32 tag, const Common::String &resName) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, resName))
return true;
return false;
}
uint32 MohawkEngine::getResourceOffset(uint32 tag, uint16 id) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id))
return _mhk[i]->getOffset(tag, id);
error("Could not find a '%s' resource with ID %04x", tag2str(tag), id);
}
uint16 MohawkEngine::findResourceID(uint32 tag, const Common::String &resName) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, resName))
return _mhk[i]->findResourceID(tag, resName);
error("Could not find a '%s' resource matching name '%s'", tag2str(tag), resName.c_str());
}
Common::String MohawkEngine::getResourceName(uint32 tag, uint16 id) {
for (uint32 i = 0; i < _mhk.size(); i++)
if (_mhk[i]->hasResource(tag, id)) {
return _mhk[i]->getName(tag, id);
}
error("Could not find a \'%s\' resource with ID %04x", tag2str(tag), id);
}
} // End of namespace Mohawk